tag:blogger.com,1999:blog-76933684423462132102024-03-05T18:45:40.607-08:00Krudger BorokkKings of War Battle ReportsJosh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-7693368442346213210.post-43242511698937066762017-06-16T22:38:00.003-07:002017-06-17T00:00:35.207-07:00Battle Report 8: Orcs vs Goblins 03/06/2017<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi40mSc1qu3eDMhfMCdu4ncRExFnTOjo4l3-mm-uruM0dSDPK1CjekXy84-_Jbm_f_842xt7kP02d29b82nfpTyvDCs5NC7nUW6C5hpphMHucjKeSW68mZ-P442hDrE_lwh16yP5GOij9o/s1600/IMG_20170603_133412.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi40mSc1qu3eDMhfMCdu4ncRExFnTOjo4l3-mm-uruM0dSDPK1CjekXy84-_Jbm_f_842xt7kP02d29b82nfpTyvDCs5NC7nUW6C5hpphMHucjKeSW68mZ-P442hDrE_lwh16yP5GOij9o/s400/IMG_20170603_133412.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">It's always important to feed your giant squig...</td></tr>
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Hello again, and welcome to the third game of Runefang IX, this time against Jono's goblins.<br />
<br />
Jono is an old friend of mine who I've been trying to get into wargaming for a while, so it was really nice to get a chance to play against him. <br />
<br />
He was playing with a goblin army borrowed from Seerlord Morskitta, and I'd written his army list for him. Having never played with goblins before, I had no idea how good the army was, but I'd aimed for a mixed list with some shooting, combat, and speed.<br />
<br />
<b><span style="font-size: large;">Armies</span><br /> <br /> Orcs</b><br />
Ax horde 205<br />
- Godspeaker, banechant, heal 100<br />
- Skulks, 75<br />
- Giant 190<br />
<br />
Ax horde 205<br />
- Godspeaker, banechant, heal 100<br />
- Skulks, 75<br />
- Wardrum 80<br />
<br />
Morax regiment, brew of sharpness 245<br />
- Godspeaker, heal, inspiring talisman 105<br />
<br />
Gore Rider regiment, mace of crushing 190<br />
- Flagger, gore mount 65<br />
<br />
Gore Rider regiment 185<br />
*Orcling horde 90<br />
*Orcling horde 90<br />
<br />
<br />
<b>Goblins</b><br />
Rabble Legion – Healing Brew 185<br />
- Fleabag Sniff Troop 95<br />
- Fleabag Sniff Troop 95<br />
- Fleabag Sniff Troop 95<br />
- War Trombone 65 <br />
- Flaggit 40<br />
- Big Rock Thrower 80<br />
<br />
Spitters Horde – Wine of Elvenkind 180<br />
- Mincer 80<br />
- War Trombone 65<br />
- Wiz – Bane Chant 60<br />
<br />
Troll Horde – Blood of the Old King 205<br />
- War Trombone 65<br />
- Giant (Squig) 190<br />
- Flaggit 40 <br />
<br />
Troll Horde 190<br />
-Mincer 80<br />
<br />
*Mawbeast Regiment 95<br />
*Mawbeast Regiment 95<br />
<br />
<span style="font-size: large;"><b>Terrain and Deployment</b></span><br />
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I was back on the same board I played in game 1, and on the same side. This time however we were going to play Eliminate. My targets were the two Troll hordes and the Giant (Squig), whilst Jono had to kill my Ax hordes and Morax regiment, with the middle of the table worth an extra point.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9H9xey4tT7ABNua4VtAtZkUHUV9bhOdzMTYcLdHmjzlzqTZoV3VdHQQxbF0fGrg342HIjpFv1hJLxtktWdI1ivOu0T3DZmtQwhCyBYiYp4J1Bov3WLLq0NGKdavFdcSLxAkgECMPnImA/s1600/Josh_vs_Jono_map01.jpg" imageanchor="1"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9H9xey4tT7ABNua4VtAtZkUHUV9bhOdzMTYcLdHmjzlzqTZoV3VdHQQxbF0fGrg342HIjpFv1hJLxtktWdI1ivOu0T3DZmtQwhCyBYiYp4J1Bov3WLLq0NGKdavFdcSLxAkgECMPnImA/s400/Josh_vs_Jono_map01.jpg" width="400" /></a></div>
Jono deployed both of his Troll hordes on the right behind two Fleabag sniff troops. On the right he deployed his Giant and the two Mawbeasts, providing a potential flanking force using the hill as cover. The rest of his deployment was a bit haphazard, with the Trombones out in the open, and the two Mincers in difficult terrain.<br />
<br />
One thing I noticed going through Jono's list was that there weren't many 'shock' troops besides the Trolls. Because of this I was confident that my Godspeakers could keep my Ax hordes alive for the whole game. Consequently, my plan A was to take the middle point, and just keep my hordes alive for 7 turns as they ground down the Goblins.<br />
<br />
Since the Trolls were isolated, I placed my Giant with the two regiments of Gore Riders as a plan B. I doubted that they would be able to take the entire flank, but I calculated likely damage and figured that they had a decent chance of taking out one of the Troll hordes. Since none of them were a bounty unit for me I wasn't worried about losing them all to take one horde out.<br />
<br />
We rolled and I elected to go first.<br />
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<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 1 Orcs</b></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc9YeCihdgvD0CcI_Rwzew_4WoZxWWO1xUSeQm3xJdt3mMCOhReVt5L1XpBVojq2QGNirYbom9n-ZHh-TYtHI9ERVevzfyq5eDj64rOfY73zpQYXAlcaJqg56Dv2xnkp9ndiwwWT8MV9c/s1600/Josh_vs_Jono_map02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc9YeCihdgvD0CcI_Rwzew_4WoZxWWO1xUSeQm3xJdt3mMCOhReVt5L1XpBVojq2QGNirYbom9n-ZHh-TYtHI9ERVevzfyq5eDj64rOfY73zpQYXAlcaJqg56Dv2xnkp9ndiwwWT8MV9c/s400/Josh_vs_Jono_map02.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs begin well</td></tr>
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The orc infantry began slowly moving through the difficult terrain toward the open field in the middle, and the Skulks provided covering fire. The orc archers were particularly accurate, doing 3 damage to a War Trombone, which proved enough to make the cowardly goblins flee the field.<br />
<br />
The Gore Riders moved up to the hill, but didn't begin to crest it just yet.<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 1 Goblins</b></span></span></span></span></span><br />
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The goblins began to move forward as well, with the Rabble legion charging forward toward the massed orcs. The Trolls and their minders decided to stay where they were and ping a few shots at the Giant above the hill... doing 1 point of damage to him.<br />
<br />
The rest of the goblin shooting was as effective as the orcs, with the Fleabag Sniffs, Big Rock Thrower, and Spitters combining to wipe out an exposed horde of Orclings.<br />
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<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 2 Orcs</b></span></span></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyhA5zbVxVKIhyphenhyphenbx9-qnY7R1h0fOHarBYHeKhgQF2LTy7LgEkGavQ5Q1JcyrLylYLnudzP6BEIo1eRu4NPfGRuqPJRzanxtyPRoseIiyaDTQYNLym5LHqAu0Zfdh5Uh67pEYhZPTb1aK4/s1600/Josh_vs_Jono_map04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyhA5zbVxVKIhyphenhyphenbx9-qnY7R1h0fOHarBYHeKhgQF2LTy7LgEkGavQ5Q1JcyrLylYLnudzP6BEIo1eRu4NPfGRuqPJRzanxtyPRoseIiyaDTQYNLym5LHqAu0Zfdh5Uh67pEYhZPTb1aK4/s400/Josh_vs_Jono_map04.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The shooting continues to be effective...</td></tr>
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The orcs continued to advance, with the Skulks again discouraging a small goblin unit - this time the Fleabag Sniffs were wavered with 2 damage.<br />
<br />
On the right, the Giant and Gore Riders elected to crest the hill and pressure the Trolls.<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqOe-CvvgtZzlX8352FbdxnOJ4wRGL9Suyh4kwD2Xu6mWQp3bs9eDEjay38RJ2NDBpRBOShXsbf2rpBFpW6os3tBPErv4MPgqn02APaGJvT0ZuBnhoTQM3K1T5Jn8ed4n5ecO9JNO-kKY/s1600/IMG_20170603_131459.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqOe-CvvgtZzlX8352FbdxnOJ4wRGL9Suyh4kwD2Xu6mWQp3bs9eDEjay38RJ2NDBpRBOShXsbf2rpBFpW6os3tBPErv4MPgqn02APaGJvT0ZuBnhoTQM3K1T5Jn8ed4n5ecO9JNO-kKY/s400/IMG_20170603_131459.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The flankers force the issue</td></tr>
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</span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 2 Goblins</b></span></span></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfJcxkz_n8pUj7-zjPG0clwIdnTx1wrOC-zNRFXjPq47CZq2EXQ2t-F4oUgZEeCGjDDXoW-J4kc9Og6OEkSBY6duWAC4sXvQtVWcSvAO0vEoe8xPGc-sb97zWJDzHeO1sIzDVwFC4m-r4/s1600/Josh_vs_Jono_map05.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfJcxkz_n8pUj7-zjPG0clwIdnTx1wrOC-zNRFXjPq47CZq2EXQ2t-F4oUgZEeCGjDDXoW-J4kc9Og6OEkSBY6duWAC4sXvQtVWcSvAO0vEoe8xPGc-sb97zWJDzHeO1sIzDVwFC4m-r4/s400/Josh_vs_Jono_map05.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The goblin flank advances as the Rabble fall back</td></tr>
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The goblins decided that they didn't want to face the orcs head-on with the Rabble falling back, outside the charge range of the Ax hordes, and the Mincers curiously stopped in the mud.<br />
<br />
On the left the Giant and the Mawbeasts climbed the hill to threaten the orcs' flank.<br />
<br />
The Spitters and War Trombones were able to put 6 points of damage on the left Skulks, but the over-confident orcs refused to break. The Rock Thrower also added 3 points of damage to the Ax horde behind them. On the right the Fleabags failed to damage the Giant.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEQSxC2GEbM65FgGKdsq3wa823QnzcFDJluWzH7mz6Qn4cjP-fA34PiY-CPmLtKNzg6Ilcc7IMdNnp1vrLFKH2qUHt88vWVhha6xwMx3xYGBmGOV2WDp3D9ufJz7fZUWfC1Ybu7erjRgg/s1600/IMG_20170603_132038.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEQSxC2GEbM65FgGKdsq3wa823QnzcFDJluWzH7mz6Qn4cjP-fA34PiY-CPmLtKNzg6Ilcc7IMdNnp1vrLFKH2qUHt88vWVhha6xwMx3xYGBmGOV2WDp3D9ufJz7fZUWfC1Ybu7erjRgg/s400/IMG_20170603_132038.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The goblins fal back </td></tr>
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<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 3 Orcs</b></span></span></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkFPbKBPDJC5gWVIcmcD_dqZiaUMM5EQTXGIls99bWEbuQguGAEhdM_hrkuHHrmag8LEnl-JHR7DGWznr7fR5I8XiTxLkwwgVQ8pVrHoOSTmeoLtB4dFDHdfnw5sjmroNDVBjNF6flRls/s1600/Josh_vs_Jono_map06.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkFPbKBPDJC5gWVIcmcD_dqZiaUMM5EQTXGIls99bWEbuQguGAEhdM_hrkuHHrmag8LEnl-JHR7DGWznr7fR5I8XiTxLkwwgVQ8pVrHoOSTmeoLtB4dFDHdfnw5sjmroNDVBjNF6flRls/s400/Josh_vs_Jono_map06.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Giant and Gore Riders lose patience</td></tr>
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The orcs continued to advance, but turned slightly in response to the Mawbeasts in their flank. The Skulks pushed forward to block as many charges as possible. They again opened fire, wavering another War Trombone and put a few damage on the Rabble.<br />
<br />
The Giant and one of the Gore Riders crushed the Fleabag screen on the right, and prepared for the Troll counter-attack.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJhz7rQaXFw2HyMh_vBgieN41eAptOZ3tBClBs1MsSxqw7swJUnigk0R_iS3NhbL2ChXajaBso_o5jEkdGMJUIvw6ZcG05LaKss_o4h9293C7EPZiIEhwInP9caxb5zf-5cVT48sOEBAI/s1600/IMG_20170603_132915.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJhz7rQaXFw2HyMh_vBgieN41eAptOZ3tBClBs1MsSxqw7swJUnigk0R_iS3NhbL2ChXajaBso_o5jEkdGMJUIvw6ZcG05LaKss_o4h9293C7EPZiIEhwInP9caxb5zf-5cVT48sOEBAI/s400/IMG_20170603_132915.jpg" width="400" /></a></div>
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<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 3 Goblins</span></b> </span></span> </span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9hMMoARkUS0eXv4jOWMibDN16mXyhlNPozaDNVSrNhKdvPJc4NNrFGviOJvYDwgiBqFxR7JooxG2NhWCJUUqGcy3R6_60Qfemr-jnRqYmXlz3GCceT8pkUvHqi_pnsH3unY0NHR_lWpc/s1600/Josh_vs_Jono_map07.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9hMMoARkUS0eXv4jOWMibDN16mXyhlNPozaDNVSrNhKdvPJc4NNrFGviOJvYDwgiBqFxR7JooxG2NhWCJUUqGcy3R6_60Qfemr-jnRqYmXlz3GCceT8pkUvHqi_pnsH3unY0NHR_lWpc/s400/Josh_vs_Jono_map07.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">The goblins begin to make progress</span></td></tr>
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</span></b><br />
The goblins elected to charge the orc chaff - the Mawbeasts and Rabble charge the Skulks, as the Giant (Squig) begins to feast on the Orclings.<br />
<br />
Despite having 30 attacks the rabble were unable to break the Skulks with a hindered charge, only doing 2 damage to them. The Giant (Squig) was equally ineffective, only gobbling down one orcling. The Mawbeasts were more successful, finishing off the badly damaged Skulk troop and advancing.<br />
<br />
The Trolls counter-charged as a Mincer turned and rumbled forward to help them. The Giant held firm, only taking 4 damage. The Gore Riders were not as lucky, taking 8 damage and waverin<span style="font-size: large;"><span style="font-size: small;">g.</span></span><br />
<span style="font-size: large;"><span style="font-size: small;"></span></span>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkH-GJY3YKFXFPtH6-ZoCUg_u-7eaTO9nmng2C5DnP7Oa02DKZ9ka3vYL4MyRJs9DmoU5fLF3Tltvl0V8AlFnfCzGSX-rgcwt9wKdRjQ_OY4KqBl5Ch5WDTLYZOKmUelpxuMd4LgwFiow/s1600/IMG_20170603_133026.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkH-GJY3YKFXFPtH6-ZoCUg_u-7eaTO9nmng2C5DnP7Oa02DKZ9ka3vYL4MyRJs9DmoU5fLF3Tltvl0V8AlFnfCzGSX-rgcwt9wKdRjQ_OY4KqBl5Ch5WDTLYZOKmUelpxuMd4LgwFiow/s400/IMG_20170603_133026.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Greenskins: Quantity versus Quality</td></tr>
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<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 4 Orcs</b></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXzMbBJQoKWD6RmS1ruPgmorUl4T9iDx5GE2pRIq02FA7ibDSTPIGFhl2cBhCTcB4SExuCAKAiqlrX3wmWeVMAGyKJKhj1_AVTG6yQ0Rx34rmJebtkG01IB_k1RhStzemMgPr-WdXYYAs/s1600/IMG_20170603_134617.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXzMbBJQoKWD6RmS1ruPgmorUl4T9iDx5GE2pRIq02FA7ibDSTPIGFhl2cBhCTcB4SExuCAKAiqlrX3wmWeVMAGyKJKhj1_AVTG6yQ0Rx34rmJebtkG01IB_k1RhStzemMgPr-WdXYYAs/s400/IMG_20170603_134617.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">The Ax join the fray</span></td></tr>
</tbody></table>
</b></span></span></span><br />
The Skulks' refusal to die gave the Ax horde the opportunity to charge the Rabble doing 7 damage. The charge was hindered but also pinned the Mincer in the difficult terrain. The other horde turned to face the Mawbeasts, trying to position themselves so that at least one charge would be hindered.<br />
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More importantly on the right the Giant and unwavered Gore Riders smashed into a Troll unit, hoping to break the beasts this turn. The Gore Riders did well, doing 9 damage. However the Giant swung wildly, only hitting once, meaning they needed a 7 twice to break the Trolls... whilst the first roll was good the second was a 3, giving the Trolls a chance to counter-charge.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXP9shZtFPmLU5twXzVsyBg12iQejTHfVMJtxisIlhGuv6Aa8RKzaISRrWYT_gfJfSqGxZFh2GvWK_nBbl3lIgsSyjI5xL-f1yVAfkoQFROwkPRu8c_LefX1zTFsOG9EIRwyqBafBSmP0/s1600/Josh_vs_Jono_map08.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXP9shZtFPmLU5twXzVsyBg12iQejTHfVMJtxisIlhGuv6Aa8RKzaISRrWYT_gfJfSqGxZFh2GvWK_nBbl3lIgsSyjI5xL-f1yVAfkoQFROwkPRu8c_LefX1zTFsOG9EIRwyqBafBSmP0/s400/Josh_vs_Jono_map08.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Trolls withstand the orcs' cavalry charge</td></tr>
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<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 4 Goblins</b></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNf7aUZJRrV4Yc5k3X4ntGqp2uGDs1GFnmfFQRRoMfPY81N9c-KFmqS_si0Bu29Cp7LV2ARWbCHxeumhexK36kKrH55_an58KQQAA_zx-hifF0-Jk8siLglkqas8d9ZUZas34PuQw9UJs/s1600/IMG_20170603_135304.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNf7aUZJRrV4Yc5k3X4ntGqp2uGDs1GFnmfFQRRoMfPY81N9c-KFmqS_si0Bu29Cp7LV2ARWbCHxeumhexK36kKrH55_an58KQQAA_zx-hifF0-Jk8siLglkqas8d9ZUZas34PuQw9UJs/s400/IMG_20170603_135304.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Something is about to go well for the goblins... </td><td class="tr-caption" style="text-align: center;"></td></tr>
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The goblins had survived the initial orc charge, and hit back. In the middle the Rabble slid over to counter-charge the Ax horde, and were joined by the hindered Mincer. However together they were only able to do 4 damage to the tougher greenskins.<br />
<br />
The Giant (Squig) put 3 more damage on the Orclings, but again they held firm. The Fleabag Sniffs shot past the Giant before it charged, perhaps hoping to flank the Orclings.<br />
<br />
Both Mawbeast packs attempted to charge the remaining unengaged Ax, but one of the units misheard the order and held the high ground.<br />
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The Spitters reformed to get a better target, as the Rock Thrower missed the remaining Skulks.<br />
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On the right the Mincer hit the Gore Riders in the flank and managed to get 20 attacks. The Mincer hit accurately and proved more than enough to pulp and sift both the orcs and their mounts. The Trolls also managed to finish off the wavered unit.<br />
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The Trolls counter-charged the Giant. Whilst they could only do 5 more points of damage, they clearly hit a soft-spot as the Giant keeled over on a roll of 10 and 11, giving the goblins a comfortable win on the right flank.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGBPluecM8OQciMFKxBVcfOolwJKUpFUeBv1l2NXGexJFlKdQsVivPMkYtUXx4-Y2GkmOXd6W8pxCQUAipQc02jOQg_oGUmQSM4nW1RrgM5po1C0Vpj7AaTacKvb1I-D4DT0e1g2DEVig/s1600/Josh_vs_Jono_map09.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGBPluecM8OQciMFKxBVcfOolwJKUpFUeBv1l2NXGexJFlKdQsVivPMkYtUXx4-Y2GkmOXd6W8pxCQUAipQc02jOQg_oGUmQSM4nW1RrgM5po1C0Vpj7AaTacKvb1I-D4DT0e1g2DEVig/s400/Josh_vs_Jono_map09.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The right flank scores an easy win</td><td class="tr-caption" style="text-align: center;"><br /></td></tr>
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<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 5 Orcs</b></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7ixol6Q647UEHyDM3Qp1QyY5SqgJqqrCWR7yo__ZdrCApx61IFl06r3Z2JmRjLppzDulXHJoWrStSu2eYYKK7RIlsoPu426tCdJDDu3IT7HJWxt-kO3xFiI_JVw5uhgQrain2BY0IEt4/s1600/Josh_vs_Jono_map10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7ixol6Q647UEHyDM3Qp1QyY5SqgJqqrCWR7yo__ZdrCApx61IFl06r3Z2JmRjLppzDulXHJoWrStSu2eYYKK7RIlsoPu426tCdJDDu3IT7HJWxt-kO3xFiI_JVw5uhgQrain2BY0IEt4/s400/Josh_vs_Jono_map10.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs aren't out of it yet</td></tr>
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With plan B being failing, the orcs needed to hold the centre. They began with one Ax horde annihilating the Mawbeast pack, before falling back into the woods. The Godspeakers stopped healing the orcs briefly to eradicate the War Trombone in the woods.<br />
<br />
The Orclings decided that fighting the Giant (Squig) was boring, and hit the Fleabags in the rear, scattering them and reforming to face their larger opponent.<br />
<br />
The Skulks hit the Rabble in the flank, adding their attacks to the Ax horde. Together they managed to bring the goblins up to 14 damage, not enough to break a legion.<br />
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The mounted Flagger decided to ply his trade elsewhere, and headed to support the Ax horde.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2ul82KwKqhaIXSdvGh0lu8AoiGDJL2-PZnlZp97lQkPoq8O4fm7Yt8D3l6muBVUEKNGMi4n1mjCkZtmLJgX5ELNgsCv9yr6-nIz6L_NFc-l6Kl4feNaAPIoA9-Hc6oohYBtWsedr94H4/s1600/IMG_20170603_140551.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2ul82KwKqhaIXSdvGh0lu8AoiGDJL2-PZnlZp97lQkPoq8O4fm7Yt8D3l6muBVUEKNGMi4n1mjCkZtmLJgX5ELNgsCv9yr6-nIz6L_NFc-l6Kl4feNaAPIoA9-Hc6oohYBtWsedr94H4/s400/IMG_20170603_140551.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc infantry grinds down the goblins</td></tr>
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<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 5 Goblins</b></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQuFblqfE1ui2c3n752whQZ6NRzKO_CuUThlHr3tSVcuXpnK5cY46hqq4QszYfwu0ye2paMs2MVozi4VRi2S11yxlus6aIYQ1meZjmHq5GPrjSSpWeb8offdfAQSFJz9V7nrP_IGUv6yo/s1600/IMG_20170603_140850.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQuFblqfE1ui2c3n752whQZ6NRzKO_CuUThlHr3tSVcuXpnK5cY46hqq4QszYfwu0ye2paMs2MVozi4VRi2S11yxlus6aIYQ1meZjmHq5GPrjSSpWeb8offdfAQSFJz9V7nrP_IGUv6yo/s400/IMG_20170603_140850.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Orclings are good eatin'</td></tr>
</tbody></table>
The Rabble and Mincer continued their attempts to destroy the Ax horde. However, they only did another 4 damage to the orcs combined, bringing them to 8 in total. Not enough to break them. <br />
<br />
The Spitters, Wiz, War Trombone, and Rock Thrower hit the unengaged horde but couldn't break them.<br />
<br />
On the right the Mawbeasts who'd refused to charge the Ax horde clearly decided that the Orclings were tastier. They joined the Giant (Squig) in finishing off the diminutive orcs and turned to face their larger cousins. <br />
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The Trolls and Mincer rushed toward the centre to help out against the valuable orc infantry. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtY9m0kYb4XztUih7XqookwO2gzqlj6gPO4SSZlJRsMPAI4gJwhdNqWxzgMP1qw0g-KCaSQGbzhL7NFh1p92_TVSuq6XS_5nCizfwmQP7QsWK0g_9GNjGuyqzVMvhbsUWrcbRKgSxugeU/s1600/Josh_vs_Jono_map11.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtY9m0kYb4XztUih7XqookwO2gzqlj6gPO4SSZlJRsMPAI4gJwhdNqWxzgMP1qw0g-KCaSQGbzhL7NFh1p92_TVSuq6XS_5nCizfwmQP7QsWK0g_9GNjGuyqzVMvhbsUWrcbRKgSxugeU/s400/Josh_vs_Jono_map11.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">The goblins control most of the table</span>.</td></tr>
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</b></span></span></span><br />
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<b><span style="font-size: large;">Turn 6 Orcs</span></b><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiOQwZkOPvhzz2pO5Liu9DM5al2qAhO6qcgVriflG54pH9AanL2n6RuN93zg0q3SetTJQYM_CvlIKCSY7TD6VaupzkZpxM1TufyRTDQNx6_KIXJKaj0wqHwx7iELnODQnlC4dtvX8zrLU/s1600/Josh_vs_Jono_map12.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiOQwZkOPvhzz2pO5Liu9DM5al2qAhO6qcgVriflG54pH9AanL2n6RuN93zg0q3SetTJQYM_CvlIKCSY7TD6VaupzkZpxM1TufyRTDQNx6_KIXJKaj0wqHwx7iELnODQnlC4dtvX8zrLU/s400/Josh_vs_Jono_map12.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs circle the wagon as the legion falls</td></tr>
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The orcs now found themselves surrounded in the middle of the table. The left Ax horde decided to stay put, as the Godspeakers healed the damage done by the goblin shooting and most of that done by the legion. The Morax also turned to protect against the Trolls.<br />
<br />
The Flagger, deciding that his flag was unnecessary charged the slowly regenerating Trolls (who were at 7 wounds), but couldn't damage them.<br />
<br />
The Skulks and Ax horde continued to slaughter the goblin Rabble, finally breaking the legion and reforming to face the incoming Trolls.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnCubbBkN3Kck4-9a6JXTPMluj6CzYfhNnEAUnSAzjKO7uppWo6SBBKV0PBOpB_OZtuHBhgLqQGPksatfmN70qxF0U6xHRRJ6d8ru855jrhWPNt3_d9a3erBb4CjB5a3rfeA3e9JYIYc8/s1600/IMG_20170603_141741.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnCubbBkN3Kck4-9a6JXTPMluj6CzYfhNnEAUnSAzjKO7uppWo6SBBKV0PBOpB_OZtuHBhgLqQGPksatfmN70qxF0U6xHRRJ6d8ru855jrhWPNt3_d9a3erBb4CjB5a3rfeA3e9JYIYc8/s400/IMG_20170603_141741.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs heal up for the next wave</td></tr>
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<br />
<span style="font-size: large;"><b>Turn 6 Goblins</b></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgky0NZuoj0sJT4IF49VWFeczcCz9p9I6tjQRKIAYva5fve8Tdm2FXK_IXDJay5yf2sEPKPvbM8HAgNQUTg8Vfcq9rOU3XhnBYZGwZdgt62RRb0rA7N6QGMp9oEiJfGTYwqBPgfixvmv4I/s1600/Josh_vs_Jono_map13.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgky0NZuoj0sJT4IF49VWFeczcCz9p9I6tjQRKIAYva5fve8Tdm2FXK_IXDJay5yf2sEPKPvbM8HAgNQUTg8Vfcq9rOU3XhnBYZGwZdgt62RRb0rA7N6QGMp9oEiJfGTYwqBPgfixvmv4I/s400/Josh_vs_Jono_map13.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The goblins close in</td></tr>
</tbody></table>
The goblins had one or two turns to break the orc infantry to claim victory. The Mawbeast and Giant (Squig) began by doing 6 damage to the Ax horde, as the Mincer did another 1 to the Ax horde.<br />
<br />
The War Trombone couldn't see anything, so it advanced into the forest. Meanwhile the Spitters failed to break one of the Godspeakers and the Rock Thrower missed the Skulk troop.<br />
<br />
The Trolls slowed down to kill the Flagger, but advanced enough to charge the Ax next turn. The other Trolls decided not to risk a hit from the Morax so slowed down to stay out of range<br />
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<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 7 Orcs</b></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3cA8V3TQAa6aI4gY9S5dDSHMH1OomY_ryl_j6OGIpTjS3jCTzxX07FoiRCCnwJbEjd0xlbT1kjVWac1ZFdeogsfU9UZtaljCyakU_sRWgFtc9aUDZ4Q2IpWbGNF2WpR9DJBpXqR6tI-E/s1600/Josh_vs_Jono_map14.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3cA8V3TQAa6aI4gY9S5dDSHMH1OomY_ryl_j6OGIpTjS3jCTzxX07FoiRCCnwJbEjd0xlbT1kjVWac1ZFdeogsfU9UZtaljCyakU_sRWgFtc9aUDZ4Q2IpWbGNF2WpR9DJBpXqR6tI-E/s400/Josh_vs_Jono_map14.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs repel the goblin attacks</td></tr>
</tbody></table>
The Godspeakers again healed most of the damage done to the Ax hordes. The rejuvenated orcs also cut down both the Mincer and the last of the Mawbeasts, and again fell back to protect the centre. <br />
<br />
The Skulks, clearly exhausted from 7 turns of combat, failed to damage the War Trombone.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji2tUxevKkA38TiqUh8hrl6iCFXshromZEHZRquOHelh7FOetG-WSxwkarD8f16F0VI3t4PwApHZkLJcAIrqxVZ2tvta4cRJAvbZhwsUoZJ4JOMSz0-btrt-FqsPq08ehsYRHAb8xoqRs/s1600/IMG_20170603_141957.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji2tUxevKkA38TiqUh8hrl6iCFXshromZEHZRquOHelh7FOetG-WSxwkarD8f16F0VI3t4PwApHZkLJcAIrqxVZ2tvta4cRJAvbZhwsUoZJ4JOMSz0-btrt-FqsPq08ehsYRHAb8xoqRs/s400/IMG_20170603_141957.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ax get revenge for the Orclings</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 7 Goblins</b></span></span></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1ccA6YhM6Pv6xb0z8vK3Y_-sP2nMiQ9ApSo7UYSedIwXjBXw8ogzidYmGP3rirtI5NcK3Bl3qBQ7k3a3_9nJciWby8_w1Y07OEEjU9ttb8vBdHmB9w0ilSMKejozNTSpuPKRs9BJxXoU/s1600/IMG_20170603_143021.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1ccA6YhM6Pv6xb0z8vK3Y_-sP2nMiQ9ApSo7UYSedIwXjBXw8ogzidYmGP3rirtI5NcK3Bl3qBQ7k3a3_9nJciWby8_w1Y07OEEjU9ttb8vBdHmB9w0ilSMKejozNTSpuPKRs9BJxXoU/s400/IMG_20170603_143021.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Trolls finally hit the orc infantry, but will they break them?</td></tr>
</tbody></table>
<br />
The goblins had one last attempt to break the orc Ax hordes. However, the Giant didn't have enough attacks to concern the Ax, and the combined hit from the hindered Trolls and Mincer was insufficient to break the healed horde. <br />
<br />
The Rock Thrower also tried to break the Morax. Despite hitting, it could only do 3 damage which was not enough to break a regiment of the elite orcs.<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyqYurpaq3a7Oxdyyv0UgeNsqTI8oxmcaqdPspeE1g-Rt762z-8KQGzrAZTfyv6-o2dHw8D7UdhAbWbtOMOLmUH11CVDJ_aJNYOLLMFY0IennyS70DH9TklSWAvVqco1heSLN4mH3SR5k/s1600/Josh_Jono_mapEx15.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyqYurpaq3a7Oxdyyv0UgeNsqTI8oxmcaqdPspeE1g-Rt762z-8KQGzrAZTfyv6-o2dHw8D7UdhAbWbtOMOLmUH11CVDJ_aJNYOLLMFY0IennyS70DH9TklSWAvVqco1heSLN4mH3SR5k/s400/Josh_Jono_mapEx15.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc fort holds to the last...</td></tr>
</tbody></table>
</span></span></span></span></span><span style="font-size: small;">In the end the orc fort held, giving them the centre point with neither side claiming any bounty.<br /><br />There were quite a few breaks and distractions during this game and we lost track of turns, and rolled for a turn '7', and got it (oops). Thankfully the only exchange was the mincer for the Skulks.</span><br /><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><br /></span></span></span></span></span></span>
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>After-battle thoughts</b></span></span></span></span></span><br />
That was a really fun game which we both enjoyed immensely. Tallying up the victory points, I had 1165 points to Jono's 1130, giving us no modifier. Jono played against Niel's shooty Varangur the game prior to this and
didn't have a great time, so it was really good to see him enjoy the
game.<br />
<br />
Despite it being a tournament game, playing a friend made it feel more like a casual game. Whilst that probably contributed to losing track of the turns, it more than made up for it with the experience.<br />
<br />
<br />
As for my performance. I felt fairly comfortable throughout the game, only getting nervous when the Troll hunters failed so spectacularly. It wasn't the best of wins or performances but my plan to take and hold the middle worked in the end.<br />
<br />
The Godspeakers proved invaluable in healing my hordes. This game showed how hard it is to break down well supported nerve 24, De5+ Ax hordes, especially when they're regaining 6 wounds every turn.<br />
<br />
The failure of the Gore Riders and Giant wasn't ideal, but that was always a backup plan so wasn't the end of the world. I probably should have waited another turn before cresting the hill, but nevermind.<br />
<br />
Unfortunately the Morax didn't get into combat, and I'm beginning to think that the Brew is wasted on them. I think that I should take it and the inspiring Godspeaker out for Blood of the Old King and a second Flagger.<br />
<br />
The win meant that I would be finishing against Niel's Varangur. This was great since I was itching to play it one last time before Niel retired it.<br />
<br />
As always thank you for reading, and feedback is always welcome. <b><span style="font-size: large;"></span></b>Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com3tag:blogger.com,1999:blog-7693368442346213210.post-348695327796058132017-06-13T01:39:00.002-07:002017-06-13T01:42:04.221-07:00Battle Report 7: Orcs vs Forces of Nature 03/06/2017<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYJq8BcVgbosdiL8l9reKSaCLr9AimJvBxpn1-3aEKwSn8se6HKguWUAMAd6wtzQoOuYlmNC57FhxK6WmJyUnVm-VGBzjIp7o0aqF_B8uMfnFHRN_DAVs1gFkRLlpgpSO9BV_Ezd7ahxc/s1600/IMG_20170603_104901.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYJq8BcVgbosdiL8l9reKSaCLr9AimJvBxpn1-3aEKwSn8se6HKguWUAMAd6wtzQoOuYlmNC57FhxK6WmJyUnVm-VGBzjIp7o0aqF_B8uMfnFHRN_DAVs1gFkRLlpgpSO9BV_Ezd7ahxc/s400/IMG_20170603_104901.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Can the orcs get a win against a second Forces of Nature army?</td></tr>
</tbody></table>
<br />
Hello everyone, and welcome to the second battle report from Runefang IX earlier this month.<br />
<br />
Having drawn against Pete Williamson's FoN in my first game I was drawn against Carson's very different FoN list.<br />
<br />
I've faced Carson twice before, having lost my first game, but then winning the rematch comfortably. However he had changed his list since then and his new list looks far stronger.<br />
<span style="font-size: large;"><b><br />Armies</b></span><br />
<br />
<b>Orcs</b><br />
Ax horde 205<br />
- Godspeaker, banechant, heal 100<br />
- Skulks, 75<br />
- Giant 190<br />
<br />
Ax horde 205<br />
- Godspeaker, banechant, heal 100<br />
- Skulks, 75<br />
- Wardrum 80<br />
<br />
Morax regiment, brew of sharpness 245<br />
- Godspeaker, heal, inspiring talisman 105<br />
<br />
Gore Rider regiment, mace of crushing 190<br />
- Flagger, gore mount 65<br />
<br />
Gore Rider regiment 185<br />
*Orcling horde 90<br />
*Orcling horde 90<br />
<br />
<br />
<b><br /><br />Forces of Nature</b><br />
Earth Elemental Horde, Blade of Slashing 205<br />
- Greater Earth Elemental 160<br />
- Centaur Chief 105<br />
<br />
Fire Elemental Horde – Blood of the Old King 215<br />
- Greater Fire Elemental 160<br />
- Druid, Surge 105<br />
<br />
Forest Shambler Horde – Healing Brew 195<br />
- Centaur Bray Strider Troop 100<br />
- Centaur Bray Strider Troop 100<br />
- Winged Unicorn, Lightning Bolt 190<br />
<br />
Naiad Wyrmrider Horde, Brew of Haste 265<br />
- Beast of Nature, Wings, Vicious 210<br />
<br />
<br />
<div class="MsoNormal">
<span style="font-size: large;"><b>Terrain and Mission</b></span></div>
<div class="MsoNormal">
This time we were going to play Ransack, and rolled up 5 tokens in total, with Carson placing first. I rolled well for my token values - getting a 3 and a 2, whereas he got 2 2s and a 1. <br />
<br />
I placed my tokens on the left, hoping to use the open space to avoid hindered charges (as with the previous game), and to use the obstacles to cover my flank. Carson placed his tokens in a more dispersed fashion, which would benefit his fliers. <br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPGN_6_EOYJPk0gyKKQMpkwJxvVndDL6LQDBSXIiKG5ODGlMIO_3_bNke-fuMurtKq9uZnq4mcnjaVTEtIWR72qk3GbxHrRTxBXhfu1H5CnIT-DhgqX5qdz6gKV83zGJ1HBF8qKNmJbKY/s1600/Josh_Carson_terrain_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPGN_6_EOYJPk0gyKKQMpkwJxvVndDL6LQDBSXIiKG5ODGlMIO_3_bNke-fuMurtKq9uZnq4mcnjaVTEtIWR72qk3GbxHrRTxBXhfu1H5CnIT-DhgqX5qdz6gKV83zGJ1HBF8qKNmJbKY/s400/Josh_Carson_terrain_map01.jpg" width="400" /></a></div>
</div>
<div class="MsoNormal">
<span style="font-size: large;"><span style="font-size: small;"> <b><span style="font-size: large;">Deployment</span></b></span></span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQx59ZVQ6viis39kk8fBpr4845Sh6x-B_cOct9BAvR8yyIee3MUiMtNyIgkKXKgIcbsQ-9RctOQgxpn3xqGqdZbSEDxsvS_kaIoR8jlhRMA67xSPneik9msqlYPxruhwhoslM4qTFdrcQ/s1600/Josh_vs_Carson_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQx59ZVQ6viis39kk8fBpr4845Sh6x-B_cOct9BAvR8yyIee3MUiMtNyIgkKXKgIcbsQ-9RctOQgxpn3xqGqdZbSEDxsvS_kaIoR8jlhRMA67xSPneik9msqlYPxruhwhoslM4qTFdrcQ/s400/Josh_vs_Carson_map01.jpg" width="400" /></a></div>
As I mentioned above I placed the bulk of my army on the left to claim the three tokens there. With Carson having no shooting and only a couple of mid-strength fliers I elected to deploy my Morax between the two Ax hordes covered by a unit of Skulks. The Giant was deployed to protect the flanks and to exploit the two obstacles. <br />
<br />
Carson deployed all of his Elementals as well as the Forest Shamblers facing my infantry. All of his fast units were deployed on the right, offering a potentially powerful flank charge, as well as claiming the two tokens on the right.<br />
<br />
In response to Carson's deployment I placed my Gore Riders on the far right. This would threaten his flank should he turn inward, and also hopefully hold up his Wyrmriders and Fliers for a few turns.<br />
<br />
After vanguarding we rolled and Carson elected to go first.<br />
<span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 1 Forces of Nature</span></b></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3WDIwLjUWYIA7Oc2QEijSvmJypHAqI04klcZ5nhuHd3Wtq28hN68NrePRPnOPVOxj8vOPwyfmQxevneiTPj8YC1xz0EaPPw1UWXOEZSld4ReBiJDbSqTvO3hM1A_yzBeijhSkCieFYfw/s1600/Josh_vs_Carson_map02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3WDIwLjUWYIA7Oc2QEijSvmJypHAqI04klcZ5nhuHd3Wtq28hN68NrePRPnOPVOxj8vOPwyfmQxevneiTPj8YC1xz0EaPPw1UWXOEZSld4ReBiJDbSqTvO3hM1A_yzBeijhSkCieFYfw/s400/Josh_vs_Carson_map02.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The forces of nature begin to move up</td></tr>
</tbody></table>
The Forces of Nature began their advance, with the Elementals shambling up to join the Shamblers. The Druid gave the Greater Fire Elemental an extra push, and surged him up 6". The Centaur Chief moved behind the slow moving Forest Shamblers.<br />
<br />
On the right the cavalry slowed down to match the movement of the Elementals. Both of the fliers turned toward the Gore Riders and the Winged Unicorn attempted to hit them with lightning, it totally missed however.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCdK115XPuLXjpXdRHBEVtRck-h0PC1leoq15njexNzX-DZK5W3JHRj5e24eMs4CU5nvAwqw6Nl9tvyvq9OmzvS-mOG4FL4libZANlYt_azfxdd17_hnUTs0y9tyiu-xyPlheg6Lmfyho/s1600/IMG_20170603_104807.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCdK115XPuLXjpXdRHBEVtRck-h0PC1leoq15njexNzX-DZK5W3JHRj5e24eMs4CU5nvAwqw6Nl9tvyvq9OmzvS-mOG4FL4libZANlYt_azfxdd17_hnUTs0y9tyiu-xyPlheg6Lmfyho/s400/IMG_20170603_104807.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Elementals begin their advance</td></tr>
</tbody></table>
<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 1 Orcs</span></b></span></span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhi1tTT3YHzY-KjHzeecXH5XyLubd_uSMviZh6YynS3C778meyDOF8BxKBslOs1lb3NQ4Oiffw4k3GWN2zD8h4HPcyhDL-JeV8z7fkGSN9AGtQ1YOLr4UeGGDkJ-Yr4CEFqk2D96rSdBwc/s1600/Josh_vs_Carson_map03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhi1tTT3YHzY-KjHzeecXH5XyLubd_uSMviZh6YynS3C778meyDOF8BxKBslOs1lb3NQ4Oiffw4k3GWN2zD8h4HPcyhDL-JeV8z7fkGSN9AGtQ1YOLr4UeGGDkJ-Yr4CEFqk2D96rSdBwc/s400/Josh_vs_Carson_map03.jpg" width="400" /></a></div>
<br />
The orc chaff moved up to tempt the elementals into charging, as the orclings also turned to aid the Giant in covering the flank. The Morax moved up to the forest but didn't enter, relying on the Skulks to bait a juicy target in.<br />
<br />
The Gore Riders repositioned to take cover behind the hill and threaten the FoN's cavalry. The Skulks fired at the Greater Fire Elemental but couldn't cause any damage.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhppL88zY1NoHyouPso6FV_akPlyrCNHycJclntFzD8-IGY73rZJo4pxZ-C2isvhq7vB0U-9a73eCCSpWQrG7lgogPptw7_ZrLDmzHpAkxasaG5UV0dgYwa6DjCv1QoKQBbObK_6uwV0Lc/s1600/IMG_20170603_110006.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhppL88zY1NoHyouPso6FV_akPlyrCNHycJclntFzD8-IGY73rZJo4pxZ-C2isvhq7vB0U-9a73eCCSpWQrG7lgogPptw7_ZrLDmzHpAkxasaG5UV0dgYwa6DjCv1QoKQBbObK_6uwV0Lc/s400/IMG_20170603_110006.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc chaff face down the wall of Elementals whilst the elites wait in hiding</td></tr>
</tbody></table>
</div>
<b><span style="font-size: large;"> Turn 2 Forces of Nature</span></b><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyksxBVwnviDEB2Pst2AhNyUnZCKAfE_H8YWwnaTfMRjm4B6yuqoj8Y6YsmlMRnhsopnPAh4gJjY-fVsq6ExMqzgxMIvJCXq9hMWk5JsWascBUwysumsYTAaokxsJZCpySPq6cpFVVYwY/s1600/Josh_vs_Carson_map04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyksxBVwnviDEB2Pst2AhNyUnZCKAfE_H8YWwnaTfMRjm4B6yuqoj8Y6YsmlMRnhsopnPAh4gJjY-fVsq6ExMqzgxMIvJCXq9hMWk5JsWascBUwysumsYTAaokxsJZCpySPq6cpFVVYwY/s400/Josh_vs_Carson_map04.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Forces of Nature hit the Orc chaff</td></tr>
</tbody></table>
The orc chaff was all within range of the FoN army. The Forest Shamblers destroyed on unit of Skulks, whilst the Earth Elementals and Greater Fire Elemental entered the forest to kill the orcs within. After destroying the archers the Greater Fire Elemental continued rushing forward, whilst the more patient Earth Elementals repositioned.<br />
<br />
The Centaurs provided cover for the elementals, with one Bray Strider troop holding up an Ax horde, whilst the Chief charged into the Orclings.<br />
<br />
On the right the Wyrmriders' brew of speed allowed them to join the Beast of Nature in shocking one of the Gore Rider regiments, easily slaughtering the orcs.<span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxcSlleQyI2vShV99vF8nCIZXOpepdO2ABBi57BPviOkXKjrl32yFu0ijShT9oEZKAXvJzXPps_EenKCMZyd3b6V5yCaYqzhXhxhfXhc96OSyiD7IZvOSF9Xq2UOdDceq3sgPHBuOkWyg/s1600/IMG_20170603_110725.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxcSlleQyI2vShV99vF8nCIZXOpepdO2ABBi57BPviOkXKjrl32yFu0ijShT9oEZKAXvJzXPps_EenKCMZyd3b6V5yCaYqzhXhxhfXhc96OSyiD7IZvOSF9Xq2UOdDceq3sgPHBuOkWyg/s400/IMG_20170603_110725.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">gulp!</td></tr>
</tbody></table>
</span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 2 Orcs</b></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtzuVIlKy46wMLwAKVncsyDWFRKf6oI05agMxBQfAYugwKsZjhd9Wd2KbbqaPn6EWFcWejNDBRq9RIylfg9Lj6i-uXGMXT8Yl7WBm8qzHZhmib0vqPOt04f13tXrXAZFI4OXkd73Ri8rQ/s1600/Josh_vs_Carson_map05.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtzuVIlKy46wMLwAKVncsyDWFRKf6oI05agMxBQfAYugwKsZjhd9Wd2KbbqaPn6EWFcWejNDBRq9RIylfg9Lj6i-uXGMXT8Yl7WBm8qzHZhmib0vqPOt04f13tXrXAZFI4OXkd73Ri8rQ/s400/Josh_vs_Carson_map05.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The remaining Gore Riders do well</td></tr>
</tbody></table>
The early engagement on the right meant that the orcs had to break through quickly and so the orcs hit back across the board.<br />
<br />
The Morax Charging the GFE, as the Morax moved in to stop a combined counter-charge from both Elemental units. However their sacrifice was in vain. Despite being bane chanted and doing 11 points of damage the Morax failed to take the monster down, leaving them in a precarious position. <br />
<br />
Thankfully the Ax horde destroyed the Bray Striders so could protect the Moraxs' flank. The Orcling horde also put six damage on the Centaur Chief.<br />
<br />
On the right the Gore Riders were joined by the Flagger and did really well to waver the Naiad Wyrmriders, buying the orc infantry another turn.<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 3 Forces of Nature</b></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyjOdLZ_KZX_xwCbyUudmj6UQlFkLInEAbtKixS5_PWFP0sf246E_H59W58mWML9bUs_oAXqfOCmZaZPZ0YjaRMMt-XH3rUEQgMl7SadF1BlSGeLetrzZgD7AT3NX1R6W6BAAuILfitG8/s1600/Josh_vs_Carson_map06.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyjOdLZ_KZX_xwCbyUudmj6UQlFkLInEAbtKixS5_PWFP0sf246E_H59W58mWML9bUs_oAXqfOCmZaZPZ0YjaRMMt-XH3rUEQgMl7SadF1BlSGeLetrzZgD7AT3NX1R6W6BAAuILfitG8/s400/Josh_vs_Carson_map06.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Morax are burnt to a crisp</td></tr>
</tbody></table>
The Earth Elementals easily destroyed the offered Wardrum. The helped the fire elementals to punish the Morax for failing to break the Greater Fire Elemental. <br />
<br />
The Greater Earth Elemental also charged into the right Ax horde, holding them down as the Greater Fire Elemental advanced toward their flank.<br />
<br />
On the right the fliers zapped the Gore Riders for 3 points. On the left the Centaur Chief continued to fight a horde of Orclings, doing another 2 damage to them, and the Forest Shamblers did 3 damage to the Ax horde.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZEGR9qdzehMCBJruWmD6egM20i2MxuNY5Pr-wnKWKG8IKxtJu1NnwSo9Wujo31veA4ibZk_iML8XT9yWx9JZPzQMfCNR_VWmwrPnJv5BhHwOFouyYEumisANLR82xjW5tvxXUD65ri-s/s1600/IMG_20170603_112807.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZEGR9qdzehMCBJruWmD6egM20i2MxuNY5Pr-wnKWKG8IKxtJu1NnwSo9Wujo31veA4ibZk_iML8XT9yWx9JZPzQMfCNR_VWmwrPnJv5BhHwOFouyYEumisANLR82xjW5tvxXUD65ri-s/s400/IMG_20170603_112807.jpg" width="400" /> </a></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 3 Orcs</b></span></span></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVxGZkhYMy1ZFJBPEZY34RDUU0vl_9Dw2qxb935o_3S9r7YZW2Y_KIWo4cutxKEYNkR9wdHEvhD1ZEpIxIq3ixxodLt1V9iT9mu6ZLen92AaqDM7i6-Zg310cceOSJVL-XZzdVciROpOE/s1600/Josh_vs_Carson_map07.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVxGZkhYMy1ZFJBPEZY34RDUU0vl_9Dw2qxb935o_3S9r7YZW2Y_KIWo4cutxKEYNkR9wdHEvhD1ZEpIxIq3ixxodLt1V9iT9mu6ZLen92AaqDM7i6-Zg310cceOSJVL-XZzdVciROpOE/s400/Josh_vs_Carson_map07.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Giant moves in to flank the Greater Earth Elemental</td></tr>
</tbody></table>
<br />
The Greater Fire Elemental had a wealth of options and had to be brought down by the Godspeakers, even if they had to forgo any bane chanting.<br />
<br />
The orcs did well regardless. The Orclings managed to push the Centaur Chief up to 13 damage... however they rolled snake eyes! This became more painful as the Ax horde did enough to make the Forest Shamblers fail their first nerve test (on an 8), but passed their next one (on a 5). <br />
<br />
The Gore Riders attempted to break the Wyrmriders, however this time they couldn't even waver them.<br />
<br />
Without banechant the Ax horde had no chance of breaking the Greater Earth Elemental, however the Giant moved around to flank it next turn.<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 4 Forces of Nature</b></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjivCaC2Wwn-eW4MzBROIC1i-wJsaDpnqJMYgLQovXfGmoSUig8EzhWXsazoysu24MjVWwr10idHwLMz95bOyHiQ37_95sSemT-bPffRjZh_l5SXnVdUnPvS6Z4x8zpGv8ULpAzlvDtoks/s1600/Josh_vs_Carson_map08.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjivCaC2Wwn-eW4MzBROIC1i-wJsaDpnqJMYgLQovXfGmoSUig8EzhWXsazoysu24MjVWwr10idHwLMz95bOyHiQ37_95sSemT-bPffRjZh_l5SXnVdUnPvS6Z4x8zpGv8ULpAzlvDtoks/s400/Josh_vs_Carson_map08.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Centaur Chief's refusal to die scares the orclings</td></tr>
</tbody></table>
The forces of nature fully engaged. The Lesser Earth Elementals joining the Forest Shamblers to do another 10 damage to the Ax horde, however they couldn't quite break them yet. The Fire Elementals joined the Greater Earth Elemental, pushing that Ax horde up to 12 damage but again not breaking them.<br />
<br />
The Centaur Chief's refusal to die paid off as he did 3 more damage and wavered the cowardly orclings.<br />
<br />
On the right the cavalry crushed the Gore Riders and turned back toward the main battle.<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 4 Orcs</span></b></span></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiKVZuwgvX3Ukxofm4S8iJrrLaTLTlmN7mm9Nx43htSsqd34j67341FURNtqa-YjIT21QBKCyh6H3qZTFE5bbDoNFpUd27HAoye-W9t99m1Z2s1DYVZOL-2xZPmYln9onoTr90z1s70g4/s1600/Josh_vs_Carson_map09.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiKVZuwgvX3Ukxofm4S8iJrrLaTLTlmN7mm9Nx43htSsqd34j67341FURNtqa-YjIT21QBKCyh6H3qZTFE5bbDoNFpUd27HAoye-W9t99m1Z2s1DYVZOL-2xZPmYln9onoTr90z1s70g4/s400/Josh_vs_Carson_map09.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Elemental wall begins to crumble</td></tr>
</tbody></table>
The orcs continued to push against the Elementals. The Ax horde finished off the Forest Shamblers, as the Giant and Ax horde cracked the Greater Earth Elemental.<br />
<br />
The unwavered Orcling horde engaged the Earth Elementals in the flank and, despite being hindered (needing 6's and 6's), still did 4 damage to them!<br />
<br />
The Flagger made one last attempt to chase off the Wyrmriders but failed to hit.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8GqQqc4wWVOdwqJ5PleTWqMyBHW5Dhm4EXDURu8ZdMy53FWizD9gEsA35XmcYlrWIsgH4AalMZk44YoDZna5EbwzsAvgsOpx1Vr4oazmRYR2uw3GN2XJL-wI_ygBdlUdCQjhlHpMqtDE/s1600/IMG_20170603_115901.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8GqQqc4wWVOdwqJ5PleTWqMyBHW5Dhm4EXDURu8ZdMy53FWizD9gEsA35XmcYlrWIsgH4AalMZk44YoDZna5EbwzsAvgsOpx1Vr4oazmRYR2uw3GN2XJL-wI_ygBdlUdCQjhlHpMqtDE/s400/IMG_20170603_115901.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Godspeakers form a conga line</td></tr>
</tbody></table>
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> <span style="font-size: large;"><b>Turn 5 Forces of Nature</b></span></span></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHpGMfrlrHpzpqGBRyLvep9KHIAK9Le8lBox_rOhq0uySMdfTKNuILkXydnVOMdBAwgJiqPjmrLKKbLAxilBzSGRVEsXwpElgqRDfWmlmRMVmF3v9Emx8ZlItAKNecQ_3UxRIwewVM0R0/s1600/IMG_20170603_120022.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHpGMfrlrHpzpqGBRyLvep9KHIAK9Le8lBox_rOhq0uySMdfTKNuILkXydnVOMdBAwgJiqPjmrLKKbLAxilBzSGRVEsXwpElgqRDfWmlmRMVmF3v9Emx8ZlItAKNecQ_3UxRIwewVM0R0/s400/IMG_20170603_120022.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Earth Elementals crack the Ax horde</td></tr>
</tbody></table>
With the Gore Riders dead the Beast of Nature was free to land behind the orcs' lines. The Wyrmriders however stayed behind to cut down the irritating Flagger.<br />
<br />
The remaining Earth Elementals finished off the Ax horde on the left and turned to face the determined Orclings.<br />
<br />
However neither the Centaur Chief nor the Fire Elementals could finish their fights.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFO63UsJeMjYQw5lV0fpaPhU5CwYavpGqZ-MGXgiMkPPCEVjWHIm75YCRW7gtQQx_pDMlCVFn_9Hn65IF-LtjQ4JVZqxWZNc1rXU3M8BIBUnssST-AMZ-8b-pzzZqLnPLoGvD6oZ3WyJs/s1600/Josh_vs_Carson_map10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFO63UsJeMjYQw5lV0fpaPhU5CwYavpGqZ-MGXgiMkPPCEVjWHIm75YCRW7gtQQx_pDMlCVFn_9Hn65IF-LtjQ4JVZqxWZNc1rXU3M8BIBUnssST-AMZ-8b-pzzZqLnPLoGvD6oZ3WyJs/s400/Josh_vs_Carson_map10.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The fliers are freed to join the fight</td></tr>
</tbody></table>
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 5 Orcs</b></span></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8BJz5u37_ptv5WP95irWpuwpwjdxrLqRBLjt8VTHm23R2j2l53_68UE_DvPtbD3AIA5dWWtg-c-siWv14gW0cV1mKDDOExyQq5pUh-ly0j2glzOjpXMfMPs2zxuHsodn_CnuI9Y7oeO0/s1600/Josh_vs_Carson_map11.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8BJz5u37_ptv5WP95irWpuwpwjdxrLqRBLjt8VTHm23R2j2l53_68UE_DvPtbD3AIA5dWWtg-c-siWv14gW0cV1mKDDOExyQq5pUh-ly0j2glzOjpXMfMPs2zxuHsodn_CnuI9Y7oeO0/s400/Josh_vs_Carson_map11.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Godspeakers move to protect the Ax horde</td></tr>
</tbody></table>
The arrival of the Beast of Nature meant that the orcs were in trouble. Thankfully the Centaur Chief finally died, and the orclings could claim the token just infront of them. <br />
<br />
The Giant's aid allowed the Ax horde to destroy the Fire Elementals, and the Ax elected turned to face the Beast of Nature, as the Giant turned to Face the Centaur Bray Striders.<br />
<br />
The Orclings withdraw to prevent the Beast of Nature from landing and contesting the 3 value token. The Godspeakers also moved between them and the Earth Elementals, blocking a double charge (I realised after I'd passed the turn that I screwed up here, placing one 5" from the Orclings but the other 4" away, giving a potential chain of advances).<br />
<br />
The elementals were finally crumbling and the orcs controlled most of the tokens, but with the arrival of the Beast of Nature, it was far from over.<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 6 Forces of Nature</span></b></span></span></span></span></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7kD8FU2tppb3ToPjGZk2uRVuLiElcxYHSAJZKl1Ha_nkumINn0jFyBz7JD2cv0SG1dkRTHKE3VDIsxboAUHK83-nNuRPNCpqTGYVroHCqzuMWACYqU6-ztBgLxYsKNPeT_HYXU8E2i6g/s1600/Josh_vs_Carson_map12.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7kD8FU2tppb3ToPjGZk2uRVuLiElcxYHSAJZKl1Ha_nkumINn0jFyBz7JD2cv0SG1dkRTHKE3VDIsxboAUHK83-nNuRPNCpqTGYVroHCqzuMWACYqU6-ztBgLxYsKNPeT_HYXU8E2i6g/s400/Josh_vs_Carson_map12.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The cavalry closes in</td></tr>
</tbody></table>
The FoN needed to claim the 3 token from the orcs. The Beast of Nature ignored the Ax horde and hit the Orclings as the Earth Elementals attempted to push through the Godspeakers. <br />
<br />
The Godspeaker held against the slow moving, fossilised trees, however the Beast of Nature was albe to do enough, managing to break the Orclings with a flank charge, and contesting the token!<br />
<br />
The Wyrmriders also moved into range to claim the 2-value token as the Centaur Bray Striders moved to block the Giant.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtCkom3ZPyBA9W8BZv2CQGl1Z7aZQeLQ6mi9KMfK9qqPfc2YwO3JOurB3pl1dM9_qdqsWLDBThHrmj0pXfkZiBTuybSGDbp5-xgqKi9HUHH-8exOo-KbvtxsCIeCX-D9LGvB5IJJUNRBw/s1600/IMG_20170603_121122.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtCkom3ZPyBA9W8BZv2CQGl1Z7aZQeLQ6mi9KMfK9qqPfc2YwO3JOurB3pl1dM9_qdqsWLDBThHrmj0pXfkZiBTuybSGDbp5-xgqKi9HUHH-8exOo-KbvtxsCIeCX-D9LGvB5IJJUNRBw/s400/IMG_20170603_121122.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Beast of Nature arrives to save the day</td></tr>
</tbody></table>
<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 6 Orcs</span></b></span></span></span></span></span></span></span></span><br />
<span style="font-size: small;"> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQBDQzTM9mRBl5oFZM-qzHYEU2Rm7NgU5NOSfPBkr96wUNpVBhUpdq3m0L-oa6cnFGZaAqhBeSDpBxzmpSWztH_GdE_Mnh06Vw0Ae-aWMnUcXiifhNFAczgaq_WS97z4aqo3JdcvMLM6w/s1600/IMG_20170603_122158.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQBDQzTM9mRBl5oFZM-qzHYEU2Rm7NgU5NOSfPBkr96wUNpVBhUpdq3m0L-oa6cnFGZaAqhBeSDpBxzmpSWztH_GdE_Mnh06Vw0Ae-aWMnUcXiifhNFAczgaq_WS97z4aqo3JdcvMLM6w/s400/IMG_20170603_122158.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The remaining orcs are surrounded (and sliding down the obstacle)</td></tr>
</tbody></table>
</span><br />
With the contested token, the FoN were now winning 3 - 2 and, with the Centaurs blocking the Giant, the only option the orcs had was for the Godspeakers to break the Beast of Nature (highly unlikely) or for the Ax horde to survive a potential turn 7 and destroy the Beast of Nature<br />
<br />
As it was the Godspeakers managed an above-average 5 damage but it wasn't enough to break the Beast of Nature. <br />
<br />
There wasn't to be a turn 7, giving the Forces of Nature a close victory!<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVWLYgo2nxrdrLbSyTZV4zjyRTlUPZmoA3XPd7Xc3fB6yXDihQV2dvB3_RqBHJlapltSlZrAj_jSC51Rx_AzFr8RP-49HW6sStL1ed1uOwNxNy4iYCTnLuutSz46OG_a_h42xT3uNk3EY/s1600/Josh_vs_Carson_map13.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVWLYgo2nxrdrLbSyTZV4zjyRTlUPZmoA3XPd7Xc3fB6yXDihQV2dvB3_RqBHJlapltSlZrAj_jSC51Rx_AzFr8RP-49HW6sStL1ed1uOwNxNy4iYCTnLuutSz46OG_a_h42xT3uNk3EY/s400/Josh_vs_Carson_map13.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ax horde hope for a turn 7</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">After-battle thoughts</span></b></span></span></span></span></span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">That was close, and thank you to Carson for a great game, tallying up the points gave him a solid 14 - 2 victory. It's also nice to play such a beautifully painted army and terrain (Carson deservedly won the best army award), and a pity that I don't have more photos of it, I'll have to try better next time :)</span></span></span></span></span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">The
De5 and 6 wall is really hard to break down even especially with the
small footprint. I had thought that with bane chant I could crack the
Earth Elementals far more easily. Perhaps the Trolls would have helped
here, but there you go. </span></span></span></span></span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"></span></span></span></span></span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">Overall though I think that I played okay, even if I obviously made a couple of mistakes.</span></span></span></span></span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">The most obvious error was leaving the Gore Riders in range of the Wyrmriders. I can't remember if I forgot to measure or just forgot about the brew, but either way it was a rookie mistake. Getting the waver did somewhat make up for it, but I really needed that flank held up another turn or two.</span></span></span></span></span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">I think charging the Wardrum into the Elementals was also a blunder. I thought that even hindered the Morax would break the GFE, and should have survived the Lesser Fire Elementals before breaking them and being healed by the Godspeakers. However that was a bit of a gamble that didn't pay off.</span></span></span></span></span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><br /></span></span></span></span></span></span></span></span>
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">Obviously the snake eyes on the Centaur Chief was a pain, especially since it kept the Shamblers in the game. I wonder what would have happened if that had gone differently. Nevermind though!</span></span></span></span></span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> </span></span></span></span></span></span> </span></span><br />
<span style="font-size: small;">Regarding the list, I think having an inspiring Godspeaker isn't working, and dropping the Brew of Sharpness for a Flagger may be the way to go, but that's a minor change.</span><br />
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<span style="font-size: small;">Losing this game put me second last and meant that I would be playing Jono's Goblins (borrowed from Pete). </span><br />
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<br />
<span style="font-size: small;">As a funny aside, straight after this tournament I left for Fiji, leaving my minis but bringing everything else. I placed my chess clock in the checked in luggage but was able to get through security with everything else on the way there.</span><br />
<br />
<span style="font-size: small;">On the way back Fijian security confiscated my (plastic coated) tape measure and wouldn't provide a reason beyond it being 'dangerous'. This got weirder when I realised that I had another, identical tape measure in my carry on luggage. </span><br />
<br />
<span style="font-size: small;">Maybe tape measures are expensive in Fiji... </span>Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com2tag:blogger.com,1999:blog-7693368442346213210.post-78043587338784441572017-06-06T16:49:00.000-07:002017-06-06T18:49:33.697-07:00Battle Report 6: Orcs vs Forces of Nature 03/06/2017<div class="separator" style="clear: both; text-align: center;">
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivNBCz7ub1WUvSb9Ih3seAG7Y0O6hOUuexPAV8RDBlUxgpS9kW8LKBibGueOCEoiiYJWx22yCseZcOXgGcNefqa6fSjrj-uJIxuhyphenhyphennQP8ozywbfHcGEthlPVi5ig1zXQkRjecmrSXj8tQ/s1600/IMG_20170603_083108.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivNBCz7ub1WUvSb9Ih3seAG7Y0O6hOUuexPAV8RDBlUxgpS9kW8LKBibGueOCEoiiYJWx22yCseZcOXgGcNefqa6fSjrj-uJIxuhyphenhyphennQP8ozywbfHcGEthlPVi5ig1zXQkRjecmrSXj8tQ/s400/IMG_20170603_083108.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Orcs and Naiads fight for loot over a suitably wintery battlefield </td></tr>
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Hello again!<br />
<br />
This is the first report that I'll be doing from the Hutt Runefang IX tournament. Sadly this didn't take place in an awesome old church, but I was a fun tournament anyway. As with the WWSS tourney, my goal was to finish mid-table, but ideally to do it in a more convincing fashion instead of relying on a time-out and a bye.<br />
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My first game was against Peter Williamson's naiad-heavy Forces of Nature army. I've faced forces of nature before but that was a very different army. I'm not that familiar with naiads (either Ensnarers or Wyrm riders), or Hunters of the Wild, I know that Tree Herders are tough and flying Beasts of Nature are really annoying. Pete is also a good player, so this would be a challenge.<br />
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<span style="font-size: large;"><b>Armies</b></span><br />
<b><br /></b>
<b>Orcs</b><br />
Ax horde 205<br />
- Godspeaker, banechant, heal 100<br />
- Skulks, 75<br />
- Giant 190<br />
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Ax horde 205<br />
- Godspeaker, banechant, heal 100<br />
- Skulks, 75<br />
- Wardrum 80<br />
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Morax regiment, brew of sharpness 245<br />
- Godspeaker, heal, inspiring talisman 105<br />
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Gore Rider regiment, mace of crushing 190<br />
- Flagger, gore mount 65<br />
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Gore Rider regiment 185<br />
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*Orcling horde 90<br />
*Orcling horde 90<br />
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<b>Force of Nature</b><br />
Naiad Ensnarer horde 230<br />
- Hunters of the Wild Troop 135<br />
- Druid, banechant 80<br />
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Naiad Ensnarer horde 230<br />
- Tree Herder 260<br />
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Water Elemental horde 220<br />
- Beast of Nature, wings, lightning bolt, vicious 240<br />
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Naiad Wyrmrider horde 240<br />
- Winged Unicorn, lightning bolt, Myrddin's Amulet of the Fire-heart 200<br />
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Centaur Bray-Strider regiment 155<br />
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<span style="font-size: large;"><b>Terrain and Deployment</b></span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxV8RGfwY_ilgSsrwASk7sW7cM4AmjH82bBidsB4kMGWXaqH6yk1nQkfVsq4q6lSJtLjVdZcbGhwHpsSpl4gBlbeSC1NQ5M9H2dovj4W-sQX6nHKjrQMEmidk4GDa3ZKL519am9B22n_I/s1600/Josh_Pete_terrain_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxV8RGfwY_ilgSsrwASk7sW7cM4AmjH82bBidsB4kMGWXaqH6yk1nQkfVsq4q6lSJtLjVdZcbGhwHpsSpl4gBlbeSC1NQ5M9H2dovj4W-sQX6nHKjrQMEmidk4GDa3ZKL519am9B22n_I/s400/Josh_Pete_terrain_map01.jpg" width="400" /></a></div>
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The scenario we were going to play was Push, not a bad scenario for orcs who want to be on the opponents side of the board anyway. The map was also favourable for orcs, with a couple of large, open fields to limit the effectiveness of pathfinder and provide me unhindered charges. Pete got to choose sides.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEge9RYeNNWpaWuQ_Y8aORFcM9_M0reNB_Gd3_jAdbVrzGsY_ylMBbfW1lhC9f0zIeLN0VU9VyZuYviTrhI5UxAyhN5-oeEsEVTMlXXxhqqymWHOl0OUnfL47rBuAkUJUZ_c_jPWESyHkWg/s1600/Josh_vs_Pete_03062017_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEge9RYeNNWpaWuQ_Y8aORFcM9_M0reNB_Gd3_jAdbVrzGsY_ylMBbfW1lhC9f0zIeLN0VU9VyZuYviTrhI5UxAyhN5-oeEsEVTMlXXxhqqymWHOl0OUnfL47rBuAkUJUZ_c_jPWESyHkWg/s400/Josh_vs_Pete_03062017_map01.jpg" width="400" /></a></div>
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Pete deployed his infantry in the middle of the board, with the fliers behind them (giving them good coverage of the battlefield), and his Wyrmriders, Centaurs, Treeherder and Hunters on my left. He refused the right flank, relying on the building and the fliers to protect it. </div>
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Both of his tokens were placed on the Naiad Ensnarers, ensuring that they wouldn't be easy pickings.</div>
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My strategy was fairly standard, use the Ax as a meat shield to protect loot-carrying Orclings and Morax, and use the skulks to prevent multi-charges on the hordes. </div>
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Given the way that Pete deployed, I placed all of my cavalry on the right in an attempt to rush up around the building and flank his Ensnarers, I also put the Giant with them to add more meat and discourage any big birds landing among the easily startled cavalry. </div>
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I thought about placing one of my loot tokens on the Gore Riders (something which my opponent was encouraging me to do as well), but given their tendency to break I decided against it. Placing one of the tokens on the Orclings gave me the option of moving them out to the right, and to shield them with the cavalry and Giant.</div>
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Pete also won the roll off for turns and elected to go first (which suited me).</div>
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<span style="font-size: large;"><b>Turn 1 Forces of Nature</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxPI3sQriHIp0hT7Sl8x29PcixlqwK949wafhNtIBTsDwdPFal8PFvUB91V9wvob6J7I8Nj34lC7K7NRKZAtRrvZa9wkk2ufQDY91EmXAQ9yHg0hLMWzX4wMGqk-gE_lSVlYpeDUs6A7k/s1600/Josh_vs_Pete_03062017_map02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxPI3sQriHIp0hT7Sl8x29PcixlqwK949wafhNtIBTsDwdPFal8PFvUB91V9wvob6J7I8Nj34lC7K7NRKZAtRrvZa9wkk2ufQDY91EmXAQ9yHg0hLMWzX4wMGqk-gE_lSVlYpeDUs6A7k/s400/Josh_vs_Pete_03062017_map02.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Forces of Nature advance at full speed</td></tr>
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The Forces of Nature kicked off by advancing everything at full speed toward the orcs. The Hunters and Tree Herder both took cover behind the forest, as the Centaurs and Wyrmriders climbed the hill. </div>
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The Naiad advance was slower, with the Winged Unicorn and Beast of Nature both jumping in front of the right horde. Together they lightning bolted the Skulks for 6 points of damage and wavered them.</div>
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<tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcaf7yMAc5JOXPyYjOac8x-F3rozQkph9SHLuykZhYJmaJRZEe3yTooKT1Y0hk_E5eiJ62QK4g6o0zgPfFgBloiZRmmBl3XFljpa_LcuDRb6F_8-erhbo7hJQJydYMvbTs-PhyfWdLyK0/s1600/IMG_20170603_083705.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcaf7yMAc5JOXPyYjOac8x-F3rozQkph9SHLuykZhYJmaJRZEe3yTooKT1Y0hk_E5eiJ62QK4g6o0zgPfFgBloiZRmmBl3XFljpa_LcuDRb6F_8-erhbo7hJQJydYMvbTs-PhyfWdLyK0/s400/IMG_20170603_083705.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px;">The Forces of Nature advance around the forest</td></tr>
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<span style="font-size: large;"><b>Turn 1 Orcs</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilbf1HVGIqGPsHlziJ05JA_M_OBubVfWZ-0ndOZmmNlc9e-Sjx-SGYq959ZrbRMN6BJMlf2RPQooK8u7LobkzufD-7tXmfWy3oWd9w1U_pyuiqpcsLZzkcUXrbWYXCeQXxpmR1wYdlqCo/s1600/Josh_vs_Pete_03062017_map03.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilbf1HVGIqGPsHlziJ05JA_M_OBubVfWZ-0ndOZmmNlc9e-Sjx-SGYq959ZrbRMN6BJMlf2RPQooK8u7LobkzufD-7tXmfWy3oWd9w1U_pyuiqpcsLZzkcUXrbWYXCeQXxpmR1wYdlqCo/s400/Josh_vs_Pete_03062017_map03.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc advance is stalled</td></tr>
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The wavered Skulks were a major hindrance to the orcs, preventing most of the infantry from moving up more than a few inches and forcing them to surrender the open ground in the middle. </div>
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In response the Giant and one of the units of Gore Riders turned inward, hoping to discourage any further advancement from the Naiads. The Gore Riders turned in such a way to allow them to charge the Beast of Nature if it attacked the Giant.</div>
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The Orclings with the token also decided to turn toward the flank and head for the building.</div>
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The left hand Ax horde also elected to stay out of the forest and wait for the rest of the orcs to reorganise.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKYAiRG2920ISAV6lk_u3SE4bhOIcLNQD98FY7IQjr4oXWNSqnncf_8G5OYb43ERCg-dyKhiJJJ_5SFtlrGNfuiaXk0fc5lPeUgLeapR3YfanjmfkrXGKcFC5FLuDu1to1PS7NxWcAV1c/s1600/IMG_20170603_084227.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKYAiRG2920ISAV6lk_u3SE4bhOIcLNQD98FY7IQjr4oXWNSqnncf_8G5OYb43ERCg-dyKhiJJJ_5SFtlrGNfuiaXk0fc5lPeUgLeapR3YfanjmfkrXGKcFC5FLuDu1to1PS7NxWcAV1c/s400/IMG_20170603_084227.jpg" width="400" /></a></div>
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<span style="font-size: large;"><b>Turn 2 Forces of Nature</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkbxoGOhAL5plwGJRfcjDdwiCsS-nuKk6fDbMmiQydFj53FBXfBSrUgYRmnf9u1cPt84_LilPL1Jqpc9lFeibVfQIUdtKaMnz8Vdn7x2qxl5I_AQxUgg5gF8YMZ3d2rNeJ2WIeP-APVWM/s1600/Josh_vs_Pete_03062017_map04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkbxoGOhAL5plwGJRfcjDdwiCsS-nuKk6fDbMmiQydFj53FBXfBSrUgYRmnf9u1cPt84_LilPL1Jqpc9lFeibVfQIUdtKaMnz8Vdn7x2qxl5I_AQxUgg5gF8YMZ3d2rNeJ2WIeP-APVWM/s400/Josh_vs_Pete_03062017_map04.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The forces of nature bear down on the orcs</td></tr>
</tbody></table>
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With the Gore Riders and Giant threatening a flank charge, the Naiads slowed down. The left horde only moved far enough to claim the middle token, and the right one took cover behind the building.</div>
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The Tree Herder and Hunters entered the forest, giving them a good charge on the Ax Horde next turn. The Wyrmriders elected to move around the forest, setting up a devastating triple charge, as the Bray Striders moved to support them.</div>
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Water Elementals turned toward the right flank in response to the flanking Gore Riders.</div>
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The fliers opened fire on the Skulks again, finishing off the wavered unit and wavering the other, stalling the orcs for another turn.</div>
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<span style="font-size: large;"><b>Turn 2 Orcs</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXiFoRiakYD8YhT1_ODyhdOrim6lH3bH8xgBP959UqxyLnrST1Lm2GsUyCeAyPFIyRLTZBE9ruUQBTaDxUmIoNWkROIeFeCr_YQLnTfV-uHL3xw7nX6uzmX8t2D7_NcFWjucF6uaA_XBQ/s1600/Josh_vs_Pete_03062017_map05.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXiFoRiakYD8YhT1_ODyhdOrim6lH3bH8xgBP959UqxyLnrST1Lm2GsUyCeAyPFIyRLTZBE9ruUQBTaDxUmIoNWkROIeFeCr_YQLnTfV-uHL3xw7nX6uzmX8t2D7_NcFWjucF6uaA_XBQ/s400/Josh_vs_Pete_03062017_map05.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Godspeakers push the cowardly skulks aside</td></tr>
</tbody></table>
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The wavered Skulks reformed to face the Treeherder and hunters, offering themselves up as juicy bait for the Naiads and also allowing two of the Godspeakers to put four damage on the front Ensnarer horde. (the other healed the Skulks for 2)</div>
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One of the Gore Rider units continued to traverse the building, but the other remained where they were to discourage fliers from moving out to the flank. The Orclings also turned slightly to provide further protection against flier shenanigans as the Giant moved into charge range of the Naiads.</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC5sVmtHHCK5_Yko5TBlNGWyOEU0HPFxFs2cZWqLbHMXCJOdbUGuHDqglEy0JI9XJDcM8FFNSuxLGNJ7Q2xCi67U5gcivBL8uHxYjcmNRfxiNmC8G4XplKInKYROAn1ZoNmKt02YhpPz0/s1600/IMG_20170603_084230.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC5sVmtHHCK5_Yko5TBlNGWyOEU0HPFxFs2cZWqLbHMXCJOdbUGuHDqglEy0JI9XJDcM8FFNSuxLGNJ7Q2xCi67U5gcivBL8uHxYjcmNRfxiNmC8G4XplKInKYROAn1ZoNmKt02YhpPz0/s400/IMG_20170603_084230.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc flanking force in action</td></tr>
</tbody></table>
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<span style="font-size: large;"><b>Turn 3 Forces of Nature</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8WIjfHTU4hzqlGKhgYkuwthxAKoYSW_OcFfO0DPeggYs5KjYqhDenkv4kSLwhBqwncQ2awUbDRTEYd1F96NDA5zIcwAhUlJh1XfaHvvoppBUGPgelAmy5NQIFglunFsO8bPDSNC8D_g8/s1600/Josh_vs_Pete_03062017_map06.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8WIjfHTU4hzqlGKhgYkuwthxAKoYSW_OcFfO0DPeggYs5KjYqhDenkv4kSLwhBqwncQ2awUbDRTEYd1F96NDA5zIcwAhUlJh1XfaHvvoppBUGPgelAmy5NQIFglunFsO8bPDSNC8D_g8/s400/Josh_vs_Pete_03062017_map06.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The attack begins</td></tr>
</tbody></table>
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The Beast of Nature began the attack in earnest, flying into the Godspeakers and wavering one of the them. The Naiads followed closely behind, breaking the Skulks and turning to face the Ax horde.</div>
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The Naiad Wyrmriders and Treeherder charged the Ax horde, but there wasn't enough space for the Hunters to join as well, meaning that they could only do 6 damage to the well-armoured Ax.</div>
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Behind the front lines the Centaurs moved in to cover the centre as the Water Elementals continued shambling over to the flank.</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJzVdgFbS91uNTZjDQKSpmrXZsjB6MIBBklzF368I_OxO4nxiyaCZx30xn6IKew6khSkUjMfJml27cVJf8T6akgxMAy2arjUlQdaMqRFQnJ2zidQ_gFeAIDFc1CThWdvRvvkNY6S_1bPY/s1600/IMG_20170603_085812.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJzVdgFbS91uNTZjDQKSpmrXZsjB6MIBBklzF368I_OxO4nxiyaCZx30xn6IKew6khSkUjMfJml27cVJf8T6akgxMAy2arjUlQdaMqRFQnJ2zidQ_gFeAIDFc1CThWdvRvvkNY6S_1bPY/s400/IMG_20170603_085812.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Beast of Nature claws at the Godspeakers but can't break them</td></tr>
</tbody></table>
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<span style="font-size: large;"><b>Turn 3 Orcs</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrTym_MEYH9uwVNx2jeYDiifRXlaXiDWpszUWDhoge2z4ydMS9SIvmgOdxv8A5KFQoC261KNLtEvn1__Slpl_uneAgiYg0ksTUfbyH8usXO4iOn26v058AGn1JAr_XO41AvyhEXaNU-C4/s1600/Josh_vs_Pete_03062017_map07.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrTym_MEYH9uwVNx2jeYDiifRXlaXiDWpszUWDhoge2z4ydMS9SIvmgOdxv8A5KFQoC261KNLtEvn1__Slpl_uneAgiYg0ksTUfbyH8usXO4iOn26v058AGn1JAr_XO41AvyhEXaNU-C4/s400/Josh_vs_Pete_03062017_map07.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Morax love flanks</td></tr>
</tbody></table>
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The orcs were in a good position to counter-attack. The Ax horde rushed over the wall at the lead Naiads, as the Giant covered their flank. Whilst neither stood much chance of breaking the net-wielding fishmen, this did allow the Godspeakers to scatter to safety.</div>
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It also opened up the Beast of Natures' flank to the Morax, which they took with relish. The orcs will be having big bird for dinner.</div>
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The other Ax horde were banechanted and elected to charge the Tree Herder doing 7 damage to it. Whilst they stood a better chance of killing the Wyrm Riders, charging the Tree Herder moved them within range of the Wardrum, giving them a slightly better chance to survive the next turn.</div>
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On the right one unit of Gore Riders moved in to support the Giant, as the Orclings continued their journey into enemy territory. The other unit of Gore Riders backed out of range of the Water Elementals.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuzuyk2kwX0w-bKN454CMB2TEvy1lfru8RfWQOxm6QRJVBd8PAk6Oy44n8t5EemKGuT1LGERwqDGx1JjV30CPVTMkUDZFk-EQZsTfRdt7a5noFWoGrmcOzuYCT8uEluEl2CesmOfIKfAw/s1600/IMG_20170603_091343.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuzuyk2kwX0w-bKN454CMB2TEvy1lfru8RfWQOxm6QRJVBd8PAk6Oy44n8t5EemKGuT1LGERwqDGx1JjV30CPVTMkUDZFk-EQZsTfRdt7a5noFWoGrmcOzuYCT8uEluEl2CesmOfIKfAw/s400/IMG_20170603_091343.jpg" width="400" /></a></div>
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<span style="font-size: large;"><b>Turn 4 Forces of Nature</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6fOaa3dHstjQD7rYY3fzeQ97R2Colow3LhtjZYTD7yueTqyVkj4OgGPU1rfHtrkqHwoxGoAPQ7D5HQhhLJaXTZziKRSwln6RWRxxV8jmCJ95hNfr8XEJBSPi3-72cr8qmyHdn1XZo_8o/s1600/Josh_vs_Pete_03062017_map08.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6fOaa3dHstjQD7rYY3fzeQ97R2Colow3LhtjZYTD7yueTqyVkj4OgGPU1rfHtrkqHwoxGoAPQ7D5HQhhLJaXTZziKRSwln6RWRxxV8jmCJ95hNfr8XEJBSPi3-72cr8qmyHdn1XZo_8o/s400/Josh_vs_Pete_03062017_map08.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs' left flank begins to crumble</td></tr>
</tbody></table>
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The death of the Beast of Nature had reduced this to a war of attrition, thankfully the combined strength of the Wyrmriders, Tree Herder and Hunters were able to crack the Ax horde despite the Wardrum.</div>
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Less progress was made elsewhere. The Naiads failed to break either the Ax horde or the Giant, and the Winged Unicorn's lightning was insufficient to finish off the wounded Godspeaker.</div>
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The Centaurs continued to wander into the middle of the battlefield with a goal of collecting tokens from the beleaguered Naiads.</div>
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<span style="font-size: large;"><b>Turn 4 Orcs</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyXZJej4xrdzz6yqYYu1-qrANhK6qOXLUB1PTXsc3yFlwpjm8nCh2PqE4fij5pW7uO5SHwl-ahAv8-VYtCCbg3aNF2GxzJ6V25bEmg7QqyBs5y19ERRyy91UofDpqPS9WWbnT7xAtaruU/s1600/Josh_vs_Pete_03062017_map09.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyXZJej4xrdzz6yqYYu1-qrANhK6qOXLUB1PTXsc3yFlwpjm8nCh2PqE4fij5pW7uO5SHwl-ahAv8-VYtCCbg3aNF2GxzJ6V25bEmg7QqyBs5y19ERRyy91UofDpqPS9WWbnT7xAtaruU/s400/Josh_vs_Pete_03062017_map09.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The waver token was on the other Naiads - oops</td></tr>
</tbody></table>
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With an emerging war of attrition in the middle, the Morax and Orclings moved to engage on the left. The Orclings added a couple of more points of damage to the Treeherder, stalling it and the Wyrmriders whilst the Morax cut the Hunters to pieces.</div>
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The Wardrum charged the Naiad's flank, hoping to put a few extra wounds on and assist the Ax horde. Between them they brought the Naiads up to 11 damage, wavering them.</div>
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The Gore Riders joined the Giant and were less successful, piling on 9 points of damage.</div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTHKCuEImZj2lsyYdxwpBKZZxMOWVagu7Xa7dtQBXRJdqbGqgPhxaDqfSoZJP4ibA8PJSqFay9njUwsRElAh_Igf7SKrD87JiR6AlOABLJo9JDRViWkyN0ssZu8kbDqNWctl6QycfnAtw/s1600/IMG_20170603_093036.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTHKCuEImZj2lsyYdxwpBKZZxMOWVagu7Xa7dtQBXRJdqbGqgPhxaDqfSoZJP4ibA8PJSqFay9njUwsRElAh_Igf7SKrD87JiR6AlOABLJo9JDRViWkyN0ssZu8kbDqNWctl6QycfnAtw/s400/IMG_20170603_093036.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs about to break through</td></tr>
</tbody></table>
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<b><span style="font-size: large;">Turn 5 Forces of Nature</span></b></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBM-_zz3y0pgFz6JERHMTR33iQxvvLv9__-4wlens9yRKK7vGwPMeAHng8S25zLWGZh8SUENVzzvvnqHjJHnueKYBgTLedQeRMHLVKKnXAlQngtE37ozqJ9AWKZw1Gi4V_jwjlgyJdO40/s1600/Josh_vs_Pete_03062017_map10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBM-_zz3y0pgFz6JERHMTR33iQxvvLv9__-4wlens9yRKK7vGwPMeAHng8S25zLWGZh8SUENVzzvvnqHjJHnueKYBgTLedQeRMHLVKKnXAlQngtE37ozqJ9AWKZw1Gi4V_jwjlgyJdO40/s400/Josh_vs_Pete_03062017_map10.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The centaurs take the loot</td></tr>
</tbody></table>
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The Naiads in the middle healed down to 6 damage, meaning that they were likely to survive the grind from the Ax horde. </div>
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The Naiads on the right were far more successful, healing all but 3 points of damage and smashing the Giant up to 13 points in total, wavering him (not that he minded).</div>
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The Naiad Wyrmriders ran down the Orclings, as the Tree Herder hit the Morax for 3, holding them up whilst the Wyrmriders reformed.</div>
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The Water Elemental ambled forward, forcing the reluctant Gore Riders to engage them. The centaurs also turned around to face the Wardrum's flank.</div>
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The Winged Unicorn finally zzzapped the Godspeaker, denying the orcs some of their magical support.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhynqv4VX-7CMMNKHmiB6ajkjU5uSSZ-35Cnv3u8NYWGmOWycmxmv-tIdFFqFBpztdhi1b-51dtZl3wc9gYUQcO82swRzKg8lWg3W8x0PPg1mhR03Kk87BdhKr5tr1iN_ESR9QGAVnDgk4/s1600/IMG_20170603_093313.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhynqv4VX-7CMMNKHmiB6ajkjU5uSSZ-35Cnv3u8NYWGmOWycmxmv-tIdFFqFBpztdhi1b-51dtZl3wc9gYUQcO82swRzKg8lWg3W8x0PPg1mhR03Kk87BdhKr5tr1iN_ESR9QGAVnDgk4/s400/IMG_20170603_093313.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Not only are Wyrmriders stronger than Orclings, they also have nicer rocks</td></tr>
</tbody></table>
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<div class="separator" style="clear: both; text-align: left;">
<span style="font-size: large;"><b>Turn 5 Orcs</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsbakOIBmRq1TajIIu6wOxBhmRouJn_ArLp6iyaN_83kP0Fz38t8rKu2-8Wzn2J2sMViaaITbHgsGpZnZ2iRioklTqxjLMTMxu90x-xVmlODe_Mo0bo2Zu0-2_FyfQUEfkr7JxS6vjbKk/s1600/Josh_vs_Pete_03062017_mapEx11.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsbakOIBmRq1TajIIu6wOxBhmRouJn_ArLp6iyaN_83kP0Fz38t8rKu2-8Wzn2J2sMViaaITbHgsGpZnZ2iRioklTqxjLMTMxu90x-xVmlODe_Mo0bo2Zu0-2_FyfQUEfkr7JxS6vjbKk/s400/Josh_vs_Pete_03062017_mapEx11.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs take the lead, but will it last?</td></tr>
</tbody></table>
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The orcs continued to counter-charge. The furious Giant and unhindered Gore Riders managing to pile on enough damage to overcome the Naiads' healing abilities and scattering them, claiming the token and pushing it back onto the FoN's side!</div>
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The Ax horde and Wardrum again failed to break the other Naiad horde, barely damaging them. However, the Ax horde did pick up the token dropped by the Morax, hopefully securing it until the end of the game.</div>
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On the left the Morax counter-charged the Tree Herder. However the Godspeakers foolishly elected to heal the three points of damage on them rather than banechanting, meaning that the tree survived, and the Moraxes' flank was exposed (oops!)</div>
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With no other options the Gore Riders charged into the Water Elementals, but couldn't break them. The Orclings moved up to support them if needed.</div>
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<span style="font-size: large;"><b>Turn 6 Forces of Nature</b></span></div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtOAbO1fXkILJ5fsnMq-eiT9S-Rp9BZpeyTb2LeER79sKIX0paFomeJ63Q6LpSt6TANWQbCNADpEO0X2Bc3zf1rM3x6XYpllFjI9xKMxzvXFw_GCptzr27okcCgFb-c2TdsUVesFNm1lM/s1600/Josh_vs_Pete_03062017_mapEx12.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtOAbO1fXkILJ5fsnMq-eiT9S-Rp9BZpeyTb2LeER79sKIX0paFomeJ63Q6LpSt6TANWQbCNADpEO0X2Bc3zf1rM3x6XYpllFjI9xKMxzvXFw_GCptzr27okcCgFb-c2TdsUVesFNm1lM/s400/Josh_vs_Pete_03062017_mapEx12.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The exhausted orcs begin to fall</td></tr>
</tbody></table>
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Whilst the orcs were now in the lead, they had a large number of weakened and exposed units for the Forces of Nature to take out. The Giant finally fell as the Winged Unicorn charged him in the flank, and the Morax were shredded by the Wyrmriders and Treeman. </div>
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The Centaurs finally engaged the Wardrum's flank, massacring the deranged orc drummers. </div>
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The Naiads also pushed forward, doing 7 points of damage courtesy of a banechant from the Druid.</div>
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The Water Elementals showed why the Gore Riders were right to have avoided them, running the orcs from the field in a single charge. However they were left unable to charge the orclings next turn.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinlMdluJFOm3HCeJHAYs3sJ99a_PY2HfevF-sr_kJeq8xrCR62X-klXl9BINRupLWH180ExQ7FDLnP4KAIlLGKKVZynGYVZBgRdDkdgyBJ762qDaY_SXR7omM_dl5H6-gxtFayHw_s9eo/s1600/IMG_20170603_094450.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinlMdluJFOm3HCeJHAYs3sJ99a_PY2HfevF-sr_kJeq8xrCR62X-klXl9BINRupLWH180ExQ7FDLnP4KAIlLGKKVZynGYVZBgRdDkdgyBJ762qDaY_SXR7omM_dl5H6-gxtFayHw_s9eo/s400/IMG_20170603_094450.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Morax die and the Ax horde take a pounding</td></tr>
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<span style="font-size: large;"><b>Turn 6 Orcs</b></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC-5l0S47n7ngoGT47QXUorkYr2UNcyT7gATI6LeQBQ24rxbBrS-pb9G0B2EghYzFzAEyW8JNYzF0vnxoDLfttoifLUium1RB6fwsHCR2mA7orXRVP1hLhed3JhrvFZ7HMWEixz0ahmuk/s1600/IMG_20170603_095438.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC-5l0S47n7ngoGT47QXUorkYr2UNcyT7gATI6LeQBQ24rxbBrS-pb9G0B2EghYzFzAEyW8JNYzF0vnxoDLfttoifLUium1RB6fwsHCR2mA7orXRVP1hLhed3JhrvFZ7HMWEixz0ahmuk/s400/IMG_20170603_095438.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Things are looking a bit grim for the Ax-horde</td></tr>
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Whilst their numbers were rapidly declining the orcs were still in the lead, and would win if the game ended this turn. However if there was a turn 7 the badly damaged Ax horde would be charged by the Ensnarers, Unicorn, Centaurs and potentially one of the flanking units. Having already taken 8 points of damage they were unlikely to survive this. </div>
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This left them with a difficult decision. They could drop the token and then shuffle sideways on top of it which would prevent the Forces of Nature from taking it, guaranteeing at least a draw, and giving a win if the horde survived. However this would mean that the orcs threw away a win if there wasn't a turn 7.</div>
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As it was the orcs elected to play it safe and dropped the token, The Godspeakers also moved to block the Wyrmriders and possibly take out the badly damaged Tree Herder (they could only waver it however).</div>
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The Orclings shuffled around to ensure that the Elementals couldn't charge them, as the Gore Riders rounded the house to take a chance of breaking the elementals on turn 7 (I think I forgot about the token and moved them too far).</div>
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I rolled the die for turn 7... and it was a 1 resulting in a draw.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFTe5rAjqftQMtBg-Zx0Oxv94oyx_A-0XmKes-K-CmxhPJc_PsED7BuR1UJSkKDW3YwQf4PtSlM7XCm-hYLwqNowHFffFAEWhx_z0rR91HTeBssfWWERj8moohnFz3_cWzA5uET74IQuU/s1600/Josh_vs_Pete_03062017_mapEx13.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFTe5rAjqftQMtBg-Zx0Oxv94oyx_A-0XmKes-K-CmxhPJc_PsED7BuR1UJSkKDW3YwQf4PtSlM7XCm-hYLwqNowHFffFAEWhx_z0rR91HTeBssfWWERj8moohnFz3_cWzA5uET74IQuU/s400/Josh_vs_Pete_03062017_mapEx13.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Decisions, decisions</td></tr>
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<span style="font-size: large;"><b>After-battle thoughts</b></span></div>
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Well that was fun, and a fair result. As it was Peter had just killed enough to get a +2 modifier, giving him 10 points to my 6 (shame that I didn't take out that Tree Herder). Thanks to Pete for an enjoyable and challenging game to wake both of us up for the tournament, and to Neil for painting the great-looking Naiads for this army.</div>
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As for my play, overall I'm happy with how the army is running and how I played it. I did mess up one or two things, I shouldn't have exposed the Godspeakers, even though that ended in my favour. </div>
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I really should have bane-chanted the Morax when they charged the Tree Herder that was a really stupid decision that my opponent noted almost immediately. I'd got over-confident thinking that 5+ would be enough. But never mind.</div>
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I got very lucky breaking that Naiad horde, but to my mind that balanced out the pretty good regen rolls they were getting, still that was a big blow for Pete.</div>
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One thing that I couldn't have done anything about was the Skulks wavering. This was a pain as it stalled my advance in the first two turns, knowing me though it probably also prevented me from exposing a flank to the Wyrmriders so it might have worked out well.</div>
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This leaves the final decision to drop the token (which I moronically called a prisoners' dilemma, someone slap me for being an idiot). One of the other players commented that this showed mild risk-adverse behaviour and he's right. </div>
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If I had held onto the token I would have had a slightly better than 50% chance of winning the game - 50/50 with turn 7 + approximately 1/18 for the Ax horde surviving. The Naiads would have dealt an average of 6 wounds if bane chanted, with 3 more from the hindered Bray-striders and 2 - 3 from the Unicorn. This would have put them at 19 or 20 wounds, meaning a 2 or 3 twice would break them, not great odds. Given that I thought I was behind on kill points, I preferred the safe 5 - 6 tournament points rather than risking 1 - 2 with a chance of getting 10.</div>
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I'd like to know what other people would have done in that situation though, particularly if you think my calculations were wrong :)</div>
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The draw meant that I would either play Carson's large-infantry Forces of Nature army, or Pete's Ratkin. I got Carson, so more pathfinders and Wyrmriders next time.</div>
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Also thank you Tom Annis for telling me about Dan King's youtube report, t<a href="https://www.youtube.com/watch?v=H2c2pAAWHsE" target="_blank">here's only one, but it's good to see how top players use orcs</a>.</div>
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As always thanks for reading, I'll get the next game up as soon as possible.</div>
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Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com5tag:blogger.com,1999:blog-7693368442346213210.post-47178024800271774242017-05-30T01:03:00.001-07:002017-05-30T01:10:34.717-07:00Battle Report 5: Orcs vs Ratkin 27/05/2017<div class="separator" style="clear: both; text-align: center;">
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV8O32EMYk7ApSJJNEMcICxB2L5RFXxFvVgkUfwMkWRyx18Di7hZ9hVuekkTbCxmcDuyC01aPpPWDDWB1WMYoVwMxZV-Di-cXwoyKlkkFWJG48dfPEhyphenhyphenIiv0ICBnCzupG-oraNWq2qVIs/s1600/IMG_20170527_092853.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV8O32EMYk7ApSJJNEMcICxB2L5RFXxFvVgkUfwMkWRyx18Di7hZ9hVuekkTbCxmcDuyC01aPpPWDDWB1WMYoVwMxZV-Di-cXwoyKlkkFWJG48dfPEhyphenhyphenIiv0ICBnCzupG-oraNWq2qVIs/s400/IMG_20170527_092853.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Can the Demonspawn show its strength and slaughter some orcs this time?</td></tr>
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<br />
Hello again, and welcome to another report between Pete (Seerlord Morskitta)'s ratkin and my orcs. This was a timed friendly game in the weekend between two local tournaments, the WWSS and <a href="http://www.thefieldsofblood.com/2017/04/kow-runefang-ix-kings-of-war-event-34.html" target="_blank">Runefang IX</a>.<br />
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Two weeks ago I had a narrow win my against Pete before being crushed. However I didn't take enough photos of the second game to do a report, so for Pete this was a chance to set the record straight, and for me it was a chance to show that wasn't just a one off. <br />
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It was also a chance for me to try out a few things before the next tournament. Firstly I wanted to try a combat group of the Giant and the two Gore Rider regiments, secondly I wanted to see if the army could handle a more open play style and see if that would allow me to get more units into combat.<br />
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I did think about playing the modified list that I'll be taking to Runefang but a combination of a long week and laziness meant that I didn't get all of the models finished in time.<br />
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<span style="font-size: large;"><b>Armies</b></span><br />
<span style="font-size: small;"><b>Orcs</b></span><br />
<span style="font-size: small;">Ax Horde<b>, </b>Blood of the Old King<b> </b>220</span><br />
<span style="font-size: small;"> - Godspeaker, banechant, heal 100 </span><br />
<span style="font-size: small;"> - Wardrum 80</span><br />
<span style="font-size: small;"><span style="font-size: small;"><span style="font-size: xx-small;"> -<span style="font-size: small;"> Skulk Troop 75</span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: small;"><span style="font-size: xx-small;"> </span></span> </span><br />
<span style="font-size: small;">Ax Horde<b> </b>205</span><br />
<span style="font-size: small;"> - Godspeaker, banechant, heal 100 </span><br />
<span style="font-size: small;"> - Giant 190</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Morax Regiment, Brew of Sharpness 245 </span><br />
<span style="font-size: small;"><b> </b>- Flagger, Banner of the Griffin 70</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Gore Rider Regiment 185</span><br />
<span style="font-size: small;"> - Flagger, mounted on Gore 65</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Gore Rider Regiment 185</span><br />
<span style="font-size: small;">Troll Horde* 190</span><br />
<span style="font-size: small;">Orcling Horde* 90 </span><br />
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<span style="font-size: small;"><b>Ratkin</b></span><br />
<span style="font-size: small;">Shock Troop Horde 230</span><br />
<span style="font-size: small;"> - Weapon Team, storm of lead 80</span><br />
<span style="font-size: small;"> - Death Engine, vile sorcery 210</span><br />
<span style="font-size: small;"> - Warlock, banechant, Inspiring Talisman 130</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Shock Troop Horde 230</span><br />
<span style="font-size: small;"> - Weapon Team, storm of lead 80</span><br />
<span style="font-size: small;"> - Death Engine, vile sorcery 210</span><br />
<span style="font-size: small;"> - Swarm Crier Lute of Insatiable Darkness 65</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Blight Horde 205</span><br />
<span style="font-size: small;"> - Demonspawn, wings 340</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;"><span style="font-size: xx-small;">Tunnel Slave Horde* 100</span></span><br />
<span style="font-size: small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;">Tunnel Slave Regiment* 60</span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;"><span style="font-size: xx-small;">Tunnel Slave Regiment* 60</span></span></span></span></span></span></span></span> </span></span> <br />
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<span style="font-size: large;"><b>Mission and Terrain</b></span><br />
We rolled up the eliminate mission from CoK, in this mission there is one central token and three tokens on each player's three most expensive units. Pete's three bounties were on the Demonspawn and the two Shock Troop hordes, whereas mine were on the Morax and two Ax hordes.<br />
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Bounty is an interesting mission. Both of us needed to kill some tough units and at the same time protect our own three most dangerous units, not a straightforward task.<br />
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My plan was basically to protect my bounties at all costs and then claim the middle point at the end of the game, or at least contest it. Not the most exciting game plan but I thought it might be my best chance at victory. <br />
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There was an unusual piece of terrain near the middle of the board - a height 2 impassible<span style="font-size: large;"><span style="font-size: small;">. </span><b><br /></b></span><br />
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4JufrxfhPRk2d3dMRZztWIWNm8nnH18HLlcLVmlcmhFhAbneMDfOojG8WSq7CW5kBAiJpOGXsqVvf_HNIdgo0trVSLZsezPGuoGspADLMVrr3qFNrPlSfHMUqMjyW0EWdRFYZL-_4IE4/s1600/Pete_27052017_terrain_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4JufrxfhPRk2d3dMRZztWIWNm8nnH18HLlcLVmlcmhFhAbneMDfOojG8WSq7CW5kBAiJpOGXsqVvf_HNIdgo0trVSLZsezPGuoGspADLMVrr3qFNrPlSfHMUqMjyW0EWdRFYZL-_4IE4/s400/Pete_27052017_terrain_map01.jpg" width="400" /></a></b></span></div>
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<span style="font-size: large;"><b>Deployment</b></span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcsyrenrkIgipFtf9iGeWPrXn9PuHgf4VoR1ccY2Eg-2V5MZFI9hxXPuv_nRVmW-GuJ1PRYMKGR_yWz_uJ9cSKTBOIHjMFnr7YePPlsDZIvvPTpGuZRNLz_yayBmbdDBTvJhbMMJe2fQI/s1600/Pete_27052017_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcsyrenrkIgipFtf9iGeWPrXn9PuHgf4VoR1ccY2Eg-2V5MZFI9hxXPuv_nRVmW-GuJ1PRYMKGR_yWz_uJ9cSKTBOIHjMFnr7YePPlsDZIvvPTpGuZRNLz_yayBmbdDBTvJhbMMJe2fQI/s400/Pete_27052017_map01.jpg" width="400" /></a></div>
Pete set up as tightly as possible in the middle of the board, using his Tunnel Slaves, Weapons Teams and Blight as chaff for his elite units and Death Engines.<br />
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As I mentioned above, I wanted to test out how the army functioned playing in a more open way. To this end I deployed my Ax hordes in a way to allow them to move either side of the height 2 and use it to protect my flanks. <br />
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The plan with the fast group on the right was to threaten flank charges if Pete turned to face the Ax infantry units, and for the Giant to use the forest as cover whilst threatening a long charge.<br />
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However I quickly forgot this plan, as will become apparent.<br />
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Pete won the roll of and gave me the first turn (I would have rather gone second!)<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQl2fztw_AHgbzUvARJb0GJk0R6oKxH13CMjUay2owBWQdZ0X1TgEbTFPEsgvbQqPW8M6BFr3UnyP8klPuXAGM1Qs4CyyBVN_yXfusKWO3SkWLLWvYyR6f6UTDojHF64zt-tCKsTvL1wE/s1600/IMG_20170527_092907.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQl2fztw_AHgbzUvARJb0GJk0R6oKxH13CMjUay2owBWQdZ0X1TgEbTFPEsgvbQqPW8M6BFr3UnyP8klPuXAGM1Qs4CyyBVN_yXfusKWO3SkWLLWvYyR6f6UTDojHF64zt-tCKsTvL1wE/s400/IMG_20170527_092907.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ratkin keep a tight formation</td></tr>
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<span style="font-size: small;"><b><span style="font-size: large;">Turn 1 Orcs</span></b></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6mw0jwSPTlR8h9-ahwH2PW8t7MQw4ZY7hk3j8g8WOI-4CRveWt4SUpNj8BEtYnE2mQS9hF02lLSVDH0n1aXjxbwQgsYVUIfmrL5GCUAQGikABrx1GyFv0GZZQOIKXxSyYP69x7CgsKIk/s1600/Pete_27052017_map02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6mw0jwSPTlR8h9-ahwH2PW8t7MQw4ZY7hk3j8g8WOI-4CRveWt4SUpNj8BEtYnE2mQS9hF02lLSVDH0n1aXjxbwQgsYVUIfmrL5GCUAQGikABrx1GyFv0GZZQOIKXxSyYP69x7CgsKIk/s400/Pete_27052017_map02.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Thing start well for the orcs</td></tr>
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The orcs pushed up as fast as they could, with the Orclings and trolls turning inward and shielding the Ax horde as the support units all moved into the centre to cover both.<br />
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The Skulks started off on a high, firing at the Weapons Team, doing 2 damage and waving them!<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTMHsOYOzd_vaYxOlbWq6a7iTsyoCB7-1MXOr3OYTfMeYlgzGk8i5lg93P8P5iUDjOHy7NXU77IGe2TZ23XtzyxP3tq29AsttM3WJ3ur_e04OhswZE759RfCR5Ekw24FtYtYCmkv2fldE/s1600/IMG_20170527_093254.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTMHsOYOzd_vaYxOlbWq6a7iTsyoCB7-1MXOr3OYTfMeYlgzGk8i5lg93P8P5iUDjOHy7NXU77IGe2TZ23XtzyxP3tq29AsttM3WJ3ur_e04OhswZE759RfCR5Ekw24FtYtYCmkv2fldE/s400/IMG_20170527_093254.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The armies face off over the battlefield</td></tr>
</tbody></table>
<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 1 Ratkin</span></b></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgw-hH2f6ZhrqAdH5CQ-5kWhybL3lgm6ZW8UgzZq2kMbJXPvAD9jB5N-uu16slNiZUpU8blCHF-OWTOCKH2gn3eKzeY3jDOH1kqKkOwY1y2giE3CRg2yUPWxMB0OD72KxDwxIZN3_NX9ak/s1600/Pete_27052017_map03.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgw-hH2f6ZhrqAdH5CQ-5kWhybL3lgm6ZW8UgzZq2kMbJXPvAD9jB5N-uu16slNiZUpU8blCHF-OWTOCKH2gn3eKzeY3jDOH1kqKkOwY1y2giE3CRg2yUPWxMB0OD72KxDwxIZN3_NX9ak/s400/Pete_27052017_map03.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ratkin reposition slightly</td></tr>
</tbody></table>
There was relatively little movement from the Ratkin - the Blight shuffled over to allow the Death Engine to move up, and on the left the Tunnel Slaves were forced into the forest by the Demonspawn.<br />
The Ratkin spell casters and monstrous machines quickly ensured that the Skulks wouldn't continue to pester the Weapons Team.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi83zMpgB0iiEaK9z1i7_dWfdTiQ7V6Zv3gHaifX2r9VpQju69w0Xm0TEU60jLCMt-_NXHFUJ2rdgm1RyEjZO1VDMKU9uYWeBomfzr7u9F0VCzBmCa86wXOLzMdMGH3UEjXj5wchRBnLog/s400/IMG_20170527_094504.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The ratkin keep a tight formation</td></tr>
</tbody></table>
<br />
<span style="font-size: small;"><b><span style="font-size: large;">Turn 2 Orcs</span></b> </span><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrPoCAta8MNqlSEQVhwOx6vQ0ueUTI9IKc3-Ub8_Y6nhYd6LGN1XWpzohDFJxQPzLyebMcITorJLxFRfwYNVRLvmrwjhCu_OwvybNmI2jIHUeYUP3NL5wtDZb2n8ON3uRE5K4hkU61DNo/s1600/Pete_27052017_map04.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrPoCAta8MNqlSEQVhwOx6vQ0ueUTI9IKc3-Ub8_Y6nhYd6LGN1XWpzohDFJxQPzLyebMcITorJLxFRfwYNVRLvmrwjhCu_OwvybNmI2jIHUeYUP3NL5wtDZb2n8ON3uRE5K4hkU61DNo/s320/Pete_27052017_map04.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Gore Riders and Giant move in but are too far away to threaten the Death Engine</td></tr>
</tbody></table>
<span style="font-size: large;"><span style="font-size: small;">Despite believing that the rats' lack of movement was the result of the Weapons Team being wavered, the orcs continued to advance at full speed.</span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;">With the Skulks dead, the Orclings were shooed in front of the orcs on the left flank, leaving the Trolls to chaff for the Ax horde.</span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;">The support units began to find themselves over-stretched by the orcs wide front, and relied on the partial cover of the ruins to support both Ax-hordes. However the Giant, Orclings and Trolls all found themselves out of both inspiration and Wardrum range</span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibjixvBBDfrRUCugrDwng0BIN0uUqAXIJmvHabAa1CzOqvxPQzOVxjZhci7vuPKXnZH5_4pX34JUYmNiXDQQo7H-d015k_rc2YsSwm114-v1sqdp23_irJO1D9LndqCS-oYwVr7r5Lwzo/s1600/IMG_20170527_094243.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibjixvBBDfrRUCugrDwng0BIN0uUqAXIJmvHabAa1CzOqvxPQzOVxjZhci7vuPKXnZH5_4pX34JUYmNiXDQQo7H-d015k_rc2YsSwm114-v1sqdp23_irJO1D9LndqCS-oYwVr7r5Lwzo/s400/IMG_20170527_094243.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The cavalry take up positions</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 2 Ratkin</span></b></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_s-JpmIQcWx7dRDbYYDO86mAto-TqgPUJSv7Xj4N_Sdu4elX-zkUYHLFxEu87SLCKEV5wHVEQCAIDq-4mcFZJQMLRyA9_dMRFZY_H3_poQ13yiX0hooSICPjwntbyanjOii4UaPIkVfQ/s1600/Pete_27052017_map05.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_s-JpmIQcWx7dRDbYYDO86mAto-TqgPUJSv7Xj4N_Sdu4elX-zkUYHLFxEu87SLCKEV5wHVEQCAIDq-4mcFZJQMLRyA9_dMRFZY_H3_poQ13yiX0hooSICPjwntbyanjOii4UaPIkVfQ/s400/Pete_27052017_map05.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The ratkin gun down the Trolls</td></tr>
</tbody></table>
With the Trolls having wandered out into the open, the Ratkin gleefully moved their Weapons Teams into range and were joined by by the Demonspawn and Death Engines in doing 18 damage and breaking the beasts.<br />
<br />
The rest of the Ratkin <span style="font-size: small;">waited patiently for the orcs to be softened up.</span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCV6Co7Cb41SbCc4Cn2JKrPoZX5FfXmb1x_PZqpQuLglbqj8DQFWW4OQAmL9bQpSkIXTvmbiB9cKa04BR8CbjnVOpcJnsZafiHCH8hLhOUPHuSooTSu7td1U7rzvweggwdl4l3GoOJTjc/s1600/IMG_20170527_094502.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCV6Co7Cb41SbCc4Cn2JKrPoZX5FfXmb1x_PZqpQuLglbqj8DQFWW4OQAmL9bQpSkIXTvmbiB9cKa04BR8CbjnVOpcJnsZafiHCH8hLhOUPHuSooTSu7td1U7rzvweggwdl4l3GoOJTjc/s400/IMG_20170527_094502.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Weapons Teams move forward</td></tr>
</tbody></table>
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b> </b></span></span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 3 Orcs</b></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqVCd1C3pYOpGBIksyrWo9K2vXP3x_VizT-0Bqsn_StUd6UjFs795t2kNnneRcc4x6sk3HA98sR2wF5r6uHx8iEGORkAliNNxcJxb05vGcqFcgQiZZGA6_et-Ye34F6aMZuSDXmyh1Fy8/s1600/Pete_27052017_map06.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqVCd1C3pYOpGBIksyrWo9K2vXP3x_VizT-0Bqsn_StUd6UjFs795t2kNnneRcc4x6sk3HA98sR2wF5r6uHx8iEGORkAliNNxcJxb05vGcqFcgQiZZGA6_et-Ye34F6aMZuSDXmyh1Fy8/s400/Pete_27052017_map06.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Godspeakers return fire</td></tr>
</tbody></table>
<br />
The death of the Trolls took the orcs by surprise, as they noticed what a bad situation they were in. If they stopped their advance then the ratkin could continue to gun them down, but continuing to advance would allow the rats to take them out piecemeal.<br />
<br />
On the right the orc cavalry couldn't risk charging into the blight, a combination of ensnare and terrain would negate the impact of a charge. They also couldn't charge the Death Engine positioned a sliver behind the two hordes, so they stopped, waiting for a better opportunity.<br />
<br />
The Ax horde in the middle turned to face the Ratkin line and tried to keep within range of the Wardrum, Flagger and Godspeakers. <br />
<br />
The Orclings saw a charge against the Slaves through the trees, opening up space for the larger orcs. However they didn't do much damage.<br />
<br />
The Godspeakers, realising the threat of concentrated Ratkin shooting moved into range of the damaged weapons team and finished it off.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsRNlYqaSp3ufMAYO5wuYKkMxsBBaQDvqESvuaiKBSfOrbacfVc2hZjjkxn6CGAViQDg-QTO0ksNceUoWAAT-boalASbEr6AAvuh15kgzDHtaF0kIFMLBwTqZimiL5gvguWpcwjaYZtXg/s1600/IMG_20170527_095506.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsRNlYqaSp3ufMAYO5wuYKkMxsBBaQDvqESvuaiKBSfOrbacfVc2hZjjkxn6CGAViQDg-QTO0ksNceUoWAAT-boalASbEr6AAvuh15kgzDHtaF0kIFMLBwTqZimiL5gvguWpcwjaYZtXg/s400/IMG_20170527_095506.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Let the chaff fight commence!</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 3 Ratkin</span></b></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgZ8nX9Ksel07DcuwSMmcLcG7S0bbQQa0hWuvJdtWYgXjNldD7Jtqvs0VL7iUcVuo-9yFqLUor41SUHP3nT4m4U2vAQkSj6EsMfd4Jarmg5tAOwhVqsn4kNDD8Lome5quFSI2hiq2tphk/s1600/Pete_27052017_map07.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgZ8nX9Ksel07DcuwSMmcLcG7S0bbQQa0hWuvJdtWYgXjNldD7Jtqvs0VL7iUcVuo-9yFqLUor41SUHP3nT4m4U2vAQkSj6EsMfd4Jarmg5tAOwhVqsn4kNDD8Lome5quFSI2hiq2tphk/s400/Pete_27052017_map07.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The ratkin guns continue to fire at the orcs</td></tr>
</tbody></table>
The rats repositioned their guns and the Warlock to fire at the Gore Riders, as the Tunnel Slaves were forced up to block both the Giant and the Ax horde.<br />
<br />
One of the Shock Troop hordes also moved up to block any charges on the Death Engine.<br />
<br />
The Weapons team, Warlock and Death Engine fire at the Gore Riders. Whilst they only did 4 points of damage, the loud noises upset the boars, wavering the unit for a Turn.<br />
<br />
The Slave Regiment charged back into the Orclings but only did a minimal amount of damage in return.<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYGCqh8NyMbea8r-h0SIrC9fnOpUsOyTX09_-cSHV5FwbF-dqUa9kDWa_gVy4TzcKxnedFHt8aNsxj7DhOGBnb5jsK-yiteasyCXfpOGKv-RfyRX5c-3bsXMPHKrQBvIwQriANO7QsCXk/s1600/IMG_20170527_100426.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYGCqh8NyMbea8r-h0SIrC9fnOpUsOyTX09_-cSHV5FwbF-dqUa9kDWa_gVy4TzcKxnedFHt8aNsxj7DhOGBnb5jsK-yiteasyCXfpOGKv-RfyRX5c-3bsXMPHKrQBvIwQriANO7QsCXk/s400/IMG_20170527_100426.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Where will the Demonspawn go?</td></tr>
</tbody></table>
</span></span></span></span></span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 4 Orcs</span></b></span></span></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQCIA3lBtAml12Clk_aXDdn7i3jksW_ssJT7u7Qct00pbKfoAHZJIuauBf3k45wUYOSgh81xPzgW-4KSf-1fQ5ARZSfx9c4KLg9CivKxuAC56jWHloXLGAu5JZodJQGSw0Sl1tS4_MqXM/s1600/Pete_27052017_map08.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQCIA3lBtAml12Clk_aXDdn7i3jksW_ssJT7u7Qct00pbKfoAHZJIuauBf3k45wUYOSgh81xPzgW-4KSf-1fQ5ARZSfx9c4KLg9CivKxuAC56jWHloXLGAu5JZodJQGSw0Sl1tS4_MqXM/s400/Pete_27052017_map08.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs lose their cool</td></tr>
</tbody></table>
The orcs' poor positioning became even more apparent as the support units continued to be overstretched. In desperation the Wardrum risked the ratkin's guns to move toward the right Ax horde.<br />
<br />
The Godspeakers moved to both block charges from the Slave Regiment and to fireball the Warlock. However they could only do 5 damage to the wizard.<br />
<br />
The wavered Gore Riders were blocking a charge from the other unit, and worse of all were also blocked from retreating by the steady Gore Riders. Fearing being gunned down, the cavalry decided to get some of their value back by charging the remaining Weapons Team. They manged to break it but their charge left them a massive response from multiple Ratkin units.<br />
<br />
The Ax horde and Giant charged the horde of Tunnel Slaves through the forest but could only do 10 points of damage and failed to wound them.<br />
<br />
On the right the Orclings finally broke the Tunnel Slave regiment and turned to face the Death Engine.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj19pjWvxmT1xAhh0n9FR4uDur8Ow2_DjMIXFkrdVlbxptFYy8Joc-UDs0PfxPE_du3dduyLJcuqXh_-9rp-AUoSs8ovWUA1ugX6fsdlhZ9eaGN1WCUFicVPDMiFXn9atUbemy6vI3Tkcw/s1600/IMG_20170527_101426.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj19pjWvxmT1xAhh0n9FR4uDur8Ow2_DjMIXFkrdVlbxptFYy8Joc-UDs0PfxPE_du3dduyLJcuqXh_-9rp-AUoSs8ovWUA1ugX6fsdlhZ9eaGN1WCUFicVPDMiFXn9atUbemy6vI3Tkcw/s400/IMG_20170527_101426.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Gore Riders break the Weapons Team</td></tr>
</tbody></table>
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><br /> </span></span></span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 4 Ratkin</span></b></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2N41uW95Y9wLrR11275mB_cCRDg_Gvtvi_Ckphit_9Ih2BDfeEpt8ArwYtU7SN904B59eUKcJVEkoaa2T7VcHygTpYjwESu2LCRj_0H3aTxsVcLpkvBOHbeB9qOXMzzpRHap4XVSvQ8A/s1600/Pete_27052017_map09.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2N41uW95Y9wLrR11275mB_cCRDg_Gvtvi_Ckphit_9Ih2BDfeEpt8ArwYtU7SN904B59eUKcJVEkoaa2T7VcHygTpYjwESu2LCRj_0H3aTxsVcLpkvBOHbeB9qOXMzzpRHap4XVSvQ8A/s400/Pete_27052017_map09.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ratkin counter-attack</td></tr>
</tbody></table>
The Ratkin had a mass of good charges against several valuable orc units.<br />
<br />
The Shock Troops, Swarm Crier, Death Engine and Blight ran down the Gore Riders. After killing the orcs, the Death Engine and Swarm Crier both advanced, allowing the Blight to reform facing the rest of the orcs.<br />
<br />
The Tunnel Slaves shuffled over to counter charge the Giant and whilst they couldn't break him, they continued to provide a shield against the Giant, Ax horde and remaining Gore Riders.<br />
<br />
In the middle the Tunnel Slaves rushed forward at the exposed Godspeakers (probably overjoyed that they were fighting a unit that was unlikely to ever break them) and did one damage to the shaman, disrupting him.<br />
<br />
The Demonspawn leapt over the low ruins, at the exposed rear of the Wardrum, quickly routing the orcs, repositioning to face the rear of the Ax horde.<br />
<br />
On the left the Death Engine rolled into the Orclings in the woods, killing enough of the diminutive orcs to waver the unit.<span id="goog_823430569"></span><span id="goog_823430570"></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikNiaGwBC5oSTViU92inTMG5nMx36uK5coj5lm1tAm_K-wf2eZbi7w8zEUD5xMttKwceavfYsKV01jg8Ppb8AIDFHPNwKIquAyp19SrcSgXDq97QP9pdiisB_oiDJfEOXn2ogBuqHsJXM/s1600/IMG_20170527_101550.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikNiaGwBC5oSTViU92inTMG5nMx36uK5coj5lm1tAm_K-wf2eZbi7w8zEUD5xMttKwceavfYsKV01jg8Ppb8AIDFHPNwKIquAyp19SrcSgXDq97QP9pdiisB_oiDJfEOXn2ogBuqHsJXM/s400/IMG_20170527_101550.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Demonspawn surprises the Wardrum</td></tr>
</tbody></table>
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><br /></span></span></span></span></span></span>
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 5 Orcs</span></b></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyy3d-olUlVa7X-bxHH0KoPEpAPwKN-tVRTkxw5ZNvCyuNscEjWWwBLi-y5HOBpKaQRyE11mGOxfJT47TMStnQtObD_0UAhi66FuVnA61bQdyAr2xhn-t55_gxfa-DP_DB1n4csFcYnjA/s1600/Pete_27052017_map10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyy3d-olUlVa7X-bxHH0KoPEpAPwKN-tVRTkxw5ZNvCyuNscEjWWwBLi-y5HOBpKaQRyE11mGOxfJT47TMStnQtObD_0UAhi66FuVnA61bQdyAr2xhn-t55_gxfa-DP_DB1n4csFcYnjA/s400/Pete_27052017_map10.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs find themselves in trouble</td></tr>
</tbody></table>
The Ratkin had punished the orcs for their sloppy play, and threatened to annihilate the remaining orcs on the right and could continue to hold up the left.<br />
<br />
The exposed Ax horde responded to the Demonspawn by backing up as far as they could, offering a flank charge instead of a rear one. The non-disrupted Godspeaker further moved to block the Demonspawn. <br />
<br />
His fireballs had no significant effect on it however he could possibly hold up the monster for one turn, and allow the respositioning Morax to charge it in the rear.<br />
<br />
The Giant and Gore Riders finished off the Slave Horde, and moved backward, blocking as many charges against the Ax horde as possible. <br />
<br />
Things looked grim for the orcs!<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjktuqryxfv2osD02rI8Wk58ExEUwm4bT0-GUjh9rvO5bkbmiFobx7LidErMm684kJD2n4I6hgliy_NJbLdDGoqRJcrqQ_4Sak_7GvfioDOu-OSX6nMBqgGWaqQ4tsIkyY8cHvViNd4go/s1600/IMG_20170527_103905.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjktuqryxfv2osD02rI8Wk58ExEUwm4bT0-GUjh9rvO5bkbmiFobx7LidErMm684kJD2n4I6hgliy_NJbLdDGoqRJcrqQ_4Sak_7GvfioDOu-OSX6nMBqgGWaqQ4tsIkyY8cHvViNd4go/s400/IMG_20170527_103905.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Godspeaker stalls the ratkin advance</td></tr>
</tbody></table>
</span></span></span></span></span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 5 Ratkin</span></b></span></span></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjB0s3dftseekEFZYN0yWUOqIQqi0HxtfrkvO-5NOil-tS3DRPaDqtjC_3eOB3nTsxCvSW85U9LMPKUeYFh30riipey0cqFXFD-eTiAooqi6kVKIhXNdJOiJknpXQvrF0pCLEf-92c2-P4/s1600/Pete_27052017_map11.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjB0s3dftseekEFZYN0yWUOqIQqi0HxtfrkvO-5NOil-tS3DRPaDqtjC_3eOB3nTsxCvSW85U9LMPKUeYFh30riipey0cqFXFD-eTiAooqi6kVKIhXNdJOiJknpXQvrF0pCLEf-92c2-P4/s400/Pete_27052017_map11.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The ratkin press their advantage</td></tr>
</tbody></table>
<br />
The Ratkin continued to press their advantage, on the right the Shock Troops massacred the wounded Giant, and the Death Engine rumbled into the Gore Riders, wavering them again. <br />
<br />
The unengaged units advanced as far as they could. However the Slaves again failed to shift the Godspeaker stalling the Shock Troops for another turn.<br />
<br />
Spotting the vengeful Morax, the Demonspawn decided that it'd rather be elsewhere and ignored the Godspeaker to leap behind the Ax horde.<br />
<br />
On the left the Death Engine turning to face the Ax horde, whilst still
blocking the orclings (and giving them a hindered charge). <br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4w-dBT2aiLaNXrW3FhuqVplCnY5wNC2QR7kJOkfsynQDowiYfdyTg5n8gV0IQcsxmj2JhjTv1CNDTi7bWfYyE14UogsCuX6IEzw7WdmBm9HoQAScSYhEqGoRQ9Ln-sTTVSYlXjtFECZ4/s1600/IMG_20170527_104055.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4w-dBT2aiLaNXrW3FhuqVplCnY5wNC2QR7kJOkfsynQDowiYfdyTg5n8gV0IQcsxmj2JhjTv1CNDTi7bWfYyE14UogsCuX6IEzw7WdmBm9HoQAScSYhEqGoRQ9Ln-sTTVSYlXjtFECZ4/s400/IMG_20170527_104055.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ratkin elite troops engage</td></tr>
</tbody></table>
</span></span></span></span></span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 6 Orcs</b></span></span></span></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjANc3MCkhseeWLQW9MCaDGU7uE3kGFikRnc0QgZR1-3V5wRCfeYqs6i990QifA6n05bCC0tETd3ZFxn96wlxz8BVN_j6MD5D7XKITOs_Dsnzjp8hLGhLovoFnfxpWYTL1HKF5SLFm-ueE/s1600/Pete_27052017_map12.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjANc3MCkhseeWLQW9MCaDGU7uE3kGFikRnc0QgZR1-3V5wRCfeYqs6i990QifA6n05bCC0tETd3ZFxn96wlxz8BVN_j6MD5D7XKITOs_Dsnzjp8hLGhLovoFnfxpWYTL1HKF5SLFm-ueE/s400/Pete_27052017_map12.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs get desperate</td></tr>
</tbody></table>
The orcs continued to protect the Ax hordes as much as possible. The Ax moved backward as far as they could, hoping to use the forest to buy time, as the Gore Riders kept their position, blocking the Death Engine.<br />
<br />
In desperation, the Mounted Flagger and Godspeaker managed to ground the monster, limiting its charge options and hopefully giving the Morax a chance to charge it<br />
<br />
The Orclings charged the Death Engine as the left Ax horde gave up on seeing combat and settled down for a rest in the other forest.<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> </span></span> </span></span></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoeo9uhyaoapLBTPA0kRACw_uz1acXOOrotMIz8dx3T7h8R1AAdFqh-w578otKyEKh7i32A_gNQD39MdDsv4F7tgclJqeJEMuBfkKXed9xdPX9oqu5g1ovu5Qe_Nu3ZMk_n2eGEJOh1Gg/s1600/IMG_20170527_104216.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoeo9uhyaoapLBTPA0kRACw_uz1acXOOrotMIz8dx3T7h8R1AAdFqh-w578otKyEKh7i32A_gNQD39MdDsv4F7tgclJqeJEMuBfkKXed9xdPX9oqu5g1ovu5Qe_Nu3ZMk_n2eGEJOh1Gg/s400/IMG_20170527_104216.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The slaves and Godspeaker up close and personal</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 6 Ratkin</b></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivwZz6sN_D7lPSCUToOpiBqzXWz-dBoa_UDYw8ortvL-a9p6J7jNieOOf5qhi8aZcH9-fmZcZ-_Uk-yekSgyeko2_19A5HAD8sfIoSQURhFGKLQ3QTxQv7p98tPEDcT0OtTheBavEnSGs/s1600/Pete_27052017_map13.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivwZz6sN_D7lPSCUToOpiBqzXWz-dBoa_UDYw8ortvL-a9p6J7jNieOOf5qhi8aZcH9-fmZcZ-_Uk-yekSgyeko2_19A5HAD8sfIoSQURhFGKLQ3QTxQv7p98tPEDcT0OtTheBavEnSGs/s400/Pete_27052017_map13.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Gore Riders continue to waver</td></tr>
</tbody></table>
The Demonspawn decided to charge through the Godspeaker and advanced enough to hit the Ax horde in the rear. This, combined with a front charge from the Shock Troops, was more than enough to break the orcs, and both units turned to face the Morax.<br />
<br />
The Slaves again failed to break the Godspeaker, leaving their frustrated Shock Troops waiting behind them.<br />
<br />
On the Left the Death Engine crushed the rest of the orclings and backed off slightly showing its front to the Ax horde in the forest.<br />
<br />
The other Death Engine again wavered the Gore Riders, failing to claim their victory points.<br />
<br />
As things stood the ratkin had won, but we rolled off and there would be a turn 7, giving the orcs a sliver of a chance of getting a draw...<br />
<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRqlTBw0tN8UTG5a_6z2QrYcv54vTOKixdEDV02tpC-ON2nIOXUnj-KvVeA5dt84cqNNIH_ePscf2gBVUqOmykM9awm6BVJ4UGVLozVkIAZtzqSoEX2QFTltqfDAxgT6_5BeMSmk8bmig/s1600/IMG_20170527_105732.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRqlTBw0tN8UTG5a_6z2QrYcv54vTOKixdEDV02tpC-ON2nIOXUnj-KvVeA5dt84cqNNIH_ePscf2gBVUqOmykM9awm6BVJ4UGVLozVkIAZtzqSoEX2QFTltqfDAxgT6_5BeMSmk8bmig/s400/IMG_20170527_105732.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Demonspawn in a good position</td></tr>
</tbody></table>
</span></span></span></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 7 Orcs</b></span></span></span></span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5vKbQoU93sxqJrFh03Jq5-g6r6aavw_C0DRyzk5i89FTwvIGeI0MOleLaboUbVHkibme9Dndz88S84a9B8KQ0qJGoIeZYZjoNwy_6Fmi1e_DCK2RLmqKhAbl12sEBBXpvhWK0Ynsl5sg/s1600/IMG_20170527_110603.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5vKbQoU93sxqJrFh03Jq5-g6r6aavw_C0DRyzk5i89FTwvIGeI0MOleLaboUbVHkibme9Dndz88S84a9B8KQ0qJGoIeZYZjoNwy_6Fmi1e_DCK2RLmqKhAbl12sEBBXpvhWK0Ynsl5sg/s400/IMG_20170527_110603.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">The orcs' last chance...</span></td></tr>
</tbody></table>
</b></span></span></span></span></span></span></span><br />
In order to claim a draw, the Morax would need to break the Shock Troops, and then survive the charge of the Demonspawn, and potentially the Tunnel Slave regiment as well. It was unlikely but not impossible.<br />
<br />
The Flagger advanced to block the Blight from charging the Morax should the Shock Troops break, as the Godspeaker repositioned to continue chaffing up the Tunnel Slaves.<br />
<br />
As it was the Morax under-performed, doing a total of 12 damage and failing to roll the double sixes needed to break the Shock Troops, giving the Ratkin victory!<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> </span></span></span></span></span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> </span><b> </b></span></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRl2vFliYpCdOeoTcNuC8QdGw8zpcLtrdukvToRjIKA1n1wti1vWFtH7J0I4MVFt07TYYienaw3OduWZyVRzyg5ZR9G95UlUWuJ2ClMlregM2R4Q7C50tQ90GAp9_kOPP2WPM-I8L-PFM/s1600/Pete_27052017_map14.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRl2vFliYpCdOeoTcNuC8QdGw8zpcLtrdukvToRjIKA1n1wti1vWFtH7J0I4MVFt07TYYienaw3OduWZyVRzyg5ZR9G95UlUWuJ2ClMlregM2R4Q7C50tQ90GAp9_kOPP2WPM-I8L-PFM/s400/Pete_27052017_map14.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"> The orcs last gambit fails to pay off</td><td class="tr-caption" style="text-align: center;"></td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 7 Ratkin</b></span></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMAF8b6jezEl1TOaxxrFOciqgR0fngKizgeVmwNamCKikJlg7tsWP9LqRcJlFuG8tJeTAKIqm1Bk9yhIkX2dTPcYKCkxY8Sifd6IuWkWytf7D8UHGgRiDXIf26XP0GeE_kogpg6j3ar08/s1600/Pete_27052017_map15.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMAF8b6jezEl1TOaxxrFOciqgR0fngKizgeVmwNamCKikJlg7tsWP9LqRcJlFuG8tJeTAKIqm1Bk9yhIkX2dTPcYKCkxY8Sifd6IuWkWytf7D8UHGgRiDXIf26XP0GeE_kogpg6j3ar08/s400/Pete_27052017_map15.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The defeated orcs are slaughted</td></tr>
</tbody></table>
The orcs last gambit had failed to pay off, and left nearly all of their remaining units in poor positions. We agreed to give the Ratkin their turn to see how many orcs they could kill...<br />
<br />
...and kill they did, the Death Engine finally crushed the Gore Riders, the Blight executed the Flagger, the Slaves chopped down the defiant Godspeaker and the Demonspawn and Shock Troops made easy work of the Morax.<br />
<br />
The orcs were run from the field, giving the Ratkin a comfortable victory at the loss of only a few slaves.<span style="font-size: large;"><span style="font-size: small;"> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2wMBpsx0-E8bedL034m9i45awxUONysLGUc-OHLQy238-embffSIQOIwD0KQzNN8FlvxLwdtGoHlqYT4WI6DlPTLZ8speXo5PAcvQ1HZhfAsd3FISmx2pJtou68fmtlfr-phLsfSb3cE/s1600/IMG_20170527_110953.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2wMBpsx0-E8bedL034m9i45awxUONysLGUc-OHLQy238-embffSIQOIwD0KQzNN8FlvxLwdtGoHlqYT4WI6DlPTLZ8speXo5PAcvQ1HZhfAsd3FISmx2pJtou68fmtlfr-phLsfSb3cE/s400/IMG_20170527_110953.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Not a good place for a Flagger!</td></tr>
</tbody></table>
</span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">After-battle thoughts </span></b></span></span><br />
That was comprehensive! Congratulations to Pete. He played well and punished me mercilessly for my poor play and definitely deserved the win. It was nice to see what this army can really do (again), and how <a href="http://www.thefieldsofblood.com/2017/05/kow-ratkin-communard-warriors.html">effective the Slaves are as chaff</a>.<br />
<br />
Overall I'm pretty disappointed by my play, but hopefully I've got some mistakes out of my system, and learned a few lessons ;) <br />
<br />
Trying to play more openly clearly failed. It left my units isolated and open to flank charges, and also meant that I couldn't cover them with the inspiring and Wardrum support. If I am going to play more expansively like this, I'll need more inspiring. However, I think I'll be going back to my tighter formation from now on.<br />
<br />
Beyond that, I again failed to see the Demonspawn coming - I thought Pete would try and shoot the Wardrum down and thought it stood a reasonable chance of surviving, and totally forgot the massive flier sitting in the corner. <br />
<br />
I also messed up my positioning and charges on the right. I panicked with the non-wavered Gore Riders and wasted them on a really stupid charge thinking they were dead either way. I knew that I couldn't break the Blight but for some reason thought that taking out the Weapons Team was the best option, rather than just retreating a few inches.<br />
<br />
I also thought that the Ax horde and Giant would break the Slaves that turn If this had happened, it would have given me the first charge into the Shock Troops. However tallying it up I was being optimistic to say the least<br />
<br />
The one positive I can take out of the game was that I managed to hold up a reasonably large number of points with the Godspeaker, something that I said I would practice, but I think that I need to still work on in future. <br />
<br />
I'll be bringing a slightly different army to Runefang on Saturday and will put up reports from the games there. However I'm going on holiday next week so I probably won't be able to get any reports finished before the 12th of June. After that I'll try and get 1 - 2 done a week.Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com3tag:blogger.com,1999:blog-7693368442346213210.post-8806365611491870182017-05-27T20:44:00.002-07:002017-05-27T23:25:25.694-07:00After Tournament Report and Some Navel GazingWhilst I'll be dedicating this blog to battle reports, I thought I might just write up a short post of my thoughts on my recent Wellington Warlords Super Series tournament, and where I think I'll go from here :)<br />
<br />
I won't be posting this on Facebook because it really is a lot of self indulgent naval gazing and I don't know how much interesting I have to say!<br />
<br />
My first thought on the tournament, and the Wellington scene more generally is on how great my opponents have been. Its really nice to play people who are competitive but still polite, mature and sporting.<br />
<br />
As for my performance, I aimed to come mid-table and achieved that goal, but I'm under no illusions that I was lucky to get there and that there are some things to work on in this weeks' Runefang IX (where I'll similarly aim to get mid-table, but I won't be upset if I totally fluff my lines and come 8th).<br />
<br />
The two things which I think I'll work on are 1. keeping a cool head and thinking before I charge and 2. practice chaffing up and stalling enemy units. Neither of these are likely to be quick fixes, I've already repeated one of them in a game against Pete (which I'll post soon)! I'll just work on being aware of them and trying to change my play over time :)<br />
<br />
<br />
I mentioned the first recurrent mistake in a couple of the games. I like to take offered charges, especially if I think that I can break the target. This is very orky but it can lead to me getting out of position and setting myself up to lose valuable units. I think that I've actually already improved on compared to my first games (I once charged a troop of Gore Riders into the flank of a Zombie legion) but I do still tend to see red once or twice a game.<br />
<br />
I think that this is part of my problematic use of the Gore Riders, I tend to throw those units unsupported into the enemy lines and then watch them die. Improving on this probably will involve me thinking about the possible exchanges that I'm making but also thinking about my final positioning - charging the Ax horde out of the dominate circle in the game against Ryan for instance.<br />
<br />
This also relates to the second point, sometimes it's better to not charge or counter-charge and break enemy units, particularly if they are stopping more dangerous units getting into the fight. This is something that Pete does really well with both his Beast Packs and Tunnel Slaves, and which Ryan also did with his Zombie legion.<br />
<br />
<br />
There is of course more of an art to stalling and chaffing up the enemy than not charging. Practicing things like using the threat of a charge, throwing units under the bus, or positioning units in ways which disrupt my opponents' positioning are also things that I need to work on.<br />
<br />
I have a tendency to not plan ahead in this regard. All to often I rely on throwing my individuals between my units and the enemies far to late to achieve anything (I've lost track of the number of times that I've needed an advance of 1" to save a unit).<br />
<br />
<br />
I'm going to make a slight change to my list for the next tournament - dropping the Trolls and one of the Flaggers for another Godspeaker (with the inspiring talisman), another Orcling horde and another troop of Skulks. I'm not that optimistic about dropping the Trolls, but they're the only unit that I can easily cut whilst still having 4 heroes and 2 monsters.<br />
<br />
<a href="http://www.thefieldsofblood.com/2017/04/kow-tinker-tailor-soldier-fail.html?spref=fb" target="_blank">Pete has posted a valuable warning about tinkering</a> and failing, and this has stopped me from doing just what he warned against (I've now played about 20 games with this list). However in this case I want to try out a few different unit types to help me learn a bit. I'm not sure if my proposed change will stick but having a go with a couple of more chaff units will be a bit of an interesting challenge.<br />
<br />
I'm not expecting that I will suddenly improve with these changes, but it will offer a few new learning opportunities. I don't think that I'll change my orc list any more after this though. <br />
<br />
This means that my list will be:<br />
<br />
<span style="font-size: x-small;">Ax Horde<b> </b>205</span><br />
<span style="font-size: x-small;"> - Godspeaker, banechant, heal 100 </span><br />
<span style="font-size: x-small;"> - Wardrum 80</span><br />
<span style="font-size: x-small;"><span style="font-size: medium;"><span style="font-size: x-small;"> - Skulk Troop 75</span></span></span><br />
<span style="font-size: x-small;"><span style="font-size: medium;"><span style="font-size: x-small;"> </span></span> </span><br />
<span style="font-size: x-small;">Ax Horde<b> </b>205</span><br />
<span style="font-size: x-small;"> - Godspeaker, banechant, heal 100 </span><br />
<span style="font-size: x-small;"> - Giant 190</span><br />
<span style="font-size: x-small;"><span style="font-size: medium;"><span style="font-size: x-small;"> - Skulk Troop 75</span></span></span><br />
<br />
<span style="font-size: x-small;">Morax Regiment, Brew of Sharpness 245 </span><br />
<span style="font-size: x-small;"> - Godspeaker, heal, inspiring talisman100 </span><br />
<span style="font-size: x-small;"><span style="font-size: medium;"><span style="font-size: x-small;">- Skulk Troop 75</span></span></span><br />
<br />
<span style="font-size: x-small;">Gore Rider Regiment, Mace of Crushing 185</span><br />
<span style="font-size: x-small;"> - Flagger, mounted on Gore 65</span><br />
<br />
<span style="font-size: x-small;">Gore Rider Regiment 185</span><br />
<br />
<span style="font-size: x-small;">Orcling Horde* 90 </span><br />
<span style="font-size: x-small;">Orcling Horde* 90</span><br />
<span style="font-size: x-small;"><br /></span>
<span style="font-size: x-small;"><span style="font-size: small;">I had a game on Saturday against Pete's Ratkin, which I'll post in the next couple of days. That will be the last post for a couple of weeks - I'll be going on holiday from the 4th - 12th of June. I'll work on posting my Runefang IX reports after that.</span></span>Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com4tag:blogger.com,1999:blog-7693368442346213210.post-3434554448003005162017-05-25T23:05:00.001-07:002017-05-26T00:53:18.740-07:00Battle Report 4: Orcs vs Varangur 20/05/2017<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6VTKEsoqapvsrXnVcNh5ZyDdjqzkffPZejReFoPJC4Jvd4tCDwuCo_aXLbRpxL2DNrYhl1KxRyZdl4XTsy0G4A3i0LCEGkEjxRJdrn6yFQF8_dFIpL2jd82SQWNzyyP63ZNpXACQZcwY/s1600/IMG_20170520_153251.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6VTKEsoqapvsrXnVcNh5ZyDdjqzkffPZejReFoPJC4Jvd4tCDwuCo_aXLbRpxL2DNrYhl1KxRyZdl4XTsy0G4A3i0LCEGkEjxRJdrn6yFQF8_dFIpL2jd82SQWNzyyP63ZNpXACQZcwY/s400/IMG_20170520_153251.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">You'll be amazed the distance at which those flails can kill orcs with the power of Korgaan!</td></tr>
</tbody></table>
Hello everyone!<br />
<br />
This is the battle report for my third and final game at the Wellington Warlord's Super Series. After two losses and a bye I was drawn against Neil's horse-archer Varangur army.<br />
<br />
I'd played Neil once before in my first real game of Kings of War (and first tournament game) where we'd played out a fantasy reenactment of the <a href="https://en.wikipedia.org/wiki/Battle_of_Carrhae">battle of Carrhae</a> with my orcs in the position of the Romans. Whilst I was keen for revenge I wasn't exactly confident...<br />
<span style="font-size: large;"><b>Armies</b></span><br />
<span style="font-size: small;"><b><b>Orcs</b>
<br />
</b>Ax Horde, Blood of the Old King 205<br />
- Godspeaker, banechant, heal 100 <br />
- Wardrum 80<br />
- Skulk Troop 75</span>
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><br />
Ax Horde 205<br />
- Godspeaker, banechant, heal 100<br />
- Giant 190
</span>
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Morax Regiment, Brew of Sharpness 245 <br />
- Flagger, Banner of the Griffin 70
</span>
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Gore Rider Regiment 185<br />
- Flagger, mounted on Gore 65
</span>
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Gore Rider Regiment 185
</span>
<span style="font-size: small;"> </span><br />
<span style="font-size: small;">Troll Horde* 190
</span><br />
<span style="font-size: small;">Orcling Horde* 90 </span><br />
<br />
<br />
<br />
<span style="font-size: small;"><b>Varangur</b></span><br />
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<span style="font-size: small;">Fallen Horde – Brew of Strength 270</span></div>
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<span style="font-size: small;"> - </span><span style="font-size: large;"><span style="font-size: small;">Devourer – Noxious Mist 190</span></span></div>
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<br /></div>
<div class="MsoNormal">
Horse Raider Regiment – Bows 180</div>
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- Devourer – Noxious Mist 190</div>
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<div class="MsoNormal">
<span style="font-size: large;"><span style="font-size: small;">Horse Raider Regiment - Bows 180</span></span></div>
<div class="MsoNormal">
<span style="font-size: large;"><span style="font-size: small;"> - Magos – Blood Boil, Boots of Levitation 160</span></span></div>
<span style="font-size: large;"><span style="font-size: small;">
</span><br /><b>Terrain</b></span><br />
<br />
<br />
<span style="font-size: large;"><span style="font-size: small;">I </span></span>got to play on the same board as my first game, and Neil picked the same side as Ryan. I was pretty happy about this firstly because there was plenty of cover in the middle, and also because that the odd shaped hill on his side would provide some protection for my advance. <br />
<br />
This time we were going to play scavenge from clash of kings, which neither of us had played before. Neil placed his token on the left (from my perspective), and I placed mine on the same side. This is something which I always do as I'm usually the slower army so closing down the game is always in my favour.<br />
<div class="separator" style="clear: both; text-align: center;">
<span style="font-size: large;"><span style="font-size: small;"> </span></span><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWgKGUbZmWzyyJFT65IR7YxqKBdvEbVTS10Bbs3yS7BbnJWwjtwVN7XC98wxjeE6eVnuvNB6UPQSfYZowlwnpaX_irXjzuXNxjl_ssP5wUCWuOo413DB_oSb5saFeP0GdL60H1B7MPcgg/s1600/Terrain_Ryan_and_Neil_map01.jpg" imageanchor="1"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWgKGUbZmWzyyJFT65IR7YxqKBdvEbVTS10Bbs3yS7BbnJWwjtwVN7XC98wxjeE6eVnuvNB6UPQSfYZowlwnpaX_irXjzuXNxjl_ssP5wUCWuOo413DB_oSb5saFeP0GdL60H1B7MPcgg/s400/Terrain_Ryan_and_Neil_map01.jpg" width="400" /></a></div>
<br />
<span style="font-size: large;"><b>Deployment</b></span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkCytIXNr5UP-ltuTcRV8mLhsKFDfF3Q0slJV2Yj_EcDpp9SJzeGQF_78BmH7XaykK6InSA38UgU4GeuQ7itwubD44snEeISGNcWoC0Y-tDeGw-YKtHwJIj4e2KiETxK0HK44BGd81K2A/s1600/Niel_20052017_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkCytIXNr5UP-ltuTcRV8mLhsKFDfF3Q0slJV2Yj_EcDpp9SJzeGQF_78BmH7XaykK6InSA38UgU4GeuQ7itwubD44snEeISGNcWoC0Y-tDeGw-YKtHwJIj4e2KiETxK0HK44BGd81K2A/s400/Niel_20052017_map01.jpg" width="400" /></a></div>
Neil placed his Horse Riders in the middle, with the hill giving two units a nice angle of fire, and the other two in a good position to rush round the flank. He placed his tougher units on his right, with the Magi distributed though out the line. <br />
<br />
I was really concerned that he would move up to the scavenge points on turn 1, and then just chaff me up for the game before winning - Pete had pointed out that he could have done something similar in an earlier loot game with his herd army. because of this I wanted to rush up and claim the tokens as quick as possible. <br />
<br />
With all of the tokens on one side of the board, I placed my main body in the middle, with the Ax horde just avoiding the obstacle to rush up a few extra inches. The Giant was deployed on an angle to rush into the forest and take cover, all of the other infantry hid behind the Ax - fueling the Godspeakers.<br />
<br />
We rolled for turns and again I won and chose to go first. <br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhygAhR9RIw1_PE8iOaIkcd80ITwvO4PSTv484DtXSeA40KOw4rg7qR8nVUWoUuXDgEqD2brQ1WHguqBMrc1fObve22pnJVXLjN3YarepdDRBHMcH7eHJwJLpf5_cd4TAfWl72B3fz2IH0/s1600/IMG_20170520_151750.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhygAhR9RIw1_PE8iOaIkcd80ITwvO4PSTv484DtXSeA40KOw4rg7qR8nVUWoUuXDgEqD2brQ1WHguqBMrc1fObve22pnJVXLjN3YarepdDRBHMcH7eHJwJLpf5_cd4TAfWl72B3fz2IH0/s400/IMG_20170520_151750.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Varangur ready to kill some orcs</td></tr>
</tbody></table>
<br />
<b><span style="font-size: large;">Turn 1 Orcs</span></b><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9L6AyFvYi7Lp3PEo2ywr31cA1vuvDxaPhDeQMFC2dBb9kAviglR7G8Zw4kGh6Dtw9XwT8kWSAuTZighPVz-7_f7lwDbCmSX1O7-bYAMavZhRgu0Q8GW5vsiNhxX5lIsTkJ89AYUBFzG8/s400/Niel_20052017_map02.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs rush forward to take cover in the forest</td></tr>
</tbody></table>
The orcs charged up as quickly as possible, trying to claim the scavenge markers and take cover in the forest.<br />
<br />
On the left the Gore Rides also advanced to secure the left token. The plan was to spend one turn looting that point and then retreat and destroy it if needs be.<br />
<br />
<div class="separator" style="clear: both; text-align: left;">
<span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCJylg-wZgVmduHqWmeIAAP6oDvS2EpOirkTAUb80Cd732jykzCeTA1W6Ft0PX3mHXGtXGiU5zCc9OgkPVx5ZGKMt6lfist0R9TjZ5R130cRS-i5scR5baE043S9vrGoWjsoSwVym92VU/s1600/IMG_20170520_151504.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCJylg-wZgVmduHqWmeIAAP6oDvS2EpOirkTAUb80Cd732jykzCeTA1W6Ft0PX3mHXGtXGiU5zCc9OgkPVx5ZGKMt6lfist0R9TjZ5R130cRS-i5scR5baE043S9vrGoWjsoSwVym92VU/s400/IMG_20170520_151504.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs advance</td></tr>
</tbody></table>
</span></div>
<div class="separator" style="clear: both; text-align: left;">
<b><span style="font-size: large;">Turn 1 Varangur</span></b></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4slwvxT6_-1NE-PAPshwnoi2oixEDXH1kqTihzQKZtOASW4SCNWDMLPr_kTWir7aUOguHjbxiLkSS4pqckWBUH4cBXDo3nVwqWnmUw2umtOPLjnnrm9WbZRVCTJmn9qr_3wSqpPzqrQU/s1600/Niel_20052017_map03.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4slwvxT6_-1NE-PAPshwnoi2oixEDXH1kqTihzQKZtOASW4SCNWDMLPr_kTWir7aUOguHjbxiLkSS4pqckWBUH4cBXDo3nVwqWnmUw2umtOPLjnnrm9WbZRVCTJmn9qr_3wSqpPzqrQU/s400/Niel_20052017_map03.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Varangur climb the hill and open fire</td></tr>
</tbody></table>
The Varangur horde raiders advanced to get sight on the orc hordes and open fire. The Skulks were quickly shot out of the forest, and a few points of damage was done on the Ax and one of the Gore Rider regiments.<br />
<br />
On the left the Fallen moved up to just out of range of the Gore Riders, as the Devourers re-positioned to respond to the orc cavalry.<br />
<div class="separator" style="clear: both; text-align: left;">
<span style="font-size: small;"> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLZhP9FbDcp-RZyNWXeHbyAATBc-jMpU3Y96Rjc9adaz_mASPaLEDs0eJEpzbNC9XtCta4Dfn9bABek1ZLBjndEq4i3TteSAE9uSYSM9eyniyZ5TWwBkzyp0lU6UKf_nSyXGGORrWgMhc/s1600/IMG_20170520_153251.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLZhP9FbDcp-RZyNWXeHbyAATBc-jMpU3Y96Rjc9adaz_mASPaLEDs0eJEpzbNC9XtCta4Dfn9bABek1ZLBjndEq4i3TteSAE9uSYSM9eyniyZ5TWwBkzyp0lU6UKf_nSyXGGORrWgMhc/s400/IMG_20170520_153251.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The horse riders open fire</td></tr>
</tbody></table>
</span></div>
<div class="separator" style="clear: both; text-align: left;">
<span style="font-size: small;"><span style="font-size: large;"><b>Turn 2 Orcs</b></span></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRggV-P0wKpYScEhClp8TGPiykRQf63Vgj7Henhb7KCYitjwDtQGs3vrjfOKazGkkUIP5YtGtOBNukMvVYXU4LGAtobgaStAy9HNIpU3xA5k00mtLc9iNL_G-WwETU50rQueaGpHsGttQ/s1600/Niel_20052017_map04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRggV-P0wKpYScEhClp8TGPiykRQf63Vgj7Henhb7KCYitjwDtQGs3vrjfOKazGkkUIP5YtGtOBNukMvVYXU4LGAtobgaStAy9HNIpU3xA5k00mtLc9iNL_G-WwETU50rQueaGpHsGttQ/s400/Niel_20052017_map04.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs claim all the scavenge points!</td></tr>
</tbody></table>
The orcs continued their advance, unperturbed by the Skulk's demise and moved into the forests, claiming all of the scavenge points. The Godspeakers healed the damage done to the Ax. <br />
<br />
One regiment Gore Riders produced a loot token and began to fall back with their bounty. The other Gore Riders advanced to cover their retreat.<br />
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<br /></div>
<div class="separator" style="clear: both; text-align: left;">
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 2 Varangur</b></span></span></span></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF-SsFq3AXRpUc_zeHPUDFEyvOlUVS7Y5k2zVqvzfgaWc6emZnfdPc7-tx0S0gngx1-sii5Qdc6FRgU2iFj-WwEzTOu_HDZV46OyYaadNn7NYel2YjvrfoyMLMR-aYvINMOsK9wgr0Zuw/s1600/Niel_20052017_map05.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF-SsFq3AXRpUc_zeHPUDFEyvOlUVS7Y5k2zVqvzfgaWc6emZnfdPc7-tx0S0gngx1-sii5Qdc6FRgU2iFj-WwEzTOu_HDZV46OyYaadNn7NYel2YjvrfoyMLMR-aYvINMOsK9wgr0Zuw/s400/Niel_20052017_map05.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Devourers get into positon</td></tr>
</tbody></table>
The Horse Riders fall back down the hill, moving out of range from the orc advance. On the right the Devourers moved up into the field getting the Gore Riders in range of their noxious breath. Combined with the Magos' lighting bolts they7 were able to route the lead unit of cavalry.<br />
<br />
The horse riders on the left continued firing but the damage was minimal. <br />
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<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYriX63AwVPIraoxyKkTBD5xyaPUm0er5AjbDwKrTSNh1HeW6bkKiOwkB3TqKRwBLImFiKuMEo-rwgl-Z2z-DbNDZg1-xTqwXyPg44LDkKjBrbMb9je_LXkPOvVTD1CZThDnJtxynuf9w/s1600/IMG_20170520_153255.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYriX63AwVPIraoxyKkTBD5xyaPUm0er5AjbDwKrTSNh1HeW6bkKiOwkB3TqKRwBLImFiKuMEo-rwgl-Z2z-DbNDZg1-xTqwXyPg44LDkKjBrbMb9je_LXkPOvVTD1CZThDnJtxynuf9w/s400/IMG_20170520_153255.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Varangur present a strong flank</td></tr>
</tbody></table>
</span></span></span></div>
<div class="separator" style="clear: both; text-align: left;">
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 3 Orcs</span></b></span></span></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbJJEE8ZDQPfqbMK0c-C-WBZ_imRKwqk2Pk-aPN1grUIbmeLhd6zMQHeDANyU6dC6hs5ccVfAKTQKLe8F92P0lT4_wtFKwgqbxvzKqtcBqLB4z857KMwEcbcxG2QIKWoFFHSOa7YqnmuM/s1600/Niel_20052017_map06.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbJJEE8ZDQPfqbMK0c-C-WBZ_imRKwqk2Pk-aPN1grUIbmeLhd6zMQHeDANyU6dC6hs5ccVfAKTQKLe8F92P0lT4_wtFKwgqbxvzKqtcBqLB4z857KMwEcbcxG2QIKWoFFHSOa7YqnmuM/s400/Niel_20052017_map06.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs loot and continue to march up</td></tr>
</tbody></table>
The orcs continue their advance in the middle, the Giant and Ax stopping briefly to scoop up loot. The Ax horde advanced, hoping to hide within the curve of the hill. The Orclings and Trolls turned to protect the flank of the Ax horde.<br />
<br />
On the left the Gore Riders retreated another 2.5 inches, not willing to brave a rear charge from a Devourer. The Flagger charged forward to block the advance of one of the Devourers and buy the Gore Riders time.<br />
<br />
<div class="separator" style="clear: both; text-align: left;">
<span style="font-size: small;"><span style="font-size: large;"><b>Turn 3 Varangur</b></span></span></div>
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<span style="font-size: small;"><span style="font-size: large;"><b><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2hLRY0iWtj2h8ZeYjrcmvEyldLFg9sWAYM8yJHjKRxURdZK-JiStWOzwwXFm62oEZyVro7xbADVbo1-dlrUz0r0fpX7notNy_XCnVw0uuaA-xfcp9OmnZWQbgDzQC8ANa3N8S5oicPNI/s1600/IMG_20170520_155118.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2hLRY0iWtj2h8ZeYjrcmvEyldLFg9sWAYM8yJHjKRxURdZK-JiStWOzwwXFm62oEZyVro7xbADVbo1-dlrUz0r0fpX7notNy_XCnVw0uuaA-xfcp9OmnZWQbgDzQC8ANa3N8S5oicPNI/s400/IMG_20170520_155118.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Varangur heavy units charge into the forest</td></tr>
</tbody></table>
</b></span>The orc advance had exposed their flank to the Fallen, and one of the Devourers and Horse Raiders joined in the slaughter. Despite piling on 21 points of damage, Neil snake eyed the nerve roll, perhaps the orcs relished a fight after all the cowering?<br /><br />Things went better for the Varangur elsewhere, as the other Horse Raider units put 4 points of damage on the second Ax horde and the Devourers finished off the Gore Riders, leaving the loot unguarded.</span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjq6OkwlgL5lNZs_A76H-824VFEIULMUJCGaMnH4j9W26CMMwwc6aq5bTglB7rDJS-G7fz-kxSYP0Lb_vQp0xZeHBpGt1MtSnQJVDIJWPJKreAPZIfaGRObbK6b00Qk_SJvukyssoVzzqQ/s1600/Niel_20052017_map07.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjq6OkwlgL5lNZs_A76H-824VFEIULMUJCGaMnH4j9W26CMMwwc6aq5bTglB7rDJS-G7fz-kxSYP0Lb_vQp0xZeHBpGt1MtSnQJVDIJWPJKreAPZIfaGRObbK6b00Qk_SJvukyssoVzzqQ/s400/Niel_20052017_map07.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Varangur envelop the orc infantry</td></tr>
</tbody></table>
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<span style="font-size: small;"><br /></span></div>
<div class="" style="clear: both; text-align: left;">
<span style="font-size: small;"><b><span style="font-size: large;">Turn 4 Orcs</span></b></span></div>
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<tr><td style="text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZ4X7FLBiM3Rq72HDjQZr9-llWX0O5hYXZr4yfboDSO_dv6t7IsvsJY6yCUCByN8xUEe_4nO3wzQES3PEDlKJo0C4bWcvUnGu43qgf3Bg_UwJ2BxSouIAEdGswu2ZWaLEJv-LACqKqJZA/s400/Niel_20052017_map08.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc counter-attack is unimpressive</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: center;">
</div>
(Wow I was lucky with that double 1, I honestly didn't see the Fallen flank charge coming!)<br />
<br />
The orcs breathed a sigh of relief, and the Orclings charged into the forest into a gap opened up by the Godspeakers, but couldn't do any damage to the Fallen.The Ax horde dropped their loot token and charged into the Devourer, badly damaging but not killing the monster.<br />
<br />
On the right the orcs continued to scavenge for loot, the second Ax horde following in the Giant's wake.<br />
<br />
The Flagger retreated as fast as possible, hoping to inspire the Morax and Giant.<br />
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<tr><td style="text-align: center;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXbD-405y_4s8odawJqDMGPbXuulWKVBBPAUxEPYBOGiDAbVkzQ4eZVBaa3zp2vKOjVXTkifiGp6PQPtBQt3v4m4gFTr4xgPUuBsig_Fdit53W_wXJ1CsuSRE6D5QpSpJoCp512r01x1g/s400/IMG_20170520_154435.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs still presenting a strong front</td></tr>
</tbody></table>
<div class="" style="clear: both; text-align: left;">
<span style="font-size: small;"> <b><span style="font-size: large;">Turn 4 Varangur</span></b></span></div>
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<tr><td style="text-align: center;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgb3Bf5X3WR3zjXMZemjzCgSny1LXVGKmIcecnSLe_eBoQHaU_ZFfXoHktzzWEfDPe5uwKX9G-vkkiNYmWVDzh5_pR2L9yN7m7IHYEqFCqzT6laFVGiX7BrcdsFpSMxzswq9J9YWd3DgY4/s400/Niel_20052017_map09.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ax horde finally breaks</td></tr>
</tbody></table>
The Varangur continued to press the orcs - shooting down the remains of the Ax horde. The Fallen redirected their attacks toward the Orclings, doing 9 points of damage but failing to break them.<br />
<br />
The Horse Archers continued shooting at the second Ax horde, bringing them up to 7 points of damage.<br />
<br />
On the left the Devourers moved to secure the loot left by the deceased Gore Riders.<br />
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<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU-_UpWbiKWueNTmYgqXmxQdFc9crr-yf1uzoMMaVys-MJdhIBZ0OyIeYzD_gKuLth0EptI-fVUK73w8rGOKYvAAoAvpK2EG3zyqXS9ypFpZ9Lzk4z3dikBr0WwTnA3qpmwlaobzXlY1Y/s1600/IMG_20170520_161045.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU-_UpWbiKWueNTmYgqXmxQdFc9crr-yf1uzoMMaVys-MJdhIBZ0OyIeYzD_gKuLth0EptI-fVUK73w8rGOKYvAAoAvpK2EG3zyqXS9ypFpZ9Lzk4z3dikBr0WwTnA3qpmwlaobzXlY1Y/s400/IMG_20170520_161045.jpg" width="400" /></a></span></span></span></div>
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<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 5 Orcs</span></b></span></span></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvGIOsvt9ummoRrOvLGyvK9NcySG4mvK6g4x93wDtEyL7Y2dda27DBmBMzRQyGXgtsZJcedyzZi73ODL7iPO2K4pP-wDAxl1mT3w2DQSKHqe8IIBuaTRjOCr8Njn_25MKWErX_6sY9UxE/s1600/Niel_20052017_map10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="480" data-original-width="720" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvGIOsvt9ummoRrOvLGyvK9NcySG4mvK6g4x93wDtEyL7Y2dda27DBmBMzRQyGXgtsZJcedyzZi73ODL7iPO2K4pP-wDAxl1mT3w2DQSKHqe8IIBuaTRjOCr8Njn_25MKWErX_6sY9UxE/s400/Niel_20052017_map10.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs re-position to protect the loot</td></tr>
</tbody></table>
With the collapse of the Ax horde and the army flanked the orcs began to retreat, the Morax moving up to take a loot token from the Giant as the support characters flee behind the Ax horde.<br />
<br />
On the right the Orclings and Trolls attempted to remove the threat of the Fallen and move on the Devourers, however they could only do 9 points of damage and could only waver the mutants.<br />
<br />
<div class="" style="clear: both; text-align: left;">
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 5 Varangur</span></b></span></span></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKjeBVQru6UrfWqoMgvQ0kC0-1knBoS6OhwmiQSGKnWSalsfuxJfyK1rUpJNuC4jjxmrmOAIGALmhiE3qGyoKmtC6rgyPIc96lprlr0Ykz5utw0ca1ltACQTKZNt9i8IZi0_rY43Kmtrw/s1600/IMG_20170520_162111.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKjeBVQru6UrfWqoMgvQ0kC0-1knBoS6OhwmiQSGKnWSalsfuxJfyK1rUpJNuC4jjxmrmOAIGALmhiE3qGyoKmtC6rgyPIc96lprlr0Ykz5utw0ca1ltACQTKZNt9i8IZi0_rY43Kmtrw/s400/IMG_20170520_162111.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Fallen fall back as the Devourers move in to finish off the orc auxiliaries </td></tr>
</tbody></table>
Seeing the orcs' retreat the Varangur advanced, two Devourers attacked the Trolls and orclings, breaking the Orclings and stalling the Trolls. The Fallen fell back to claim their share of the loot.<br />
<br />
The Horse Raiders continued to fire on the Ax hordes as the Magi moved forward to release their final weapon - boiling the wounded orcs' blood, slaughtering the entire horde and dropping their loot counter on the floor.<br />
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<div class="separator" style="clear: both; text-align: center;">
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEaOFCcrd_8ToDbXMc8W6y46ABO8FD9zZJ1Q5RjcnY24OYwsywRvNtCt6Zf4hMhL22EQxbpMmEB9xWFV1F7Z15gIvfo6B8v-ZeJCvgyMlNFWI6QxwH6d9hsU9e1L3SzX42XjOtOdlhbHQ/s1600/Niel_20052017_mapEx11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1066" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEaOFCcrd_8ToDbXMc8W6y46ABO8FD9zZJ1Q5RjcnY24OYwsywRvNtCt6Zf4hMhL22EQxbpMmEB9xWFV1F7Z15gIvfo6B8v-ZeJCvgyMlNFWI6QxwH6d9hsU9e1L3SzX42XjOtOdlhbHQ/s400/Niel_20052017_mapEx11.jpg" width="400" /></a></span></span></span></div>
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<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> <span style="font-size: large;"><b>Turn 6 Orcs</b></span></span></span></span></div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgy58admd5PqBYxTZfxBpss3cMLFWOQsvGUxXNI5ev223k2mpQrroigJumkS9HNgxQPXpepy6ajeSCLnNRnnN57J8YHO-wieCL1Hs9bnbFhVG-XyFvX1yANGpHWqNPIV-sUzz6T1UqdVtQ/s1600/Niel_20052017_mapEx12.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgy58admd5PqBYxTZfxBpss3cMLFWOQsvGUxXNI5ev223k2mpQrroigJumkS9HNgxQPXpepy6ajeSCLnNRnnN57J8YHO-wieCL1Hs9bnbFhVG-XyFvX1yANGpHWqNPIV-sUzz6T1UqdVtQ/s400/Niel_20052017_mapEx12.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs are in full retreat</td></tr>
</tbody></table>
<br />
The remaining orcs continued their retreat, protecting what loot they still had. The Morax scooped up the loot dropped by the Ax horde and retreated mostly behind the wall, providing them some cover. The Flaggers and Wardrum retreated behind the Morax doing all they could to keep them in the fight.<br />
<br />
The Giant repositioned himself in the forest.<br />
<br />
The Godspeakers remained in the forest to slow the Varangur down and even manage to finish off the wounded Devourer!<br />
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<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNdRvU8nFWboHbEYmCqPC68pXaO4VO6VyVKW3EmILyRZ9zgChgizZkLZPuDlEmHvu0Nk0ph2fT9GaRIVAk-5C7C60A2tT2PVh8m-ntokyccwyeDZjwrEpwF89UHvLMXJUwxUHYTQqxsiA/s1600/IMG_20170520_163908.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNdRvU8nFWboHbEYmCqPC68pXaO4VO6VyVKW3EmILyRZ9zgChgizZkLZPuDlEmHvu0Nk0ph2fT9GaRIVAk-5C7C60A2tT2PVh8m-ntokyccwyeDZjwrEpwF89UHvLMXJUwxUHYTQqxsiA/s400/IMG_20170520_163908.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The remaining orcs try to flee with their loot...</td></tr>
</tbody></table>
</span></span></span></span></span></div>
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<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 6 Varangur</span></b></span></span></span></span></span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3WrJ_6DDWlBu3qroiSbGlmjR3GYTHUOFI_e92kHj2tIGeNimWWxRA0Hf9L7Eb1qxrayafLdOd1SDgH8Q6osqCVkgGOSF6IfCJnGUsp_zHZZ-9Kn8lJPw1Qp5YdnQakDGG8QGDBWiCOfY/s1600/IMG_20170520_163313.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3WrJ_6DDWlBu3qroiSbGlmjR3GYTHUOFI_e92kHj2tIGeNimWWxRA0Hf9L7Eb1qxrayafLdOd1SDgH8Q6osqCVkgGOSF6IfCJnGUsp_zHZZ-9Kn8lJPw1Qp5YdnQakDGG8QGDBWiCOfY/s400/IMG_20170520_163313.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">..but the Varangur are closing in</td></tr>
</tbody></table>
The Varangur continued their bombardment as the Fallen claimed their loot. On the left the combined shooting from the Devourers melted the Trolls. <br />
<br />
The Varangur were running out of time. All of the Horse Archers and Magi advanced on the Morax, hoping to annihilate them and claim victory before the clock ran out.<br />
<br />
However despite firing a massive amounts of shots into the elite orcs, and then two bloodboils, Neil rolled twice for nerve and got a 3 only wavering the Morax... then the clock timed out.<br />
<br />
As things stood, that (un)lucky nerve roll left things as a draw, but we rolled and the orcs got another chance to claim victory.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx1Le_brKjqTRyhmzy4lSV_zBdvWp2n1X0SCZ-yAGEteaXDiUIgLNH6xTHtNZUw-BJkn8Iiv9cNIQI3IA82fOHib2xKZIabPiOuqQPSJU-6wYN6NrIvj74InOtOu_IFEYpDZEWNXGvy1A/s1600/Niel_20052017_mapEx13.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx1Le_brKjqTRyhmzy4lSV_zBdvWp2n1X0SCZ-yAGEteaXDiUIgLNH6xTHtNZUw-BJkn8Iiv9cNIQI3IA82fOHib2xKZIabPiOuqQPSJU-6wYN6NrIvj74InOtOu_IFEYpDZEWNXGvy1A/s400/Niel_20052017_mapEx13.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Morax refuse to die!</td></tr>
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<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSQ9917Olr_qVmbPwGzPtLDmUKCvYm-fFsHHd8cnnhjWXWCZ6JqGVoI5GmmfvV_przgs4IP-kV_ONvJm0OXOaB2X68Sq2wvzuQOKO3FFxd6bCBFkpiyYKsZv4PKXxncRrWDuxn40FqUkc/s1600/IMG_20170520_163302.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSQ9917Olr_qVmbPwGzPtLDmUKCvYm-fFsHHd8cnnhjWXWCZ6JqGVoI5GmmfvV_przgs4IP-kV_ONvJm0OXOaB2X68Sq2wvzuQOKO3FFxd6bCBFkpiyYKsZv4PKXxncRrWDuxn40FqUkc/s400/IMG_20170520_163302.jpg" width="400" /></a></span></b></span></span></span></span></span></div>
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<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 7 Orcs</span></b></span></span></span></span></span></div>
<br />
<br />
There was only two things the orcs could do - charge the Giant into a Magus to claim the victory points and launch one last volley of fireballs into the Fallen to claim victory.<br />
<br />
The Godspeakers proved their value yet again, burning the already damaged Fallen enough to force them to drop their loot, giving the orcs an undeserved victory.<br />
<br />
The Giant failed to kill the Magus.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijIRvHcmXIcgSBlPbAeyc9cY7I-8JZOC4Zykxq4Hm6ayVkeoobFns7XldUWEZW5qxCEt4GsUiizcTBCYRw-4bFRW8HwRY_Kq4MVt0rXQ3p0_LSgYFCBsowgy0yj_VgXC4idRfN0x4sW3k/s1600/Niel_20052017_mapEx14.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1600" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijIRvHcmXIcgSBlPbAeyc9cY7I-8JZOC4Zykxq4Hm6ayVkeoobFns7XldUWEZW5qxCEt4GsUiizcTBCYRw-4bFRW8HwRY_Kq4MVt0rXQ3p0_LSgYFCBsowgy0yj_VgXC4idRfN0x4sW3k/s400/Niel_20052017_mapEx14.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The few remaining orcs claim victory and rub salt in the wound.</td></tr>
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</div>
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<div class="" style="clear: both; text-align: left;">
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>After-battle thoughts</b></span></span></span></span></span></span></span></span></div>
<br />
Hmm, I won... yay? <br />
<br />
Firstly thank you to Neil for being a fun opponent. I've played him twice now and, whilst his army is horrible, he is really pleasant to play against. Also whilst I joked about his flail bows above I think it's one of the best looking armies that I've faced.<br />
<br />
Tallying up the kill points, he had 885 more points on the table than I did (although this was incorrectly tallied up on the day as 795 points). I'll write an after-tournament report where I discuss this in more detail, but sufficed to say I got really, really lucky in this game. It also meant that I finished joint 4th of 9th with 2 other people.<br />
<br />
This is the first time I've faced someone who has run out of time and I felt guilty immediately afterward because, had Neil had one more minute I have no doubt he would have easily destroyed the last of my orcs. On further reflection though timing is part of the game, and something to be aware of. Still I imagine Neil will be favourate to win if we meet next week!<br />
<br />
As for things I did wrong, the most obvious one was not spotting the flank charge on my Ax horde. I had no real need to move them up on second viewing, so that was a blunder that I was lucky not to be punished more severely for. <br />
<br />
I again misused my cavalry. I obviously should have dropped that token and charged earlier, I just thought that every turn the Devourers were moving toward the flank, the fewer turns that I would have to deal with them in the centre.<br />
<br />
I also should have held the Gore Riders back and just covered the loot marker instead of attacking early - Neil had a far stronger flank than me so it was always going to be trying to stall him. I advanced because I was really worried that Neil would rush forward, take 3 - 4 tokens and then just chaff me up, preventing me from generating tokens. As I mentioned at the start, this was based on an earlier conversation with Pete's equally fast army in a loot game. I think I misjudged the scenario and Neil's play style there, but hey I am still learning :)<br />
<br />
I'm scheduled to play Pete tomorrow, so I'll put the battle reports from that up next week. Heck he may roll enough 1s that I may even win another one ;) Thanks to everyone for reading these, and to Pete for organising and running the tournament. As always feel free to give critiques and suggest ways that I could improve. <br />
<br />
<br />Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com3tag:blogger.com,1999:blog-7693368442346213210.post-49085786656327342182017-05-23T21:55:00.002-07:002017-05-25T03:00:22.032-07:00Battle Report 3: Orcs vs Dwarfs 20/05/2017 <div class="separator" style="clear: both; text-align: center;">
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkP0SBQMsQDVGtiEsSplWcQQpj5e2wrNcOyGO1K6ThOKr5BkdpFVdRKSYcQgT_U-bS3AIV_zc63DKBQldUL3nTYKnBkiuS1fhjclFW3R8n5MQId3LcI1q-VYUN72U94dkeRvwRffim9WU/s1600/IMG_20170520_113104.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkP0SBQMsQDVGtiEsSplWcQQpj5e2wrNcOyGO1K6ThOKr5BkdpFVdRKSYcQgT_U-bS3AIV_zc63DKBQldUL3nTYKnBkiuS1fhjclFW3R8n5MQId3LcI1q-VYUN72U94dkeRvwRffim9WU/s400/IMG_20170520_113104.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Orc hordes charging a Dwarf castle - the classic grudge match!</td></tr>
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<br />
This is the second game of last Saturday's Wellington Warlords Super Series tournament (and my third report overall). After a fairly average defeat in game one I was paired up against David Stuart's highly unusual Dwarf list.<br />
<br />
I've never played David before but we chatted before the game and both of were in a similar situation, having played a dozen games or so and one local tournament before this one. David's list raised a few eyebrows before the tournament as it has no inspiring (or heroes of any kind), and a huge number of potential 4+ shots each turn.<br />
<br />
Personally I'd wanted to face this list because I was intrigued how it would play.<br />
<br />
<span style="font-size: large;"><b>Armies</b></span> <br />
<br />
<span style="font-size: small;"><b>Orcs</b></span><br />
<span style="font-size: small;">Ax Horde<b>, </b>Blood of the Old King<b> </b>220<br />
- Godspeaker, banechant, heal 100 <br />
- Wardrum 80<br />
- Skulk Troop 75<br />
<br />
Ax Horde<b> </b>205<br />
- Godspeaker, banechant, heal 100<br />
- Giant 190<br />
<br />
Morax Regiment, Brew of Sharpness 245 <br />
<b> </b>- Flagger, Banner of the Griffin 70<br />
<br />
Gore Rider Regiment 185<br />
- Flagger, mounted on Gore 65<br />
<br />
Gore Rider Regiment 185<br />
Troll Horde* 190<br />
Orcling Horde* 90<br />
</span><br />
<br />
<br />
<br />
<b>Dwarfs</b><br />
Shieldbreaker Horde 215<br />
<b> - </b>Ranger Troop 135<br />
<b> - </b>Ranger Troop 135<br />
<b> - </b>Ranger Troop 135<br />
<b> - </b>Ranger Troop 135<br />
<br />
<b> </b><br />
Shieldbreaker Horde 215<br />
<b> - </b>Ranger Troop 135<br />
<b> - </b>Ranger Troop 135<br />
<b> - </b>Ranger Troop 135<br />
<b> - </b>Ranger Troop 135<br />
<br />
Shieldbreaker Horde 215<br />
- Beserker Brock Rider Troop 135<br />
- Beserker Brock Rider Troop 135<br />
<br />
<b><span style="font-size: large;">Mission and Terrain</span></b><br />
We were playing on a fairly open snow table, with a pair of height 4 buildings in the middle and a hill on either flank. It hadn't occurred to me at the time but there weren't any obstacles on the board.<br />
<br />
The mission was invade - giving me a slight advantage over the slower, shooting orientated Dwarfs.<br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9OuY2DDa0KHkiOWS9cefH4-y9dSbcxsZySAtrl4aye5wnVovYccCjxqqJ662ucvPz-JGpUbdJU9WBRUZ95zj5IMUWezwmgLUtymot1hgblNsTV1lRX3YyAb3jPg6hbZJCcUjBOlccr7M/s1600/Terrain_David_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9OuY2DDa0KHkiOWS9cefH4-y9dSbcxsZySAtrl4aye5wnVovYccCjxqqJ662ucvPz-JGpUbdJU9WBRUZ95zj5IMUWezwmgLUtymot1hgblNsTV1lRX3YyAb3jPg6hbZJCcUjBOlccr7M/s400/Terrain_David_map01.jpg" width="400" /></a></div>
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><b><span style="font-size: large;">Deployment</span></b></span><br />
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<span style="font-size: small;"><b><span style="font-size: large;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPj9ujcspuJiAksxOrxhcVVx4dLQEFNK6JZk125nQYuEArF_oMs7KwtAMQepwqJwpaw3zffzcXRkOIZH35RBvfnqixxHCBdCt2LAIbw6iVo2pc1qYKL4ZHfpMtQVfjffTUOD3uHETI9KA/s1600/David_20052017_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPj9ujcspuJiAksxOrxhcVVx4dLQEFNK6JZk125nQYuEArF_oMs7KwtAMQepwqJwpaw3zffzcXRkOIZH35RBvfnqixxHCBdCt2LAIbw6iVo2pc1qYKL4ZHfpMtQVfjffTUOD3uHETI9KA/s400/David_20052017_map01.jpg" width="400" /></a></span></b></span></div>
<br />
The orc plan was quite simple, based on the placement of the terrain they would march up on the right of the central building. The plan was to charge up using the building and forest as cover and then clear the Dwarfs out of the way and win - a very straight forward and orcish plan :p<br />
<br />
The Dwarfs began their deployment, placing one of the ranger troops in the middle. The orcs responded with a unit of Gore Riders on the right. After placing another ranger troop and a supporting cavalry troop the Dwarfs responded by placing all of their remaining units on the right flank.<br />
<br />
The orc deployment meant that the Gore Riders were stuck on a very short flank, and there was nothing they could do about the Dwarf units in the centre.<br />
<br />
The orc Skulks vanguarded up 6" into the forest and in response the Dwarfs vanguarded all of their rangers up the full 10". This was an interesting decision that put them in range of the orcs if they got the first turn... which they did!<br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfasGiWO5-DyUVROQ3fX-TD9pJ96mdoSR9SxhMER8P3jQdYTCpj8B__SJWJPUccJTLcw0reNlPKfXJjZLsKEInhSSHCSHy0pyHx3Tghph8dtD-tHrQcvzSckZkfqA9oVY6B0d2n0QHJ0c/s1600/IMG_20170520_104216.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfasGiWO5-DyUVROQ3fX-TD9pJ96mdoSR9SxhMER8P3jQdYTCpj8B__SJWJPUccJTLcw0reNlPKfXJjZLsKEInhSSHCSHy0pyHx3Tghph8dtD-tHrQcvzSckZkfqA9oVY6B0d2n0QHJ0c/s400/IMG_20170520_104216.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dwarfs line up in the snow</td></tr>
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</span><br />
<span style="font-size: small;"><span style="font-size: large;"><b>Turn 1 Orcs</b></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDSeh_c7ikBmWo11qM-FtV4t1LmBPQ3QwvEFqUggxtPG15Hb0L9rFEwocewOn6CFEyUFKvZ-HxMNbeUFoW-ZEGmkuZteW36S2W3TK5sNz1j3_DQoEvPfThnwg386JqsdWZmz_pqva4y3A/s1600/David_20052017_map02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDSeh_c7ikBmWo11qM-FtV4t1LmBPQ3QwvEFqUggxtPG15Hb0L9rFEwocewOn6CFEyUFKvZ-HxMNbeUFoW-ZEGmkuZteW36S2W3TK5sNz1j3_DQoEvPfThnwg386JqsdWZmz_pqva4y3A/s400/David_20052017_map02.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs relish turn 1 charges!</td></tr>
</tbody></table>
The Dwarfs' advance had left them within range of both the Skulks and Gore Riders charged units of Rangers. The Gore Riders easily broke the small scout troop and turned toward a second one. The Skulks over-performed but could only waver the troop in front of them.<br />
<br />
The heavier orc units followed up the Skulks, however the issue of their deployment became apparent as the two Ax hordes began to get in each others' way... not good<br />
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<tr><td style="text-align: center;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1u06la_5iDmfqxZoihakGptfh_iyQ64748mahdLxS6iNsM8LR_E3-_pyAJJhjh_OQWD4Mi1GK-nUd62sTMcRuoiD-CJG4t_5awi8O_R74sx_7me2vbcHgqC6hk3_yMBCxHiP5T4c6Rhg/s400/IMG_20170520_104954.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs charge</td></tr>
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<br />
<span style="font-size: small;"><span style="font-size: large;"><b>Turn 1 Dwarfs</b></span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpO8r96UgtT6lrZv62CuKrJBGbD09BmO_HUTA1p1eDCRP60Dkihzx-g5ao2UJOj7pPajOSo69BGG6bsH0pWPLC7wFINkFxwFInCF8uYq7N3b1wJv6lBq4Dn1mqPar37BIabVC2miqlcic/s1600/David_20052017_map03.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpO8r96UgtT6lrZv62CuKrJBGbD09BmO_HUTA1p1eDCRP60Dkihzx-g5ao2UJOj7pPajOSo69BGG6bsH0pWPLC7wFINkFxwFInCF8uYq7N3b1wJv6lBq4Dn1mqPar37BIabVC2miqlcic/s400/David_20052017_map03.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Rangers show that they can fight too</td></tr>
</tbody></table>
The Rangers had suffered in the initial orc charge but they hit back just as hard. A troop of Rangers rushed in to help their wavered brethren and chased the Skulks off. On the right the rangers were able to waver the first wave of Gore Riders with 6 points of damage.<br />
<br />
The other ranger troops opened fire on the Ax hordes but the impact was negligible <br />
<br />
The heavy Dwarf units followed up behind the rangers, the Shieldbreakers cresting the hill as the Brock Riders pushed through them.<br />
<br />
The Dwarf flanking force moved as fast as they could into the orcs' territory.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEW9x4DweQ3OTFgD-MCElorecX8W7SiBNhHWiywELLiccBLqG1BzpUe56qgtyYZBsTbUSYyaHHUyPB9TYx0jBrwsHBcqk0_wS0JIFBwYUSya8cJzFADzUddWBwRL_GyL5A-TKZCQVQkpg/s1600/IMG_20170520_105101.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEW9x4DweQ3OTFgD-MCElorecX8W7SiBNhHWiywELLiccBLqG1BzpUe56qgtyYZBsTbUSYyaHHUyPB9TYx0jBrwsHBcqk0_wS0JIFBwYUSya8cJzFADzUddWBwRL_GyL5A-TKZCQVQkpg/s400/IMG_20170520_105101.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Rangers charge the Gore Riders</td></tr>
</tbody></table>
<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 2 Orcs</b></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwREVWXfC80inBAm8w1Z2Dcz-wTJ581L65BhR5Ibs7Zr5GfbMwcrr_0XTbY-XM1zmnIPhR1Gds4YrO_Oma8wRHG0QJZCwUmgl1A9SPajueah8TXODD2-pX7ATk9LkMSEQxmZsvQl9r0QY/s1600/David_20052017_map04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwREVWXfC80inBAm8w1Z2Dcz-wTJ581L65BhR5Ibs7Zr5GfbMwcrr_0XTbY-XM1zmnIPhR1Gds4YrO_Oma8wRHG0QJZCwUmgl1A9SPajueah8TXODD2-pX7ATk9LkMSEQxmZsvQl9r0QY/s400/David_20052017_map04.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc line becomes increasingly crowded</td></tr>
</tbody></table>
<span style="font-size: small;">The Ax horde on the left saw an opportunity and charged the Rangers who had scattered the Skulks destroying them. </span><br />
<br />
<span style="font-size: small;">The rest of the orc horde advanced as far as they could as the Godspeakers healed up the damage from the Dwarf shooting.</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;"><span style="font-size: large;"><b>Turn 2 Dwarfs</b></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNrQLdeYurw_yMkPiI7D67cyZv49gTC1BzkRPTo9gEpKhp59NHvtgID7SU3hphTSkAYrC7ihAHJWis5Jy0uHqbiSq90UwxsjEGAdRZeJoC5yucH_ivbX3uM-rUtvWCUldNV6B8LpOAS-U/s1600/IMG_20170520_110439.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNrQLdeYurw_yMkPiI7D67cyZv49gTC1BzkRPTo9gEpKhp59NHvtgID7SU3hphTSkAYrC7ihAHJWis5Jy0uHqbiSq90UwxsjEGAdRZeJoC5yucH_ivbX3uM-rUtvWCUldNV6B8LpOAS-U/s400/IMG_20170520_110439.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The lines engage</td></tr>
</tbody></table>
The Ax horde's successful charge had opened them up to a multi-charge from two troops of Rangers and the Brock Riders. However even the combined might of three dwarf troops could only do 5 points of damage - too little to worry the pressed mass of orcs.<br />
<br />
The Rangers continued to press the Gore Riders, but only added two points of damage to them, allowing the orc cavalry to regain their nerve.<br />
<br />
The last troop of rangers in the main line fired at the Giant, doing minimal damage to the monster.<br />
<br />
The flanking force sighted the Wardrum but also only did one point of damage. <br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijqtoRkw1FIK7DyvZVxl2XEbkF0pcx2s3EsDHjs4Rsawm7sXlmc94mipQQCjbeUAO81sus9YqyjR2MXjIZqBalAOuMzdeI0WL_-V-r4C_gTA_819tWDEmVu8Zr9RjUzNHhBOs-8sAzS6U/s1600/David_20052017_map05.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijqtoRkw1FIK7DyvZVxl2XEbkF0pcx2s3EsDHjs4Rsawm7sXlmc94mipQQCjbeUAO81sus9YqyjR2MXjIZqBalAOuMzdeI0WL_-V-r4C_gTA_819tWDEmVu8Zr9RjUzNHhBOs-8sAzS6U/s400/David_20052017_map05.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dwarfs learn how tough Ax hordes can be</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><b>Turn 3 Orcs</b></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfRWUzCUpC0vfuPvb1mCqSTQtGvc9N_7giFQft6aBDvSL9IrPElyhAodPtYt5BLKN8vSxr60GsuTK2-iXgFDZ_ffepAKecCFZ57iovLWBEFT2RkbC-zXZQomcW-66xpjG9GnasrILuMfg/s1600/David_20052017_map06.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfRWUzCUpC0vfuPvb1mCqSTQtGvc9N_7giFQft6aBDvSL9IrPElyhAodPtYt5BLKN8vSxr60GsuTK2-iXgFDZ_ffepAKecCFZ57iovLWBEFT2RkbC-zXZQomcW-66xpjG9GnasrILuMfg/s400/David_20052017_map06.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dwarfs' first line breaks</td></tr>
</tbody></table>
The orcs continued the push in the centre - the Gore Riders punishing the Rangers for their failure as the Ax horde slid over to destroy another troop of Rangers. The opened up space for the Trolls to charge the Brock Riders. Both hordes successfully annihilated the smaller dwarf troops. <br />
<br />
The orc characters pushed up to hide from the flanking force, and the Orclings turned, staying just inside the forest to prevent the Brock riders hitting the orcish rear. The Godspeakers did a small amount of damage to the Shieldbreakers on the hill.<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOi66SAeZ1iS61Y7zpzQJIAzg9aRzM182FyZbOZSd-OctcdXG-t9P6WdvxKtc6AF5I9u_uqbMMNoVIohlmMEZkpfaKgKbt1iSaZsmCG39ddfzOSZZah6FGjdhlh5WwbZJt5x7kLijjVGY/s1600/IMG_20170520_111652.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOi66SAeZ1iS61Y7zpzQJIAzg9aRzM182FyZbOZSd-OctcdXG-t9P6WdvxKtc6AF5I9u_uqbMMNoVIohlmMEZkpfaKgKbt1iSaZsmCG39ddfzOSZZah6FGjdhlh5WwbZJt5x7kLijjVGY/s400/IMG_20170520_111652.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc hordes advance</td></tr>
</tbody></table>
</span></span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 3 Dwarfs</b></span></span></span></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD53Tfj7Q-reYw4i7dK6XD19PDzx1u4hnGKzXI7MBYtrnRBJ-8EDEs-OatirPMiwX6lGEHrYxJ1aWweyQHrEDbEP-bfjQb_vfzn9_mQJPGFl2qQp04vItGUwY5DdqNXCqqUmy1_68Tnxg/s400/David_20052017_map07.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dwarf heavy units charge</td></tr>
</tbody></table>
The dwarfs' heavy second line finally engaged the orcs. The Shieldbreakers charging down the hill. One horde failed to break the determined Gore Riders. The central unit also unsuccessful, only doing a couple of points of damage to the Ax horde.<br />
<br />
The last troop of front line rangers charged into the Trolls, trying to sell their lives as dearly as possible.<br />
<br />
The flanking force pushed around the house, and the rear troop fired on the orclings, doing two points of damage to the diminutive orclings.<br />
<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 4 Orcs</span></b></span></span></span></span></span><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXg9mIT9xdR8XmatP0C2lM4O3O1APPto9xOUvbZogP2Cpi2ho-IlNtYxqWEgI1pzB3-DVVZlgIQdSh5f-O5GNCXdh-wNOIlOgtLin7EAL5DLSEs-HnXaIDozVJTfd6fhIaD03CBvGaeWM/s400/David_20052017_map08.jpg" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The scrum continues</td></tr>
</tbody></table>
The orcs love a scrum - the Ax horde returning 8 points of damage to the Shieldbreakers. However, the Trolls were less successful, failing to break the Rangers.<br />
<br />
The Gore Riders continued pushing, this time into the Shieldbreakers, doing 6 points of damage to them, selling themselves dearly.<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtsxzBruSSvybFeAZFV2nkMrqlGSV9hDT2pOdFGHDHIBlcqRotR9PN4WfDedLQwD64wPYmoxBBKUbQ7z5ppvOmupTHC3a8MQTQydTCOvZV-NjapBWIUOI8RUkNp-FCzloCY36dFMlnIBw/s1600/IMG_20170520_112900.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtsxzBruSSvybFeAZFV2nkMrqlGSV9hDT2pOdFGHDHIBlcqRotR9PN4WfDedLQwD64wPYmoxBBKUbQ7z5ppvOmupTHC3a8MQTQydTCOvZV-NjapBWIUOI8RUkNp-FCzloCY36dFMlnIBw/s400/IMG_20170520_112900.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dwarf line thins</td></tr>
</tbody></table>
</span></span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 4 Dwarfs</span></b></span></span></span></span></span><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoMCDjXHWt2wlfsLJuQ0z7JAggeFh1_lvpGhzCOzsPjw13PLdgYATzalyby5s0wuH17QFgaTO0mPQF71SslX9OzE4KLBLOFdfxzNdhnBIHVDIQ-hes1XZZajbfMYK13n3ItyIGsrcjGu0/s400/David_20052017_map09.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dwarfs stall the orc advance</td></tr>
</tbody></table>
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">T</span></span></span></span></span>he Dwarfs continue the scrum and are able to make progress. The Shieldbreakers did another 8 damage to the Ax horde, waving them as both Ranger troops combined to try and break the Trolls.<br />
<br />
On the far right the Shieldbreakers finally finish off the lead unit of Gore Riders.<br />
<br />
The Brock Riders were more successful, despite charging into the forest they did 8 points of damage and wavering the Orclings. <br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">The rangers in the flank peppered the Wardrum, doing an<span style="font-size: xx-small;"><span style="font-size: small;"><span style="font-size: xx-small;"><span style="font-size: small;"><span style="font-size: xx-small;">other two points of damage to it.</span></span></span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwhx7NOpCNRPf39BjoAzIadNj1Q6QHqtnFPjSnLTaoJo28AwLRO5j9ehcNbsjRUfj-2Snd2ODugkHMWjT2_a0E-uqs0sWNt7g2QmOKBXlonVtuWb-k1jBMORDsbWdWgvza6Qw-0QC3aT0/s1600/IMG_20170520_113133.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwhx7NOpCNRPf39BjoAzIadNj1Q6QHqtnFPjSnLTaoJo28AwLRO5j9ehcNbsjRUfj-2Snd2ODugkHMWjT2_a0E-uqs0sWNt7g2QmOKBXlonVtuWb-k1jBMORDsbWdWgvza6Qw-0QC3aT0/s400/IMG_20170520_113133.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs are flanked</td></tr>
</tbody></table>
</span></span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><b>Turn 5 Orcs</b></span></span></span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX1VqjqINZmhqoAsXR37QpCeZuSC-kmEl37rQ65GWeOr9tqDADdzera9YgYBSqofJS6f-EVBCllfLxB-QFh4HVhSBNUJ7TqnebtHmu5trJVWcDMAzmMTSEkwh-OVCEeMJCoFh5nhqBmbA/s1600/IMG_20170520_113101.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX1VqjqINZmhqoAsXR37QpCeZuSC-kmEl37rQ65GWeOr9tqDADdzera9YgYBSqofJS6f-EVBCllfLxB-QFh4HVhSBNUJ7TqnebtHmu5trJVWcDMAzmMTSEkwh-OVCEeMJCoFh5nhqBmbA/s400/IMG_20170520_113101.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Trolls in the thick of it</td></tr>
</tbody></table>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgso3x5_NQSnKLdDBcbxMEdiLoqEEuUnCfs18qu_MmeD5gMboaFRa3eEG5BHh_K9p47ll6dAAiaKsh_LXXsgj4DgXlB3NMsqUHB7p2-XSFGASqgqAiXwcp6Tne7Rxiu0oM6ybfw9ipR4N4/s1600/David_20052017_map10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgso3x5_NQSnKLdDBcbxMEdiLoqEEuUnCfs18qu_MmeD5gMboaFRa3eEG5BHh_K9p47ll6dAAiaKsh_LXXsgj4DgXlB3NMsqUHB7p2-XSFGASqgqAiXwcp6Tne7Rxiu0oM6ybfw9ipR4N4/s400/David_20052017_map10.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Gore Riders open up a gap in the dwarf line</td></tr>
</tbody></table>
</span></span></span><br />
With the Ax horde wavering the main orc advance stalled. The Trolls however were still able to fight - chasing down one of the Ranger units a<span style="font-size: x-small;">s</span> the Godspeakers charred the other engaged unit.<br />
<br />
On the right the Gore Rider reserves were able to smash through the Shieldbreakers, becoming the first orc unit in Dwarf territory. The Morax saw an opportunity (should the game go into its seventh turn) and moved into the ga<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">p.</span></span></span><br />
<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 5 Dwarfs</span></b></span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCtgdsiVESYtDKRMGMQhuj4hCKtgUDKQcy-TJMD2_EHtGNAnRZNgUNzgRRcZPCg9SmJBBF20zCvi7xqgAXMsMZxj9MLfTw9SyKAkoIGN2_4ossr6PQ_aflFy28R-432f54qvu8LSR8rAk/s1600/IMG_20170520_114323.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCtgdsiVESYtDKRMGMQhuj4hCKtgUDKQcy-TJMD2_EHtGNAnRZNgUNzgRRcZPCg9SmJBBF20zCvi7xqgAXMsMZxj9MLfTw9SyKAkoIGN2_4ossr6PQ_aflFy28R-432f54qvu8LSR8rAk/s400/IMG_20170520_114323.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Shieldbreakers hold the line</td></tr>
</tbody></table>
The hole on the right didn't concern the remaining Dwarf infantry, instead it encouraged them to break both the Ax horde and the Trolls. <br />
<br />
The Brock Riders finished off the Orclings and turned to face the rear of the orc lines<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">.</span></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZaS_nIqWPEwMNlSzPzRqi6-MRt1XBJm_t9fJqAksFJCcg1sn14CyIjk-a9pc-gG4gIBxNIhSgI-FZmA6ci1dUnsgU7n7muPtV3-Ux5BLNVekeYEVHPQGZv5zObIFkTE1D8mu4P1ZLp7Q/s1600/David_20052017_map11.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZaS_nIqWPEwMNlSzPzRqi6-MRt1XBJm_t9fJqAksFJCcg1sn14CyIjk-a9pc-gG4gIBxNIhSgI-FZmA6ci1dUnsgU7n7muPtV3-Ux5BLNVekeYEVHPQGZv5zObIFkTE1D8mu4P1ZLp7Q/s400/David_20052017_map11.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Shieldbreakers finally destroy the orc lead units</td></tr>
</tbody></table>
<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><b><span style="font-size: large;">Turn 6 Orcs</span></b></span></span></span><br />
Things were looking less certain for the greenskins with their lead units routed. However this opened up a charge from the second Ax horde. <br />
<br />
The Giant and Wardrum also charged the Shieldbreakers to protect the flank of the Ax. Lastly both Godspeakers turn to face the slightly damaged Brock Riders.<br />
<br />
At this point I knew that I would win if the Ax horde could finish off the Shieldbreaker horde with 8 wounds on it, and I rolled anything but a 1 on the advance, or if there was a seventh turn, or if the Giant and Wardrum somehow broke the other unit of Shieldbreakers. I would also draw if the Godspeakers were able to break the Brock Rider troop, although given that they only had 4 points of damage on them that last one was unlikely...<br />
<br />
Firstly the Godspeakers fired at the Brock Riders. The first Godspeaker failed to do any damage, so the second one turned to banechant the Ax horde... but also failed to hit!<br />
<br />
The Giant, Wardrum and Flagger also rolled poorly doing a measly 2 damage to the Shieldbreakers.<br />
<br />
This left the main attraction. The Ax horde drank the blood of the old king, and charged, scattering the remaining Dwarfs. They then advanced 1 inch! Leaving 3mm of orc out of the Dwarf side of the board.<br />
<br />
The Wardrum also bounced, leaving 2mm of a corner in the orc side (thankfully we had a 3rd party on hand to check!)<br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx8FdVZLX0dxGRqR8I0YMEgts4eIVmhSxPgNwd74O9q7J8ENqhJniwfD8IhzzMSYCB1WU09H_ziATzCjeoPuHi8Va1O7pDTYvhDNJLAenehdnLt4MSRGqeSvum32WP0JtjEpyocHx0Xwg/s1600/David_20052017_map12.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgx8FdVZLX0dxGRqR8I0YMEgts4eIVmhSxPgNwd74O9q7J8ENqhJniwfD8IhzzMSYCB1WU09H_ziATzCjeoPuHi8Va1O7pDTYvhDNJLAenehdnLt4MSRGqeSvum32WP0JtjEpyocHx0Xwg/s400/David_20052017_map12.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs finally break through, but they'll need a 7th turn to win</td></tr>
</tbody></table>
</span></span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: large;"><b>Turn 6 Dwarfs</b></span></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYCdKgzyV7SnJcGNYZkmkUapBIE4XuY0tiL71hfYyewxhpaVApbN7wH3MjMgIr1jnH1L_YNpuYHqvZCczOVtGg470nB5fmOsV4YA9bUIxV7tWC7wz1i2PVpTSlk3K9hmLMHuYdzPwxc6g/s1600/David_20052017_map13.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYCdKgzyV7SnJcGNYZkmkUapBIE4XuY0tiL71hfYyewxhpaVApbN7wH3MjMgIr1jnH1L_YNpuYHqvZCczOVtGg470nB5fmOsV4YA9bUIxV7tWC7wz1i2PVpTSlk3K9hmLMHuYdzPwxc6g/s400/David_20052017_map13.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Dwarfs' final position</td></tr>
</tbody></table>
The Shieldbreakers charged the Flagger and the Brock Riders charged a Godspeaker, neither orc hero broke however.<br />
<br />
As things stood the Dwarfs were winning 3-2. David rolled for a seventh turn and got a 3, giving the Dwarfs victory!<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHBJ8XGcFAbtKZdae8xN4Yj8HylDK7kQYiXVMbKf2Pj6uS5D9YvjTtdcqAuXTFIJz1QeHqtZ4tQxMQ-Jo4q7GjbjL22DHu3YhQw3_EgjvnzYh3X6-DyUGxvcz5YSNsMpFc2dTGSAJo71k/s1600/IMG_20170520_115657.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHBJ8XGcFAbtKZdae8xN4Yj8HylDK7kQYiXVMbKf2Pj6uS5D9YvjTtdcqAuXTFIJz1QeHqtZ4tQxMQ-Jo4q7GjbjL22DHu3YhQw3_EgjvnzYh3X6-DyUGxvcz5YSNsMpFc2dTGSAJo71k/s400/IMG_20170520_115657.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The final position of the orcs - just short</td></tr>
</tbody></table>
<span style="font-size: small;"><br /></span>
<span style="font-size: small;"><b><span style="font-size: large;">After-battle thoughts</span></b></span><br />
<span style="font-size: small;"></span><br />
Congratulations to David, his waves of Rangers proved harder to break down than expected and he played the scenario without getting distracted. He also won his next game against the undead so I think he's got the core of a really nice army in there.<br />
<br />
At the time I wasn't sure about his decision to double-time his rangers up. However, on a closer look it did have the advantage of ensuring that the engagements were at the narrowest point which really limited my ability to get units into the fight so there were advantages to the move.<br />
<br />
I made some serious mistakes which cost me the game. Most obviously was my choice of the short side which seriously cramped my advance reducing the number of units which could fight and amplifying the impact of wavering units. It certainly reduced the number of shots coming my way, but I think I should have just braved a hail of arrows in the centre of the board. I also missed a few sneaky charges but there you go.<br />
<br />
I also really shouldn't have ignored the small units in the middle. Had I placed one of the Brock Rider units and the Giant there with Flagger support I probably could have won the fight and easily taken the game. So there are some good lessons to learn!<br />
<br />
I'll be honest that after this game I was feeling pretty bad. Once I broke that Shieldbreaker horde with the Axes I had an 11/12 chance of winning the game odds that I (unfairly) focused on immediately afterward. After a few minutes I felt a bit better about it - luck is part of the game, and it wouldn't be as fun if everything went as expected! (grabbing lunch also helped my mood) Credit to David for being magnanimous as I grumped afterward. <br />
<br />
Overall though, whilst I was upset after this game looking back on it it was a fun and tense game to play and I look forward to facing David again.<br />
<br />
Tallying up the kills, I had 1255 points left to David's 620 - giving him 10 tournament points to my 6. This left me rock bottom, which meant that I had a bye for the third round. This means that I only have one more report to make from this tournament, against Neil's horse-archer Varangur, which I'll put up on Saturday <span data-dobid="hdw"> </span><b> </b>Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com5tag:blogger.com,1999:blog-7693368442346213210.post-26011060824745663572017-05-20T11:54:00.003-07:002017-05-20T13:56:55.106-07:00Battle Report 2: Orcs vs Undead 20/05/2017<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBjXi0QIR1MgPLuje06LVtxrunDf6gQi9x8GGHnGmJVBlGVF5A1MmIfQElBz8dW4aHY_OrdmAIue0EY9DJv2P1eUe5ITn8pzvCfH_G39Rg-JUtmhKe57Vafmx35b9xONUQE0Pwskhexyg/s1600/IMG_20170520_082620.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBjXi0QIR1MgPLuje06LVtxrunDf6gQi9x8GGHnGmJVBlGVF5A1MmIfQElBz8dW4aHY_OrdmAIue0EY9DJv2P1eUe5ITn8pzvCfH_G39Rg-JUtmhKe57Vafmx35b9xONUQE0Pwskhexyg/s400/IMG_20170520_082620.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The mass of Orcs ready to go</td></tr>
</tbody></table>
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</div>
<div class="separator" style="clear: both; text-align: center;">
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Hello again everyone :)<br />
<br />
This is the first of three battle reports I'll be doing from the Wellington Warlords Super Series' Autumn tournament.<br />
<br />
This was my second tournament (last time I came 9th of 10) and going in I was hoping for a mid-table finish, but realisically not coming last would be the minimum :p<br />
<br />
I drew Ryan's undead with night stalker allies for my first game. I'd only faced Ryan once before where I had scraped a really lucky victory against his Varangur thanks to some Orclings who refused to die. I've never faced his this army which is quite a different list.<br />
<br />
<span style="font-size: large;"><b>Armies</b></span><br />
<br />
<span style="font-size: small;"><b>Orcs</b></span>
<span style="font-size: small;"> </span><br />
<span style="font-size: small;">Ax Horde, Blood of the Old King 205<br />
- Godspeaker, banechant, heal 100 <br />
- Wardrum 80<br />
- Skulk Troop 75</span><br />
<span style="font-size: small;"><br />
</span>
<span style="font-size: small;">Ax Horde 205<br />
- Godspeaker, banechant, heal 100<br />
- Giant 190</span>
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Morax Regiment, Brew of Sharpness 245 <br />
- Flagger, Banner of the Griffin 70</span>
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Gore Rider Regiment 185<br />
- Flagger, mounted on Gore 65</span>
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;">Gore Rider Regiment 185</span>
<span style="font-size: small;"> </span><br />
<span style="font-size: small;">Troll Horde* 190</span>
<span style="font-size: small;"> </span><br />
<span style="font-size: small;">Orcling Horde* 90 </span><br />
<br />
This is the same army that faced Pete's ratkin. Whilst I'm not convinced by the Gore Riders I've kept them in as another dimension to the army, and I wanted a list that I was familiar with, rather than tinkering just before a tournament.<br />
<br />
<br />
<span style="font-size: small;"><b>Undead with Night Stalker Allies</b> </span><br />
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<span style="font-size: small;">Ghoul Regiment 90</span></div>
<div class="MsoNormal">
<span style="font-size: small;"> - Revenant King on Undead Wyrm – Blade of Slashing 195</span></div>
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<span style="font-size: small;"> - Wraith Troop 140</span></div>
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</span><br />
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<span style="font-size: small;"> - Wraith Troop 140</span></div>
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<br /></div>
<br />
<div class="MsoNormal">
<span style="font-size: small;">Ghoul Regiment 90</span></div>
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</span><br />
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<span style="font-size: small;"> - Undead Army Standard Bearer 50</span></div>
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<span style="font-size: small;"> - Wraith Troop 140</span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-size: small;">Ghoul Regiment 90</span></div>
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</span><br />
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<br /></div>
<div class="MsoNormal">
<span style="font-size: small;">Soul Reaver Regiment – Blood of the Old King 260</span></div>
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</span><br />
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<br /></div>
<div class="MsoNormal">
<span style="font-size: small;">Zombie Regiment 80</span></div>
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<span style="font-size: small;">Zombie Regiment 80</span></div>
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<span style="font-size: small;">Zombie Horde 130</span></div>
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</span><br />
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<br /></div>
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<span style="font-size: small;">Wight Horde 235</span></div>
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<br /></div>
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</span><br />
<div class="MsoNormal">
<span style="font-size: small;">Doppelganger Regiment 150</span></div>
<span style="font-size: small;">
</span><br />
<div class="MsoNormal">
<span style="font-size: x-small;"><span style="font-size: small;">Screamer 115</span></span><br />
<br />
<span style="font-size: x-small;"><span style="font-size: small;">Ryan's list is different to the horde and werewolf undead list that I've faced before, with large quantities of cheap Zombies and Ghouls, fast troops and a couple of really dangerous combat units. The use of Night Stalkers as allies provides another dangerous regiment as well as a ranged attack, and doesn't need to worry about inspiring.</span></span></div>
<div class="MsoNormal">
<span style="font-size: x-small;"><span style="font-size: small;"> </span> </span></div>
<br />
<span style="font-size: large;"><b>Terrain</b></span><br />
<br />
The first game was going to be dominate - the TO had decided not to roll up missions ahead of time, which added an additional (and welcome) uncertainty to the game.<br />
<br />
The Epic Dwarf map pack was used to roll up the terrain. We had an odd shaped hill in the middle, with two height 4 impassible buildings on the right flank, and lower terrain on the left.<br />
<br />
<b></b><br />
<div class="separator" style="clear: both; text-align: center;">
<b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_Zq8pLMg95DEehWUtvbp2htlDdXOYImB14hqfTuUUQUUeHgIDQnYLZUq0e1SqB8JjTxU8f05mB_HzHwizX5trvKR9-2KFWgRgT2TT151yanVoa5NowV700TrD6gXHPXrkELiwHD-L738/s1600/Terrain_Ryan_and_Neil_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_Zq8pLMg95DEehWUtvbp2htlDdXOYImB14hqfTuUUQUUeHgIDQnYLZUq0e1SqB8JjTxU8f05mB_HzHwizX5trvKR9-2KFWgRgT2TT151yanVoa5NowV700TrD6gXHPXrkELiwHD-L738/s400/Terrain_Ryan_and_Neil_map01.jpg" width="400" /> </a></b></div>
<br />
<span style="font-size: large;"><b>Deployment</b></span><br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWJ99BOM8PbMm2-vHuMwphkMSqhKjf1ICeqpYvWHAjGsJyzg4U9qyeNDBYUBoiIJ0KhH0EZKkRX_y-42r3e56Rv_DQI0r2t9913n8Vsx9gJdBKzm3BwySRgweCWaX1GdenOHPtDcmnHPY/s1600/Ryan_20052017_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWJ99BOM8PbMm2-vHuMwphkMSqhKjf1ICeqpYvWHAjGsJyzg4U9qyeNDBYUBoiIJ0KhH0EZKkRX_y-42r3e56Rv_DQI0r2t9913n8Vsx9gJdBKzm3BwySRgweCWaX1GdenOHPtDcmnHPY/s400/Ryan_20052017_map01.jpg" width="400" /></a></div>
Ryan deployed his two regiments of Zombies in the middle, and then his Screamer behind the hill before deploying the Wraiths, Zombie horde and Ghouls across the board. He left his valuable units - the Soul Reavers, Wights and Dopplegangers until last.<br />
<br />
I deployed in my usual way, first placing the Ax hordes, and then my chaff and support heroes to hide where my more independent elements were going. I left my Giant and Gore Riders until last, and toyed with the idea placing the Giant on the right flank with the Gore Riders. In the end however, I decided to place it between the Ax hordes to provide extra weight in the centre.<br />
<br />
As this was dominate both of our deployments were fairly straight forward - a strong centre to push up and take the dominate circle, and fast flanks. The Gore Riders were intended to stop his left from advancing. I'd refused my left because of the difficult terrain, but of course this left the Wraiths freedom to advance up and threaten my hordes.<br />
<br />
The Skulks vanguarded 6", just over the obstacle<br />
<br />
I won the roll for turns, and elected to go first.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF1oGrb0jwsfsJRXn_D1FZu2vUsTQ6qX-QVJZSYSId04cT-R9Wsvv-MRTS8uX-jwLWCN4Sc1OIqo8oj09XuGTir-bH53Zyz4bM1ILN8zfCYcCHznRzb4fNIvA3UhbLde7A0Gw80ctHOyc/s1600/IMG_20170520_082610.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiF1oGrb0jwsfsJRXn_D1FZu2vUsTQ6qX-QVJZSYSId04cT-R9Wsvv-MRTS8uX-jwLWCN4Sc1OIqo8oj09XuGTir-bH53Zyz4bM1ILN8zfCYcCHznRzb4fNIvA3UhbLde7A0Gw80ctHOyc/s400/IMG_20170520_082610.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The armies fully deployed</td></tr>
</tbody></table>
<br />
<br />
<span style="font-size: large;"><b>Turn 1 Orcs</b></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ4Y-6DoLdS9k0F4xt59bEOK_eKPmynUULD6gULLNm0cl8zMKC9TXNli6gSn5Dhcbioy5PKcmzNtIl3DL3Vqh_gY2smIeI6noR21eLV12P15owlYmxzL5O4R4eqaNHqa2Uwr5z_SYXXMM/s1600/Ryan_20052017_map02.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZ4Y-6DoLdS9k0F4xt59bEOK_eKPmynUULD6gULLNm0cl8zMKC9TXNli6gSn5Dhcbioy5PKcmzNtIl3DL3Vqh_gY2smIeI6noR21eLV12P15owlYmxzL5O4R4eqaNHqa2Uwr5z_SYXXMM/s400/Ryan_20052017_map02.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Orcs advance</td></tr>
</tbody></table>
The orcs marched forward, the Gore Riders reforming to face the hill, whist the Orclings and second Ax horde turning to protect the left flank.<br />
<br />
The Skulks fired across the board but didn't do enough to worry the shambling dead.<br />
<br />
<span style="font-size: large;"><b>Turn 1 Undead</b></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGVNNkr3ua6Hr1WF9c4vZPgW6l07LXZHV5bR8TW1_tBOgwRidFUfIzmRgGeB3muYfuGhsfiG9A0ewT_hyphenhyphenc4ll_LGBP6_epuXZYyWbnSqRzTU8e6TSsKEBQ_occYb4JK297KabAe3P6dQ8/s1600/Ryan_20052017_map03.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGVNNkr3ua6Hr1WF9c4vZPgW6l07LXZHV5bR8TW1_tBOgwRidFUfIzmRgGeB3muYfuGhsfiG9A0ewT_hyphenhyphenc4ll_LGBP6_epuXZYyWbnSqRzTU8e6TSsKEBQ_occYb4JK297KabAe3P6dQ8/s400/Ryan_20052017_map03.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Undead respond in kind</td></tr>
</tbody></table>
The undead responded in kind and closed the gap. The undead's left flank repositioned to face the Gore Riders but otherwise stayed stationary.<br />
<br />
Meanwhile on my left, the Wraiths pivoted slightly inward.<br />
<br />
The Screamer fired at the second Ax horde (I think), but only did a couple of points of damage.<br />
<br />
<span style="font-size: large;"><b>Turn 2 Orcs</b></span><br />
<b><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs9P3KGBmfUOAI_oYyvsYeEHlgRqiiChz0Jad8FuviPt21pONS3_d-aDUJ8TQgup_ohAFVGxvbbzOis6F5yUlmjFzKzgGUlwzIX2hLuoosndstWf3pmI3qWPqTJefdLzuZaNFMfWMJ29Y/s1600/Ryan_20052017_map04.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs9P3KGBmfUOAI_oYyvsYeEHlgRqiiChz0Jad8FuviPt21pONS3_d-aDUJ8TQgup_ohAFVGxvbbzOis6F5yUlmjFzKzgGUlwzIX2hLuoosndstWf3pmI3qWPqTJefdLzuZaNFMfWMJ29Y/s400/Ryan_20052017_map04.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Orcs rethink their advance</td></tr>
</tbody></table>
</b>Spotting the Wraiths flanking them on the right the Orc advance stalled not wanting to engage too quickly and risk being rolled early in the game.<br />
<br />
The cavalry advanced to the hill, relying on it hiding them from charges as they pivoted to threaten the undead centre.<br />
<br />
The Godspeakers healed the damage from the Screamer <br />
<br />
<span style="font-size: large;"><b>Turn 2 Undead</b></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMzYMy-CYO3VEAYoSkbJOFkWCFetpZyPY3HfdEMzCH2p7Xia_3R0uukj-_9ZZfZjIsdwLZROU8FGh9gETZeMC8LtvGwrtatTH16dkUsSZZgr79RVbpmnROzrBmb2t7A0kgOy5fwilwBg8/s1600/Ryan_20052017_map05.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMzYMy-CYO3VEAYoSkbJOFkWCFetpZyPY3HfdEMzCH2p7Xia_3R0uukj-_9ZZfZjIsdwLZROU8FGh9gETZeMC8LtvGwrtatTH16dkUsSZZgr79RVbpmnROzrBmb2t7A0kgOy5fwilwBg8/s400/Ryan_20052017_map05.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The undead are not as hesitant</td></tr>
</tbody></table>
Whilst the orcs rethought their strategy, the undead forced the issue with the centre pushing up, barring the Zombies on the right who stalled to cover the Wights' flank from the orc cavalry.<br />
<br />
On the right the Ghouls moved on top of the hill and the Dopplegangers moved up to the base of the hill to counter-charge anything that attacked the Ghouls.<br />
<br />
The Wraiths fully advanced up their flank and nimble-pivoted into place as the infantry in the middle continued their slow shamble into the forests.<br />
<br />
The screamer again shot, this time at the Orclings, but was only able to do one point of damage to them.<br />
<br />
<span style="font-size: large;"><b>Turn 3 Orcs</b></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrxnaRep4wVJQAI5Pq2XxB8dNUeJEQkLmnvNFPdtqb5gtGBNYE5XUXiOsnVjTc8kpcJ15dMMMp7z-I4_UrbXBD9xLaVRXQVHW-8xVGspZa0nbrdXqmqBO3tveD-0RyX23v7SO6AT4MH0w/s1600/Ryan_20052017_map06.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrxnaRep4wVJQAI5Pq2XxB8dNUeJEQkLmnvNFPdtqb5gtGBNYE5XUXiOsnVjTc8kpcJ15dMMMp7z-I4_UrbXBD9xLaVRXQVHW-8xVGspZa0nbrdXqmqBO3tveD-0RyX23v7SO6AT4MH0w/s400/Ryan_20052017_map06.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orc vanguard charges</td></tr>
</tbody></table>
<br />
With the undead now in range, the orcs regained their confidence . The Gore Riders and Skulks smashed the Zombie regiment on the right and reformed to face the Ghouls and Zombie horde.<br />
<br />
The Orclings charged into the forest and began hacking at the Zombies within, unfortunately hitting on sixes meant that the charge was almost entirely ineffective.<br />
<br />
The Trolls turned to face the Wraiths as the second Ax horde advanced and turned to present its front to as many undead units as possible.<br />
<br />
The Godspeakers fireballed the Ghouls screening the Soul Reavers and were able to do 7 damage, wavering them.<br />
<br />
On the right the Gore Riders charged into the Ghouls to buy their compatriots time, and managed to scatter them. <br />
<br />
<span style="font-size: large;"><b>Turn 3 Undead</b></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHTxgWizr8VSZksb0yzPbfAD4yy7tSJKaI2hjkiY6xtsDUJMePBG-aiUtaibIumT7a2Uf9UQ0SBFT2pIQAelzXQHMuZkecF_yQF4MeDu9fM6dBaWYLPMIaJoUoi4rDvM9PFi1oCurrX_8/s1600/IMG_20170520_085817.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHTxgWizr8VSZksb0yzPbfAD4yy7tSJKaI2hjkiY6xtsDUJMePBG-aiUtaibIumT7a2Uf9UQ0SBFT2pIQAelzXQHMuZkecF_yQF4MeDu9fM6dBaWYLPMIaJoUoi4rDvM9PFi1oCurrX_8/s400/IMG_20170520_085817.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Orclings find themselves in trouble</td></tr>
</tbody></table>
<br />
The undead counter-charged the exposed orc units. The Dopplegangers shifting into a hard-hitting cavalry unit to make short work of the Gore Riders on the hill as they and the Wraiths reformed to face inward. <br />
<br />
In the centre the Zombie horde stopped slightly more than 10" away from the Ax horde, as the Soul Reavers also pause behind the wavered Ghouls.<br />
<br />
The newly exposed Ghoul regiment behind the building charged the Gore Riders but only did a single point of damage.<br />
<br />
The undead had better luck on the right as the Revenant King joined the Zombies in the forest to annihilate the Orclings.<br />
<br />
The Wraiths re-positioned slightly to remain outside of the Troll's charge-range on the left.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNd2vX17Ou_YusY1DbaWy6Qcfjik0I8a1pGhWOPiUN4bmFv10ZAGXPAYX2_JKtCblra2_zy3JMCEq2fOq7ulWcH-iuWAKTDr6WAA9-wvTIC_8YLGSNU6k3pWyVHkCrTeRrgo6P5ME1tsw/s1600/Ryan_20052017_map07.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNd2vX17Ou_YusY1DbaWy6Qcfjik0I8a1pGhWOPiUN4bmFv10ZAGXPAYX2_JKtCblra2_zy3JMCEq2fOq7ulWcH-iuWAKTDr6WAA9-wvTIC_8YLGSNU6k3pWyVHkCrTeRrgo6P5ME1tsw/s400/Ryan_20052017_map07.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The undead counter-attack</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><b>Turn 4 Orcs</b></span><br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibw3EQag8_QwIMCeWTlbHR0TyptOmoTxRQ2Yu93zPFph_BYNyYA1cfhg0zA3ttkQEbmPP959rcUN9Xoc5BXW1ZrgQssu260vB3YBNIsiuLp4uRpRZhM197XVM_4OldiNfBv4dG-Y5AJTQ/s1600/Ryan_20052017_map08.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibw3EQag8_QwIMCeWTlbHR0TyptOmoTxRQ2Yu93zPFph_BYNyYA1cfhg0zA3ttkQEbmPP959rcUN9Xoc5BXW1ZrgQssu260vB3YBNIsiuLp4uRpRZhM197XVM_4OldiNfBv4dG-Y5AJTQ/s400/Ryan_20052017_map08.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Gore Riders corkscrew the Wights</td></tr>
</tbody></table>
The orcs found themselves in an interesting position, if the Skulks shifted sideways 3", avoiding the Zombie horde, then the Gore Riders could corkscrew into the Wights. After some discussion we checked with the TO and (after further discussion) decided that the charge was legal, although barely. Fortunately the Gore Riders were able to break the Wights as their maneuver had exposed both their flank and rear to the Ghouls and Wraiths.<br />
<br />
However the Skulks' movement meant that the Ax horde was unable to charge the Zombie horde. I think that the other Ax horde was just out of range of the Revenent King so didn't charge.<br />
<br />
The Godspeakers fired another volley at the Ghouls, hoping to expose the Soul Reavers and killed the last of them.<br />
<br />
The Trolls again repositioned to protect the flank of the Ax horde.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgP_wbCCX2AF6Q4p7T8MgCtq0Ojm_6yifMeJvBJpu2yiTqsVwgSvAnU5dLziqT-nDI1LK5VbR1qS-p18WGFAMN6Rlfn3aQ5gbkRAEqHnu4S95BhObWbzV_t62xBaV2kivTqb5EM5ucn7pg/s1600/IMG_20170520_091845.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgP_wbCCX2AF6Q4p7T8MgCtq0Ojm_6yifMeJvBJpu2yiTqsVwgSvAnU5dLziqT-nDI1LK5VbR1qS-p18WGFAMN6Rlfn3aQ5gbkRAEqHnu4S95BhObWbzV_t62xBaV2kivTqb5EM5ucn7pg/s400/IMG_20170520_091845.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Gore Riders celebrate after destroying the Wights...</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><b>Turn 4 Undead</b></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdFziJqtUOVzmfU5GVbFneWoD52y9fIMwFPYbi2jSlaFfnPB-sHacqWgcbAiMkAAsymwMPn6jp5f-jvgQdpuM0WxyPGNUODWALe5UfHvqlUvAXKMgzSA8mHYUHKOTlGApllN6RY742fFA/s320/IMG_20170520_092037.jpg" style="margin-left: auto; margin-right: auto;" width="240" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">...but their celebrations are cut short</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
The exposed Gore Riders were cut down by a combination flank and rear charge and the Wraiths and Ghouls repositioned to face the main body of the orc army. <br />
<br />
The Zombie horde also charged the Skulks but were hindered by the forest so despite their numbers could only waver them.<br />
<br />
The Soul Reavers decided that they didn't want to move into the Giants' charge range so stayed put as the Zombies and Revenant King moved into a better position.<br />
<br />
The Screamer screeched at the Godspeaker who had foolishly moved out into the open to fire at the Ghouls but failed to kill the shaman.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiM3LjoNwN8FAVwvYeVQYsRf_b9wj6h-cJv7YERbXQS8M63r1f6ujU-wJcI9wj6IdVkB6F3UDJItmFZT7quKb4sG16z7wGOekw94VrYpbW17OzzvlWjlR9k4ShaoxIym962uXlhh7OJbdk/s400/Ryan_20052017_map09.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The undead continue the fight on the right flank</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><b>Turn 5 Orcs</b></span><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYu1nGfvz-rWOHAjaQ0jiwjonVmrwHwbnsHRS8-J-G-OD0PZyRViiIR29SLXOGu9QKdDbMLPiguvqYoX-AkeAZGpZsGqjPschgFrTv7KBS-2MDRURN_i5X3zlELxQSE53-QehV8wGtmJU/s1600/Ryan_20052017_map10.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYu1nGfvz-rWOHAjaQ0jiwjonVmrwHwbnsHRS8-J-G-OD0PZyRViiIR29SLXOGu9QKdDbMLPiguvqYoX-AkeAZGpZsGqjPschgFrTv7KBS-2MDRURN_i5X3zlELxQSE53-QehV8wGtmJU/s400/Ryan_20052017_map10.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The orcs re-position on the right</td></tr>
</tbody></table>
With the Skulks blocking their charge, the Ax horde shuffled to the right to let the Morax move into a better position. However this exposed their flank to the Dopplegangers and so the Flagger moved to slow the monsters for a turn.<br />
<br />
In the centre the Giant and Wardrum charged the flank of the Zombies but were unable to do more than a few points of damage to them. The second Ax hore moved up to force the issue on the left, relying on the Godspeakers, Wardrum, Flagger and Trolls to back them up.<br />
<br />
Bolstered by the two Ax hordes the Godspeakers fired at the Soul Reaver regiment, but over-estimated their power and only put 4 points of damage on the vampires.<br />
<br />
<span style="font-size: large;"><b>Turn 5 Undead</b></span><br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGF5HyXBKWcJ2FPD6oaoA0kFqMdx1ZOeXATf-f88I6yzs0ll9h8KSF_H_15DmuBk-WRLIBxCy_sg55ij266NLOFexZ1AKCRA2U6vNKhnJnq2jlvCbPsrzHOiMyZecjG4ZEtuGgwPCmJbc/s1600/IMG_20170520_093801.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGF5HyXBKWcJ2FPD6oaoA0kFqMdx1ZOeXATf-f88I6yzs0ll9h8KSF_H_15DmuBk-WRLIBxCy_sg55ij266NLOFexZ1AKCRA2U6vNKhnJnq2jlvCbPsrzHOiMyZecjG4ZEtuGgwPCmJbc/s400/IMG_20170520_093801.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Soul Reavers spot a juicy charge</td></tr>
</tbody></table>
With the orcs moving up, the undead had plenty of charges to choose from. On the right the Wraiths, lacking confidence in the Dopplegangers flank the Flagger and slaughter the lone orc.<br />
<br />
This also allowed the Ghouls to charge the Ax, but they were unable to do more than a couple of points of damage on the horde.<br />
<br />
The Soul Reavers, offered a juicy flank charge on the Giant took the opportunity, drinking the blood of the old king they cut the beast down with a massive 33 wounds, healing up most of the damage the Godspeakers put on them.<br />
<br />
The Reverent King led a mass charge on the left, with one unit of the Wraiths hitting the second Ax horde on the flank, as the other unit charged the Trolls. However despite the weight of numbers the dice deserted the undead and they only did 9 points of damage and failed to break either unit.<br />
<br />
The Screamer again targeted a Godspeaker, and was able to waver it, halving the fireballs going the way of the Soul Reavers.<br />
<br />
The Zombie horde declined to charge the Skulks, preferring that they continue blocking the orc advance.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg51xSm_vAkb4y8MplXIo1LTNf50lraEDGk_wHo0DESSedCmms5csmJDkd733UlOIVGL_hIwvYO00pqM9uv2MoBeD3hQmFekHTwzAdgpyvcUXustBRpgw3x7PEMxLzbqV3x62ZiI9DU41Y/s1600/Ryan_20052017_map11.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg51xSm_vAkb4y8MplXIo1LTNf50lraEDGk_wHo0DESSedCmms5csmJDkd733UlOIVGL_hIwvYO00pqM9uv2MoBeD3hQmFekHTwzAdgpyvcUXustBRpgw3x7PEMxLzbqV3x62ZiI9DU41Y/s400/Ryan_20052017_map11.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The left flank livens up</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><b>Turn 6 Orcs</b></span><br />
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<tr><td style="text-align: center;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL7ZD3Tm34YSNXPVtb6OrTsAmkgW0JU70MSMkbfJPxJjEymRQYOuFhBUKO1Xkv7QiNhZwhk2q73_2ZXDFXLG3oWmFQQBsbl24VzK-Jfp9PFghUdCJJbvHX_1JrDo7oyQQQ0BDC29GE9ws/s400/Ryan_20052017_mapEx12.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Wardrum moves to delay the Soul Reavers</td></tr>
</tbody></table>
<br />
By charging the Ax first, the Wraiths on the left had exposed their flank to the Trolls but
the dumb beasts could only do 5 points of damage to them, giving the ghosts another chance to charge the Ax. At the same time the Ax horde picked off the Zombie regement (after much deliberation whether to charge them or the tougher King).<br />
<br />
On the right, the other Ax horde counter-charged the Ghouls but I forgot they had the blood of the old king and so they only did 4 damage to them.<br />
<br />
By sliding across they opened up the Zombie horde to a double charge from the Morax and Skulks. Even hindered the Morax were hitting on 3+ and so they were able to break the zombies.<br />
<br />
Suddenly exposed to a mass of slightly charred vampires the orcs' support scattered, with the exception of the Wardrum and the wavering Godspeaker.<br />
<br />
<span style="font-size: large;"><b>Turn 6 Undead</b></span><br />
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<tr><td style="text-align: center;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhPVHyrWI-2BxiSlgPwH5htARharGecWWGrx8BOseoupHtvY7xi5qGfLo_iMpWd2I-W7OhlFHAxfJC1FlEAO5RkTZ36vPtpWxuPsBMHmwXHov-xYtOlk7XBge7iRIVwVcEiA_KB-43aMY/s400/Ryan_20052017_mapEx13.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The undead crush the orc left flank</td></tr>
</tbody></table>
<br />
The Revenant King and Wraiths charged Ax horde, finishing them off as the other Wraiths wavered the Trolls.<br />
<br />
On the right a combined charge from the Wraiths, Dopplegangers and Ghouls failed to break the other Ax horde, whilst the Standard Bearer waved its flag in the vague direction of the Skulks but didn't bother them.<br />
<br />
The Soul Reavers massacred the Wardrum as the Screamer again failed to pick off a Godspeaker, only doing a single point of damage to the individual.<br />
<br />
Had the game ended at turn 6 the undead would have won, with the orcs only having the Skulks and morax in the middle, against the Revenant King, Screamer and Soul Reavers for the undead, however there was to be a 7th turn, giving me one last chance to get something out of the game.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvcPT0-k5INxCnVEWnPq6RsHRBv8ShkfGjP8bwrM6qpUh2vzTLkuIPfAFp7ZmcDgsK3HjNUN_Gw6EpeBBIZHYOgOedyEDWuZujPJa5Bqn4SVcsCOqdjJ9GC3aFvIsEQ3G2ZlsgFszR8Kc/s1600/IMG_20170520_095701.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvcPT0-k5INxCnVEWnPq6RsHRBv8ShkfGjP8bwrM6qpUh2vzTLkuIPfAFp7ZmcDgsK3HjNUN_Gw6EpeBBIZHYOgOedyEDWuZujPJa5Bqn4SVcsCOqdjJ9GC3aFvIsEQ3G2ZlsgFszR8Kc/s400/IMG_20170520_095701.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dopplegangers in the flank, and Wraiths to the front, but somehow the Ax horde holds</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><b>Turn 7 Orcs</b></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ0GFd_uAiiOZuOah36IXDu1T0Nt0A6hbxt04cIirWwttuYD4XoWVwS3CnZjkXhAaitSnXjsObiLRj8xfBJMc1YNNyxzRtgbTJQu3-vAVLH9BNZyC9_XJor2c6L0raKyeEtc3pvyv_ITs/s1600/Ryan_20052017_mapEx14.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ0GFd_uAiiOZuOah36IXDu1T0Nt0A6hbxt04cIirWwttuYD4XoWVwS3CnZjkXhAaitSnXjsObiLRj8xfBJMc1YNNyxzRtgbTJQu3-vAVLH9BNZyC9_XJor2c6L0raKyeEtc3pvyv_ITs/s400/Ryan_20052017_mapEx14.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Morax charge the Soul Reavers</td></tr>
</tbody></table>
With the Trolls wavered, one of the Godspeakers launched a fireball at the damaged Wraiths, preventing them from entering the circle. It was enough to finish the troop off.<br />
<br />
<b></b><br />
<b> </b><br />
In the middle the Morax charged the Soul Reavers, relying on a lucky role and the support of a banechant from the Godspeaker. Disappointingly the banechant failed and the Morax only did 6 damage to the Soul Reavers, nowhere near enough to kill them.<br />
<br />
The other Ax horde remembered that they had the blood of the old king and used it to slaughter the remaining Ghouls, and turned to face the Wraiths and Dopplegangers.<br />
<br />
With the Soul Reavers surviving the undead had won, but they had another chance to gain kill points... <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg01scoXY-2kcKHBzdxKwIUAW_P3KjEMqYXaLphA6b4eJPbRhUYAW2zjJ3Aoz2hw1D5j73L7oOztGR1tkIrZyCjtd3zWFFF3jWB2ZugNWVJ6sHSWl2IDl0TIuCVDwK7EbpcW3wB6ddqyB0/s1600/IMG_20170520_100718.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg01scoXY-2kcKHBzdxKwIUAW_P3KjEMqYXaLphA6b4eJPbRhUYAW2zjJ3Aoz2hw1D5j73L7oOztGR1tkIrZyCjtd3zWFFF3jWB2ZugNWVJ6sHSWl2IDl0TIuCVDwK7EbpcW3wB6ddqyB0/s320/IMG_20170520_100718.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The elite infantry and heroes settle the fight in the middle</td></tr>
</tbody></table>
<span style="font-size: large;"><b>Turn 7 Undead</b></span><br />
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<tr><td style="text-align: center;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtCx3tNx22QPHBfn392V-XvG5Rsk7nb4HDzuNt-RvW8hT4_RCUz_Q0cJhT7CKIlIY39BUGTyfegXabw2J0KZCvFqqpHBMLvBofnQRDRDjuB7sUlIvWxlgwlwQHkkOLcKkt5fc0_LOk6-U/s400/Ryan_20052017_mapEx15.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The undead secure the centre</td></tr>
</tbody></table>
<br />
Ryan was also nearly out of time and had already won so opted to only attack the Morax regiment. The Soul Reavers counter charged and the Revenant King joined them, hitting the flank. Together they did 17 damage, more than enough to break the elite Orcs and secure an additional victory point.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNsNy0eCt9L8Hb2kbwYJTjSXYLoZUp8ZCHXSzVHDzvNNn8Duhe8afidJbwx_CpBcXLhm0-I_aiVV6s8rsukLDw0pMN54wSMzk0-hv1l66gaMXrxW-JsZtvzD7GXs7KrS0X8zHrLY3W4nI/s1600/IMG_20170520_100849.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNsNy0eCt9L8Hb2kbwYJTjSXYLoZUp8ZCHXSzVHDzvNNn8Duhe8afidJbwx_CpBcXLhm0-I_aiVV6s8rsukLDw0pMN54wSMzk0-hv1l66gaMXrxW-JsZtvzD7GXs7KrS0X8zHrLY3W4nI/s400/IMG_20170520_100849.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">After a long battle, the undead claim the hill, as the orcs retreat from the field</td></tr>
</tbody></table>
<span style="font-size: large;"></span><br />
<span style="font-size: large;"><b>After-battle thoughts</b></span><br />
Congratulations to Ryan for a solid victory. We added up the victory points and the undead had 1065 points remaining compared to the orc's 755, giving a +1 modifier for the undead.<br />
<b> </b><br />
Overall I enjoyed this game, and Ryan was again a stellar opponent (he deservedly won best opponent) and his army provided an interesting match up to my orcs<br />
<br />
<br />
Ryan played a far better game than me, controlling the
left flank and winning the right, whilst using the Soul Reavers as an
excellent late-game hammer in the centre.<br />
<br />
My big mistakes were in some of my choices of charges, most obviously the one with the Giant and Wardrum. For some reason I thought that I could break the Zombie horde and turn
to face the Soul Reavers. However that was optimistic to say the least
and cost me the Giant. I also wonder if charging the Ghouls with the Gore Riders on the right was the best idea or if I should have moved them to block the Wraiths or even just backed off slightly to force the Dopplegangers to crest the hill. Something to work on in the future I think.<br />
<br />
That said I also feel that I could have been more aggressive on the left. I think I over-estimated the damage the Wraiths would do, something my opponent pointed out to me after the match.<br />
<br />
Despite my questionable plays, the cavalry had a better than average game, with one unit taking out over 300 points and the other managing to delay the Dopplegangers somewhat.<br />
<br />
I could have also done more to play the game, with my moving both Ax hordes out of the centre on turns 5 and 6 meaning that I was reliant on the Morax, Wardrum and Skulks to win the game.<br />
<br />
<br />
The defeat left me near the bottom of the table, and I would face David's interesting Dwarf list for my second game. I'll aim to get that report finished this week, and the third game soon afterward.Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com4tag:blogger.com,1999:blog-7693368442346213210.post-87250415503552774472017-05-13T16:30:00.001-07:002017-05-13T19:28:29.165-07:00Battle Report 1: Orcs vs Ratkin 13/05/2017<div class="separator" style="clear: both; text-align: center;">
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<br />
Hi everyone, this is the first of hopefully a series of Kings of War battle reports I'll be doing.<br />
<br />
I had the pleasure of facing Pete, a.k.a. <a href="http://www.thefieldsofblood.com/">Seerlord Morskitta's</a> newly re-based Ratkin army in two games on the weekend. This is the first time I've faced Ratkin, but I've faced the Pete's herd regularly and have lost every time, so this wasn't going to be an easy game! For me this was a chance to get more practice with my orcs before a local tournament and for my opponent it was a chance to play an army they haven't played much recently.<br />
<br />
This is my first experience of doing a battle report, and my first time doing a blog, so any feedback is welcome! I've based the format on <a href="http://swordmasterofhoeth.blogspot.co.nz/p/reports-kings-of-war.html">Swordmaster of Hoeth's reports</a> simply because I love reading them and think the world needs more. I'm also fairly new to the game so point out mistakes :)<br />
<br />
<b><span style="font-size: large;">Armies</span></b><br />
<span style="font-size: small;"><b>Orcs</b></span><br />
<span style="font-size: small;">Ax Horde<b>, </b>Blood of the Old King<b> </b>205</span><br />
<span style="font-size: small;"> - Godspeaker, banechant, heal 100 </span><br />
<span style="font-size: small;"> - Wardrum 80</span><br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> - Skulk Troop 75</span></span></span><br />
<span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> </span></span> </span><br />
<span style="font-size: small;">Ax Horde<b> </b>205</span><br />
<span style="font-size: small;"> - Godspeaker, banechant, heal 100 </span><br />
<span style="font-size: small;"> - Giant 190</span><br />
<br />
<span style="font-size: small;">Morax Regiment, Brew of Sharpness 245 </span><br />
<span style="font-size: small;"><b> </b>- Flagger, Banner of the Griffin 70</span><br />
<br />
<span style="font-size: small;">Gore Rider Regiment 185</span><br />
<span style="font-size: small;"> - Flagger, mounted on Gore 65</span><br />
<br />
<span style="font-size: small;">Gore Rider Regiment 185</span><br />
<span style="font-size: small;">Troll Horde* 190</span><br />
<span style="font-size: small;">Orcling Horde* 90 </span><br />
<br />
<br />
<br />
<span style="font-size: small;"></span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;"><b>Ratkin</b></span><br />
<span style="font-size: small;">Shock Troop Horde 230</span><br />
<span style="font-size: small;"> - Weapon Team, storm of lead 80</span><br />
<span style="font-size: small;"> - Death Engine, vile sorcery 210</span><br />
<span style="font-size: small;"> - Warlock, banechant, Inspiring Talisman 130</span><br />
<br />
<br />
<span style="font-size: small;">Shock Troop Horde 230</span><br />
<span style="font-size: small;"> - Weapon Team, storm of lead 80</span><br />
<span style="font-size: small;"> - Death Engine, vile sorcery 210</span><br />
<span style="font-size: small;"> - Swarm Crier Lute of Insatiable Darkness 65</span><br />
<br />
<span style="font-size: small;">Blight Horde 205</span><br />
<span style="font-size: small;"> - Demonspawn, wings 340</span><br />
<span style="font-size: small;"><br /></span>
<span style="font-size: small;"><span style="font-size: small;">Tunnel Slave Horde* 100</span></span><br />
<span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;">Tunnel Slave Regiment* 60</span></span></span></span><br />
<span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;"><span style="font-size: small;">Tunnel Slave Regiment* 60</span></span></span></span></span></span></span></span> </span></span><br />
<span style="font-size: small;"><span style="font-size: small;"> </span> </span><br />
<b><span style="font-size: large;">Mission and Terrain</span></b><br />
We rolled up scour from the CoK book, and had 6 tokens. The Pete placed his three tokens on the smaller front to the left of the ruins, and I placed mine on the right. I was trying to make sure that the tokens were fairly spread out in order to minimise the effectiveness of the rats' Rally! benefit.<br />
After placing tokens we rolled off and the Ratkin chose sides.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjf5Q0AYo5EPs_4aYpDA4eUjkHItaS7IzmFSl9fdR9ZmSWUxlqX0UaNw2_1HdDlBSLRTz4WQPr0VM49GzWb3ChkTOKQMRj7cxpSBWbgdv4_0MIRsslg4n260_bY_EkUvIRwqApbH5iqOac/s1600/Pete_13052017_terrain_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjf5Q0AYo5EPs_4aYpDA4eUjkHItaS7IzmFSl9fdR9ZmSWUxlqX0UaNw2_1HdDlBSLRTz4WQPr0VM49GzWb3ChkTOKQMRj7cxpSBWbgdv4_0MIRsslg4n260_bY_EkUvIRwqApbH5iqOac/s400/Pete_13052017_terrain_map01.jpg" width="400" /></a></div>
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<span style="font-size: large;"><b>Deployment</b> </span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQzkwmWpdyvPgdf8i2YZ2V1If3BdJN3jiXNEetLykzftfD9twe0NewEMZQMT9ICY6kRCtmSjV52BlxA2Vle72TQ6f23hsEE6CtTTz_qEHsrA2bIVqD9Mpr5-3_lSvL4nkUtdZPwSSRQyM/s1600/Pete_13052017_map01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQzkwmWpdyvPgdf8i2YZ2V1If3BdJN3jiXNEetLykzftfD9twe0NewEMZQMT9ICY6kRCtmSjV52BlxA2Vle72TQ6f23hsEE6CtTTz_qEHsrA2bIVqD9Mpr5-3_lSvL4nkUtdZPwSSRQyM/s400/Pete_13052017_map01.jpg" width="400" /></a></div>
I didn't record the exact order of deployment but roughly he placed his slaves, then his Shocktroops and warmachines and leaving the Blight and Demonspawn until last.<br />
<br />
The rats set up in two waves, the first consisting of the slave chaff with the Death Engines and Shock Troops as follow up units. Whilst the Blight was the only unit on the left flank, the Demonspawn's placement in the middle of the board allowed it to either support them or to join the main engagement on the right. <br />
<br />
I first placed my Ax hordes and Morax behind the Skulks and Orcling chaff and supported by the Wardrum and Godspeakers in the center.<br />
<br />
Two regiments of Gore Riders were placed on the far right flank, one behind another. The plan was to flank the ratkin hordes and hopefully get some nice flank charges against the Death Engines.<br />
<br />
I left my Giant, Trolls and mounted Flagger until last and placed them behind the obstacles to the left of the ruins. This is a battle group and tactic that I'd used successfully before, both units are tough and hard to remove, especially with hindered charges and the Giant's strider allows it to engage without being hindered.<br />
<br />
Overall I was pretty happy with my deployment - I thought the Giant and Trolls could hold that flank until turn 5 and the forest in the middle of the table would screen my units from his shooting.<i> </i><br />
<br />
I won the roll of for turns, and chose to go second.<br />
The Skulks were vanguarded up 6" <br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKhZ2NFOSI67anD9oNrRW3qM-wn4YpfnTKp4h_diqtp02WOt_Ppb69iUrIa5NdoloL3f822_odMLRZG0YWfQKULpXA4QGB6204j0FV2VaewTX0nkCiuHXfohD3UeIfxU6JoZr-3laL6FE/s1600/IMG_20170513_100030.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKhZ2NFOSI67anD9oNrRW3qM-wn4YpfnTKp4h_diqtp02WOt_Ppb69iUrIa5NdoloL3f822_odMLRZG0YWfQKULpXA4QGB6204j0FV2VaewTX0nkCiuHXfohD3UeIfxU6JoZr-3laL6FE/s320/IMG_20170513_100030.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ratkin begin their movement</td></tr>
</tbody></table>
<br />
<span style="font-size: large;"><b> Turn 1 </b></span><span style="font-size: large;"><b>Ratkin</b></span><br />
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</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaTDnEZPdtSKL9QEKwbYuiYQJB5O83tdueaVk9kr6FTwePjb_MO1JJATk3xDKOPFWCjTu59usXUa0QaBFVMLpUTsu1LQhWMrGh4oVRVGUB1c0Enyjpq6wyxLwD3nqGeoDmUJKjRsbUsec/s1600/Pete_13052017_map02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaTDnEZPdtSKL9QEKwbYuiYQJB5O83tdueaVk9kr6FTwePjb_MO1JJATk3xDKOPFWCjTu59usXUa0QaBFVMLpUTsu1LQhWMrGh4oVRVGUB1c0Enyjpq6wyxLwD3nqGeoDmUJKjRsbUsec/s400/Pete_13052017_map02.jpg" width="400" /></a></div>
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</div>
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</div>
The waves of rats advanced down the center, keeping their formation as
they did so. On the left the blight turned toward the two objectives on
the hill as the Demonspawn flew around the ruins toward the Giant and
Trolls.<br />
<br />
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<span style="font-size: large;"><b>Turn 1 Orcs</b></span> </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAo9YgFo-jXpjZeZYvOR6Ao2qHVAXhK_IeYC_hVoM3pgYlDijSnpuMjWNtbtWmKpUujhocfJeXreZbtClVTEsK4V6P81OlPsrUMkJ_k6XZeygq6rqroOhCfwxD-UVfs_OUT2_ysyCNEvo/s1600/Pete_13052017_map03.jpg" imageanchor="1"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAo9YgFo-jXpjZeZYvOR6Ao2qHVAXhK_IeYC_hVoM3pgYlDijSnpuMjWNtbtWmKpUujhocfJeXreZbtClVTEsK4V6P81OlPsrUMkJ_k6XZeygq6rqroOhCfwxD-UVfs_OUT2_ysyCNEvo/s400/Pete_13052017_map03.jpg" width="400" /></a></div>
The Orc infantry moved up toward the forest and the Gore Riders began to run up the right flank. The Giant and Trolls moved up to the obstacle with the trolls moving on top of the objective just in case they needed to destroy it.<br />
The Skulks shot over the slaves against the first Death Engine and put a couple of wounds on it but it'll take much more to worry the massive warmachine.<br />
<br />
<span style="font-size: large;"><b>Turn 2 Ratkin</b></span> <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiShvuyFGjH89fVe6q_s5Eohu3ABOo3YLKyCzcIPWoquQHG99ln3wf-yl5sqZD4TGgftKucC3FRknw3aV4oy3PAXk8SRRrfaLTI_Bhii4QD_3GXWpVN8No7fShTg9Kd6mSDY4xBQyYn-54/s1600/Pete_13052017_map04.jpg" imageanchor="1"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiShvuyFGjH89fVe6q_s5Eohu3ABOo3YLKyCzcIPWoquQHG99ln3wf-yl5sqZD4TGgftKucC3FRknw3aV4oy3PAXk8SRRrfaLTI_Bhii4QD_3GXWpVN8No7fShTg9Kd6mSDY4xBQyYn-54/s400/Pete_13052017_map04.jpg" width="400" /></a></div>
The rats continued their advance. The Tunnel Slaves were whipped into charging the Skulks as the right wing of the Shock Troops and the Death Engines turned to face the flanking Gore Riders.<br />
<br />
The Tunnel Slave horde moved up to the forest and turned slightly to screen the more valuable units behind them.<br />
<br />
The warlock and weapons teams also moved up to take up positions and provide fire-support in the middle of the line.<br />
<br />
On the left flank the Blight took up position on the hill whilst the Demonspawn leaped over the Giant and Trolls and threatened the flank of the orc infantry!<br />
<br />
The Death Engines opened fire against the lead Gore Riders doing 8 wounds and wavering them. <br />
In the center the Tunnel Slaves inflicted the first casualties on the orcs, destroying the Skulks and bracing themselves for the counter-attack.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5S6H5BDxfHSgCuOR_BJpO-ryauWNfjJY6XawA88IUdMopovcIw9CM91oIXKDBmeJNs2kejGOC49-p3vtXMhf-1loG_ph1VZ46rS-n1_7MD7ak2hJP-QJLqmNtpiwOOeiUP3xpexrBer8/s1600/IMG_20170513_101133.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5S6H5BDxfHSgCuOR_BJpO-ryauWNfjJY6XawA88IUdMopovcIw9CM91oIXKDBmeJNs2kejGOC49-p3vtXMhf-1loG_ph1VZ46rS-n1_7MD7ak2hJP-QJLqmNtpiwOOeiUP3xpexrBer8/s320/IMG_20170513_101133.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ratkin advance</td></tr>
</tbody></table>
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<br />
<b><span style="font-size: large;">Turn 2 Orcs </span></b><br />
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<img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjIY-OkLpmWgUeSzFhPBoB6mM4WTgxgTa4QgaFJyykpDSAyRS7TZ5C5RvFVEy3DiUaNilpF5Mrf4GN1PJvC0hMdvl9WoWaIchyCI5V50QOnjSSpLqweMC_KkODwawumdsg8iY7URN5vrM/s400/Pete_13052017_map05.jpg" width="400" /> </div>
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That could have gone better for the orcs - I was a bit annoyed that I didn't see the Demonspawn jumping over the left flank (I think this was my inexperience against flyers coming through).</div>
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The Gore Riders on the right wavering blocked the second unit. Thankfully there was enough space to reform them out of the way and the Gore Rider and Orclings charged through the forest against the horde of Tunnel Slaves managing to waver them.</div>
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Most of the orc movement was reacting to the unexpected Dmonspawn on the flank: the Morax shuffled to the left to protect the flank of the Ax-horde (I don't think they actually moved backward as well!), and the Trolls turned to add their support. Meanwhile the Wardrum and Flagger moved up to tuck behind the Ax-horde and prevent a charge from the Demonspawn. The Flagger turned to put the Demonspawn in his front arc and preventing a charge.</div>
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Expecting to die next turn, the left Ax horde drank the Blood of the Old king and broke the regiment of Tunnel Slaves, and reformed to further protect the Flagger and Wardrum.</div>
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<span style="font-size: large;"><b>Turn 3 Ratkin </b></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFJhm6kRqd7SjfyqKY3WpNkO1ONh7AjwuFL7UfKC60PnhAXlBdyAcB0d7G3OJjZeA8bHAjL3W2mLjprzr342F_P53wwbkQ1Bk3YW6NTSp7rCUiQmq95-5-z7a970mu5ksp-SJZdREs_po/s1600/Pete_13052017_map06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFJhm6kRqd7SjfyqKY3WpNkO1ONh7AjwuFL7UfKC60PnhAXlBdyAcB0d7G3OJjZeA8bHAjL3W2mLjprzr342F_P53wwbkQ1Bk3YW6NTSp7rCUiQmq95-5-z7a970mu5ksp-SJZdREs_po/s400/Pete_13052017_map06.jpg" width="400" /></a></div>
<span style="color: white;">The Shock Troops and second slave regiment charged the
Ax horde. However the Warlock failed to banechant the Shock Troops and
the resulting 10 damage was not enough to worry a horde of orcs!</span><br />
<span style="color: white;">The Demonspawn, believing the Ax horde would break flew out of the Morax's charge arc and threatened the orcs' supporting units.</span><br />
<br />
<span style="color: white;">Things
went better for the ratkin on the right, with the Death Engines and
Weapons Team gunning down the last of the Gore Riders. The other weapons
team opened fire on the Orclings but could only put a couple of points
of damage on them.</span><br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSy-9EeR0oA8X_33APXG04oimkbBiXF4jzddEUfBwb_wZ5hhHJRajNRWbbtUHxdwKyIFJoI0WbQN_Y0NNtuCSh8og1TE1ZQKy0VkE5thDTRqvTMN3Tp1yFrEuA_XNiWwJiR12PUvjDq38/s1600/IMG_20170513_104310.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSy-9EeR0oA8X_33APXG04oimkbBiXF4jzddEUfBwb_wZ5hhHJRajNRWbbtUHxdwKyIFJoI0WbQN_Y0NNtuCSh8og1TE1ZQKy0VkE5thDTRqvTMN3Tp1yFrEuA_XNiWwJiR12PUvjDq38/s400/IMG_20170513_104310.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Demonspawn lands behind the orc lines</td></tr>
</tbody></table>
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<span style="color: #0000ee;"><span style="color: white;"><b><span style="font-size: large;">Turn 3 Orcs</span></b></span> </span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRgN6PjhqBp_L6gDyoCutRevrCrhnZ8xoqWjylZJkijEviaawPjh53qp6T4JBx0JhA7D1oo3rxpS0KEE-9cb2Iznj3Xcsyz2UuvJaxxidid_KW5tfIUcmY-Dd5nt0mQW_NhXqo1bmnlS8/s1600/Pete_13052017_map07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRgN6PjhqBp_L6gDyoCutRevrCrhnZ8xoqWjylZJkijEviaawPjh53qp6T4JBx0JhA7D1oo3rxpS0KEE-9cb2Iznj3Xcsyz2UuvJaxxidid_KW5tfIUcmY-Dd5nt0mQW_NhXqo1bmnlS8/s400/Pete_13052017_map07.jpg" width="400" /></a></div>
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The Orcs breathed a massive sigh of relief that the Demonspawn didn't charge the Ax horde. The Axs and Moraxs charged into the Shock Troops and broke them. To their right the Orclings corkscrewed into the slaves regiment and, despite being hindered did enough to break the cowardly slaves. The Gore Riders completed the destruction of the Ratkin front line by running down the wavering slave horde.</div>
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Behind them the Wardrum turned to face the Demonspawn as the Godspeakers lobbed fireballs at the monstrosity doing 6 points of damage.</div>
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The second Ax horde repositioned to also threaten the Demonspawn.</div>
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The mounted Flagger and Trolls continued their reinforcement of the center.</div>
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<br /></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgF-arcARM3EWl6lYGMQdyXcMC34fyQuZg6J57YMvr4tuWbeM7rlaqutn2cjQ-NKZ1j8lTT8UBUEiqcx8WH5kI1lsN8tj1x9QOW1Pezdg1Mkw9O8x1WJb55RRAGgKjuPNs-U0HdYWDb-s8/s1600/IMG_20170513_105626.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgF-arcARM3EWl6lYGMQdyXcMC34fyQuZg6J57YMvr4tuWbeM7rlaqutn2cjQ-NKZ1j8lTT8UBUEiqcx8WH5kI1lsN8tj1x9QOW1Pezdg1Mkw9O8x1WJb55RRAGgKjuPNs-U0HdYWDb-s8/s400/IMG_20170513_105626.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ratkin lines begin to break</td></tr>
</tbody></table>
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<b><span style="font-size: large;">Turn 4 Ratkin </span></b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS8VKhX7p0pl4a-zT55N6fj83yeUxl7tEKdjo9RUPDcIt4SNTzRs1U2wyG_5PaPW1xXY17erTr5TbRmVOV0pag7uYnyTBkDIvlT_nMYnJzOCDmg9-DTOSRAGYgESfwxfJnovltaLyo90o/s1600/Pete_13052017_map08.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS8VKhX7p0pl4a-zT55N6fj83yeUxl7tEKdjo9RUPDcIt4SNTzRs1U2wyG_5PaPW1xXY17erTr5TbRmVOV0pag7uYnyTBkDIvlT_nMYnJzOCDmg9-DTOSRAGYgESfwxfJnovltaLyo90o/s400/Pete_13052017_map08.jpg" width="400" /></a></div>
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The Ratkin's position was shaky but they weren't out of it yet. The Shock Troops double-timed out of sight of the Orc hordes as the Death Engines and Weapons Teams re-positioned to avoid the hordes. The combined fire of the warmachines was enough to route the second unit of Gore Riders.</div>
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The Demonspawn decided that it didn't like being surrounded by orcs and flew back over to threaten the Giant's exposed flank.</div>
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<span style="font-size: large;"><b>Turn 4 Orcs</b></span> </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRA_MmDbbqKbHguwk-qobJdudR_-Sr9hCRZepyhbTswpNWwdPooXPVvB0v4bOkOEz8g3nrjFFHTG_WyN34YFS7_8HEvjeUIPZ8rCPsoABdTk6QtApSe0MIv66AW_hbs0BPwunAb22y8EM/s1600/Pete_13052017_map09.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRA_MmDbbqKbHguwk-qobJdudR_-Sr9hCRZepyhbTswpNWwdPooXPVvB0v4bOkOEz8g3nrjFFHTG_WyN34YFS7_8HEvjeUIPZ8rCPsoABdTk6QtApSe0MIv66AW_hbs0BPwunAb22y8EM/s400/Pete_13052017_map09.jpg" width="400" /></a></div>
The orcs had no charges, so they reformed their lines to face the warmachines.</div>
<div class="" style="clear: both; text-align: left;">
On the left the Flagger cajoled the Trolls into turning back around to continue chasing the Demonspawn, and the Giant turned to face it. </div>
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<br /></div>
<span style="font-size: large;"><b>Turn 5 Ratkin</b> </span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-ndTJU5nNwwj3gXtqqoKtDQ9MDIgMz3GPiz3Dlgw-FVo6VD_CeqWeJUEwdH7l7-MItPsfPCqhoPxQIYbmf_8g3tuaLLfHrrYwwqxu49vQsdjkR8bkUwo7UkcAi0VFhGpkTmC6n6V75iU/s1600/Pete_13052017_map10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-ndTJU5nNwwj3gXtqqoKtDQ9MDIgMz3GPiz3Dlgw-FVo6VD_CeqWeJUEwdH7l7-MItPsfPCqhoPxQIYbmf_8g3tuaLLfHrrYwwqxu49vQsdjkR8bkUwo7UkcAi0VFhGpkTmC6n6V75iU/s400/Pete_13052017_map10.jpg" width="400" /></a></div>
The Shock Troops reformed as the Death Engines and Weapons Teams fired into the forest. The combined fire was enough to waver the Orclings.<br />
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The Demonspawn continued to fly over the battlefield, moving to threaten a flank charge against any orcs who tried to claim the center objective. The Blight also reformed to claim both objectives on the left hill, putting the Ratkin in the lead.<br />
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<b><span style="font-size: large;">Turn 5 Orcs</span></b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ4iFgnHRhWCP2BcFa8k4Rh5oKTvzzxmwhJ3rYwAvUPKwyg463NhPFAci5n-TSnrWNOG_ky-vS-nqVPrvkFHjsSf-vO1vYrCK97f08de4vXlkgIlPO58lhSOij9D3TCKZK31dSd5_L4uY/s1600/Pete_13052017_map11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ4iFgnHRhWCP2BcFa8k4Rh5oKTvzzxmwhJ3rYwAvUPKwyg463NhPFAci5n-TSnrWNOG_ky-vS-nqVPrvkFHjsSf-vO1vYrCK97f08de4vXlkgIlPO58lhSOij9D3TCKZK31dSd5_L4uY/s400/Pete_13052017_map11.jpg" width="400" /></a></div>
The bulk of the rats was still out of range of the orc infantry so the second Ax horde settled with slaughtering the Weapons Team as the rest advanced onto the objectives.<br />
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The Godspeakers also threw fireballs over the Orclings and managed to break the second Weapons Team!<br />
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On the left the Giant and Trolls began to advance toward the Blight.<br />
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<b><span style="font-size: large;">Turn 6 Ratkin</span></b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisvPclEbyFuIc-V9UMpYBi97uItAURvBSa1IRAPDEHpfbq5-KHSCImUoPliNbnJzYddAvlhymZeoTkF0fbgPO3afX4uQuDPOcdFWcNecea6us5d_sO9_Z8oAzHKGNtBhAGMTv1o9tnmkI/s1600/Pete_13052017_map12.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisvPclEbyFuIc-V9UMpYBi97uItAURvBSa1IRAPDEHpfbq5-KHSCImUoPliNbnJzYddAvlhymZeoTkF0fbgPO3afX4uQuDPOcdFWcNecea6us5d_sO9_Z8oAzHKGNtBhAGMTv1o9tnmkI/s400/Pete_13052017_map12.jpg" width="400" /></a></div>
The overconfident orcs had cornered the Ratkin. The rats responded as expected, with the Shock Troops and one of the Death Engines charging the second Ax horde. The Swarm Crier was able to banechant the Shock Troops and the combined charge crushed the orcs and they reformed to face the second horde.<br />
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The other Death Engine and Warlock opened fire on the surviving Orclings annihilating them.<br />
On the left the Demonspawn flew back over the Trolls to deny them that objective.<br />
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<b><span style="font-size: large;">Turn 6 Orcs</span></b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS9PNFUNa7paiEbAXYsWfz82UD8qkC1QFOrY0RxtcrfB6Nj3TwcM2S24M3eYS4R2H44T40Rww7KHubgn_okcvP4md10hq0C02NHNGoNbXTA1VQA9rrvNmFAEk74QHVMpeIgH_0S_SeIGM/s1600/Pete_13052017_map13.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS9PNFUNa7paiEbAXYsWfz82UD8qkC1QFOrY0RxtcrfB6Nj3TwcM2S24M3eYS4R2H44T40Rww7KHubgn_okcvP4md10hq0C02NHNGoNbXTA1VQA9rrvNmFAEk74QHVMpeIgH_0S_SeIGM/s400/Pete_13052017_map13.jpg" width="400" /></a></div>
The Ax horde again repositioned to face the rats as the Wardrum and Flagger retreated from the crumbling right flank. The Godspeakers healed 5 wounds the Ax horde, giving them a fighting chance against the Death Engines.<br />
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On the left the Trolls continued to chase the Demonspawn as the Giant moved into the forest to contest one of the objectives the Blight held.<br />
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At this point the orcs and the ratkin held two objectives each, with the two others contested... we rolled and there was to be a seventh turn, giving both sides one last chance to claim victory!<br />
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<span style="font-size: large;"><b>Turn 7</b></span><span style="font-size: large;"><b> Ratkin</b></span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibRor_XW1P3BEA6jRvcTHHC8mpfltmyn0HJXmYWqfgJQ1xn_6Yb8OeSRgMbQH8WWrJCi2AAHlUc9dUHKdQmMBYuM18sAcQAtR6TSA0EN0jyY98o3jy6g35c1GzO4YnGa4dB0lJNN0GDwc/s1600/Pete_13052017_map14.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibRor_XW1P3BEA6jRvcTHHC8mpfltmyn0HJXmYWqfgJQ1xn_6Yb8OeSRgMbQH8WWrJCi2AAHlUc9dUHKdQmMBYuM18sAcQAtR6TSA0EN0jyY98o3jy6g35c1GzO4YnGa4dB0lJNN0GDwc/s400/Pete_13052017_map14.jpg" width="400" /></a></div>
The Demonspawn flew up behind the Giant and to again avoid the Trolls. On the left the Death Engines turned and rolled forward slightly to contest the objective.<br />
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At this point we had a long discussion about whether the Ax horde (height 1), would provide cover for the Morax (height 1) against the Death Engines (height 4). Going on both the gamers' and hardback rulebook we tentatively decided that they did and so the Death Engines and Warlock fired at the Ax horde. Unfortunately the unreliable Death Engines only managed to fire 16 shots between them and failed to concern the Ax horde!<br />
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However my opponent later checked the FAQ and he was right, this had been errata'd so the Ax horde wouldn't have provided cover. Fortunately the shooting wouldn't have been enough to break the Morax anyway.<br />
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<b><span style="font-size: large;">Turn 7 </span></b><b><span style="font-size: large;">Orcs </span></b><br />
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The Ratkin had failed to claim victory and now the orcs had one last, narrow chance to do so, either by breaking one of the Death Engines with the Ax horde and the other with fireballs, or breaking the Blight with the Giant (he would have still been in-range to contest the other objective).</div>
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The Ax tried first, throwing themselves into the forest against the first Death Engine as the Godspeakers fired at the second. Neither group of orcs could do more than scratch the giant wheels, leaving it up to the Giant.</div>
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The Giant managed to get 22 attacks against the blight and, as he was in their flank ensnare had no effect. I rolled well for both the damage and nerve check and so broke the Blight and giving the orcs a narrowest of victories.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0Nhi6d7blUPrheMDMtpS8yC4YOgRNXR5jFkF6KhtVcIsdt4jdNp7ocethJrO-hNA2egpaWzrw9YyBTcLh-_AgbygF-_GBUZh7ShKA5itNGZXj4aNN67b_NC2Ss7oWZCqL4iU_HcAMmBY/s1600/IMG_20170513_122551.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0Nhi6d7blUPrheMDMtpS8yC4YOgRNXR5jFkF6KhtVcIsdt4jdNp7ocethJrO-hNA2egpaWzrw9YyBTcLh-_AgbygF-_GBUZh7ShKA5itNGZXj4aNN67b_NC2Ss7oWZCqL4iU_HcAMmBY/s400/IMG_20170513_122551.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The Ax horde fails to break a Death Engine</td></tr>
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<span style="font-size: large;"><b>After-battle thoughts</b></span></div>
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<span style="font-size: small;">So there you have it, the orcs scrape a narrow victory on the 7th turn holding 2 objectives to 1. Tallying up the points, the orcs had 1215 left and the ratkin had 1185, which shows how close it was. </span></div>
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<span style="font-size: small;">I really enjoyed this game and thanks to the Pete for having me round. The rats got their revenge in the rematch, utterly crushing the orcs in 6 turns (sadly I don't have enough photos to make a report of the second game).</span></div>
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Pete's Ratkin are beautifully painted and fun to play against as orcs. The two armies are quite similar, with large hordes in tight formations and slow, but fairly dangerous chaff. The rats shooting is the obvious difference between the armies, and Death Engines can put out a large amount of damage as well as being really hard to remove.</div>
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<span style="font-size: small;">As Pete noted, not charging the Demonspawn into the Ax horde on turn 3 was an uncharacteristic mistake on his behalf. I hadn't notice at the time, but the Demonspawn never charged, meaning that the rats had 340 points (545 including the Blight) only being threatening rather than having a more comprehensive impact. Pete thought later that the Demonspawn could have survived the charge of the Morax horde had it charged the Ax. I'm not sure, banechanted the Moraxs would have had 25 attacks hitting on 2+ and wounding on 3+, giving an average of 14 wounds, meaning that I would have needed 5 twice to break the Demonspawn. So maybe it was the right decision. Either way hindsight is 20/20.</span></div>
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<span style="font-size: small;">As for my army, I'm very happy with how its coming along - Morax with the Brew of Sharpness are lethal, and Ax hordes with Godspeakers, Wardrum and the Banner of the Griffin form a really hard to break center. The Orclings and Godspeakers excelled as usual.</span></div>
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<span style="font-size: small;">I'm less impressed with my cavalry, although I think this could be down to how I use them. I have tried running a Flagger (with the banner) with them but generally they just break quickly and have little impact. I'm considering swapping one of the regiments for another Orcling horde and Skulk troop at some point.</span></div>
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<span style="font-size: small;">The Giant, Troll and Flagger flank worked well again. Even though the Trolls didn't get into combat (and the Giant only on turn 7), they stopped a couple of charges from the Demonspawn, and claimed objectives. So I feel they earned their points back.</span></div>
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<span style="font-size: small;">Thanks for reading, next Sunday I'll write up a report or two from the Warlords Super Series Tournament.</span></div>
Josh Bartonhttp://www.blogger.com/profile/13445128445178264958noreply@blogger.com6